Astral -> The Igniting Liquefactor (6/19/2008 16:16:14)
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The Igniting Liquefactor «Slightly inaccurate Fire Weapon with a slightly less common special. Mastercrafted with the ability to Melt, to boost its power to a certain point.» Also see The Bursting Liquefactor, The Flaring Liquefactor , The Erupting Liquefactor Level: 105 Power Level: 105, Mastercraft Price: 221,019 Gold Sellback: 110,509 Gold Location: Ruins of Alnaphar! Valley of Legends Element: Fire Type: Melee Element: Fire Damage: 10-41 BtH: 13 SPECIAL: Hits: 3 Type: Melee, Magic, Magic Element: Fire Damage: 449.67% Base and Random each Stats: No normal stats; 264.33% Lucky Strike damage each BTH: +44 Rate: 15% EFFECT All normal player attacks and specials get -2 BtH and *85/83 to compensate. This has not been calculated into the above numbers. MASTERCRAFT BONUS: After every attack you do, you get a small boost to your damage*. You start at 1*, and for every attack, that will be increased to CurrentBoost+0.01*(hits/attempts)/sqrt(MonsterPwr)/0.83. This boost caps out at 1.1*. After that, your damage cannot be boosted anymore. *Your Liquefactor has melted through <monster>'s defenses, and will now do Boost% dmg! DESCRIPTION Within the hollow head of this mace is a portal to the Fire Lord's domain. The heat escaping superheats the tough metal -- and your enemies, slowly melting them away! [image]http://media.artix.com/encyc/AQ/AQPedia/Weapons/FlaringLiquefactorweapon.jpg[/image] Write-up thanks to majesticstar3800. Numbers, Description, and Melt thanks to Dev and In Media Res. Image thanks to Windy. Additional thanks to dragonmasterz and veritasthedragon.
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