DemonicDarkwraith -> RE: Red Dragon (All Versions) (11/11/2022 18:14:43)
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Red Dragon (2) ??? Location: The Red Dragon, First Encounters, The Red Dragon Appears! Level: As player Damage: Scaled Damage Type: Melee Element: Stone HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*21/8 DEX: Level*3/2 INT: Level*3/2 CHA: 120 LUK: Level*3/8 END: Level*3/2 WIS: 0 Offense Boost: 0% Bonus: 20 + Level/5 Crit: 10 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 20 * Level/90 + LUK/20 Pierce: 20 * Level/90 + LUK/20 Magic: 20 * Level/90 + LUK/20 Block: 20 * Level/90 + LUK/20 Parry: 20 * Level/90 + LUK/20 Dodge: 20 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Nature: 25 Stone: 25 Shrink: 300 Immobility: 300 Attack Types Attack Type 1 / 1.1 / 1.2 - Headbutts, claws and swipes his target with a tail for 3 hits of 33.3% Melee Nature damage, amounting to 100% damage. Attack Type 2 - Breathes earthen spikes to his target for 3 hits of 33.3% Melee Nature damage, amounting to 100% damage; applies 'Nature's Decay' (-30 All Resist, +60 Health Resist) to target for 4 turns inclusive. Attack Type 3 / 3.1 - Claws and headbutts its target for 2 hits of 50% Melee Nature damage, amounting to 100% damage. Attack Type 4 - Breathes earthen spikes to his target for 6 hits of 50% Melee Nature damage, amounting to 300% damage; applies 'Quicken', a 50% Melee Nature DoT effect, to target for 4 turns. Attack Type 5 / 5.1 - Channels stone magic to invert its frenzy before headbutting its target for 1 hit of 100% Melee Stone damage; replaces 'Earthen Frenzy' status effect with 'Earthen Weight'; applies 'Solidification' (-100 Crit) to target for 3 turns. (Pop-up: The Red Dragon inverts its frenzy and solidifies!) Attack Type 6 - Headbutts its target for 1 hit of 100% Melee Stone damage. Attack Type 7 - Claws its target for 1 hit of 100% Melee Stone damage; applies 'Stone's Throw' (-125 Melee/Pierce/Magic Avoidance) for 4 turns inclusive. Attack Type 8 - Swipes its tail to its target for 1 hit of 100% Melee Stone damage. Attack Type 9 / 9.1 - Channels energy before headbutting the target for 1 hit of 300% Melee Stone damage; applies 'Rocked' (-30% Boost) to target for 3 turns. Attack Type 10 / 10.1 - Channels stone magic to invert its frenzy before headbutting its target for 1 hit of 100% Melee Stone damage; replaces 'Earthen Weight' status effect with 'Earthen Frenzy'; applies 'Ride the Wind' (-30 Bonus) to target for 3 turns. (Pop-up: The Red Dragon inverts its solidification and becomes frenzied!) Attack Type 11 - Flies and charges its target for 6 hits of 166.6% Melee Stone damage, amounting to 1,000% damage; applies 'Unburdened' (+100X% Boost, +50X Bonus, where X is equal to the number of times this attack has been used) to itself for 6 turns inclusive; removes all 'Earthen' effects from itself; applies 'Earthen Body' (see other information) for 99 turns. (Pop-up: Red Dragon: 'THE HUNGER CONSUMES ME! I MUST FEED!') Attack Type 12 - Breathes earthen spikes to his target for 3 hits of 33.3% Melee Nature damage, amounting to 100% damage; applies 'Nature's Decomposition' (-30 All Resist, +60 Health Resist) to target for 5 turns inclusive. Attack Type 13 - Claws its target for 1 hit of 100% Melee Stone damage; applies 'Stone's Crush' (-125 Melee/Pierce/Magic Avoidance) to target for 5 turns inclusive. Attack Type 14 - Flies and charges its target for 6 hits of 100% Melee Nature damage, amounting to 600% damage; applied 'Outsped' (-40 Bonus) to target for 3 turns. Attack Type 15 - Flies and charges its target for 6 hits of 100% Melee Stone damage, amounting to 600% damage; applies 'Petrification' (-150 Crit) to target for 3 turns Other information The Red Dragon uses an unique mechanic called Rage, which starts at 0 and caps at 30, (Pop-up: Red Dragon's Rage at <1-30>/30).- The Red Dragon automatically applies 'Earthen Body' upon the beginning of the fight. While affected by 'Earthen Body', the Red Dragon gains 10 Rage stacks. 'Earthen Body' will be reapplied if Nature and Stone element stacks are 0 or the Red Dragon uses Attack Type 11. (Pop-up: Red Dragon: 'A NEW MORSEL ENTERS MY DOMAIN!')
- If the Red Dragon was damaged by a Nature element attack, it applies 'Earthen Frenzy' (+20Y% Boost, -2Y All Resist, +2Y Health Resist, +30Y Melee/Pierce/Magic Avoidance, capped at +100% Boost, -10 All Resist, +10 Health Resist, +150 Melee/Pierce/Magic Avoidance) to itself for 99 turns. While affected by 'Earthen Frenzy', the Red Dragon gains [6-Y] Rage stacks. Y is the number of times directly hit by a Nature element attack, capped at 5. Stone element attacks decrease its stacks by 1. (Pop-up: The Red Dragon grows more frenzied and more active after absorbing the Nature element attack.)
- If the Red Dragon was damaged by a Stone element attack, 'Earthen Body' is removed from itself and the Red Dragon applies 'Earthen Weight' (+20Z% Boost, +15Z All Resist, -15Z Health Resist, -10Z Melee/Pierce/Magic Avoidance, capped at +100% Boost, +75 All Resist, -75 Health Resist, -50 Melee/Pierce/Magic Avoidance) to itself for 99 turns. While affected by 'Earthen Weight', Red Dragon gains [6-Z] Rage stacks. Z is the number of times directly hit by a Nature element attack, capped at 5. Nature element attacks decrease its stacks by 1. (Pop-up: The Red Dragon becomes more solid after absorbing the Stone element attack.)
- 'Earthen' effects can only be affected by Nature or Stone element attacks once per turn.
- If the Red Dragon's Rage stacks reach 30, the Red Dragon will use Attack Type 11.
Upon falling to 30% of its maximum HP, the Red Dragon will enrage and transition to Phase 2. 'Earthen Frenzy' and 'Earthen Weight' stacks are permanently set to 5 and cannot be affected any longer; pop-ups if 'Earthen Frenzy' or 'Earthen Weight' were active:- If 'Earthen Frenzy' was active: (Pop-ups: The Red Dragon becomes irrevocably frenzied in it's desperation! / Red Dragon: 'FOOD! FOOD CONSUME!')
- If 'Earthen Weight' was active: (Pop-ups: The Red Dragon becomes irrevocably solid in it's desperation! / Red Dragon: 'NO ONE, NOTHING TO STOP ME!')
While above 30% of its maximum HP, the Red Dragon follows these skill rotations, depending on Nature and Stone element stacks; - If Nature stacks is greater than or equal to Stone, the Red Dragon follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Attack Type 5 -> Repeat.
- If Stone stacks is greater than Nature, the Red Dragon follows the skill rotation; Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Attack Type 6 -> Attack Type 9 -> Attack Type 10 -> Repeat.
- The Red Dragon will pause its current rotation to use Attack Type 11 if the Red Dragon's Rage stacks hits 30.
Upon transitioning to Phase 2, the Red Dragon follows these skill rotations while either affected by 'Earthen Frenzy' and 'Earthen Weight' status effects:- Earthen Frenzy: The Red Dragon follows the skill rotation; Attack Type 1 -> Attack Type 12 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Attack Type 14 -> Repeat.
- Earthen Weight: The Red Dragon follows the skill rotation; Attack Type 6 -> Attack Type 13 -> Attack Type 8 -> Attack Type 6 -> Attack Type 9 -> Attack Type 15 -> Repeat.
[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/RedDragon2.png[/image]
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