RE: Ultimate MechQuest Spreadsheet II (Double Updated) (Full Version)

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Watchman -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/7/2008 15:46:21)

@A.J10 Peanut Master set that there in case of additional ammo weapons in the future. As for the FA links, I just check, they're there.




The Peanut Master -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/7/2008 19:13:46)

@element: Fixed, thanks!




ZamuelNow -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 0:14:01)

quote:

Peanut Master set that there in case of additional ammo weapons in the future...


Which I'm under the full assumption that they will. It was mentioned that "they had something planned" when I made a comment concerning the reloading procedure and how K&S is setup in the GBI thread.




Vadriel -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 0:24:20)

So what IS the reloading procedure for ammo weapons? I know that's a bit offtopic, but I think it's still somewhat relevant since it's being talked about. I thought it was supposed to refresh between battles, but whenever I tried playing with consecutive battle sequences the ammo just ran out and never replenished...




The Peanut Master -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 0:28:35)

Currently, the only way to "reload" weapons to get their full ammo back is by unequipping and reequipping the weapon, which will reload it. Last I checked (a long time ago, when the ammo weapons were initially released), AE was working on a better way for the reloading system to work.




Vadriel -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 0:30:52)

Ah, that's about how I figured. Thanks for the confirmation!




ZamuelNow -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 0:31:43)

@Peanut: Yep, it's still like that. It's fine for some missions and makes sense in others (Westion Desert) but it is a huge handicap in the longer K&S tournaments.




Olestas -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 6:13:03)

Where did "Total Average Damage If Special Activates" go from Shoulders?




BlueRage -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 6:32:34)

This helped a lot.




aciddragon666 -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 6:55:34)

i was just looking at the Mech list and it said that both of the B-Day Mechs are rare but you can still get them under Teks place (for how long im not sure but right now you can)




Stelarinna -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 11:14:35)

Yup, it's supposed to be that way. You see, there's just no time left over at the end of the day to go rounding up items and flagging them rare....

So whenever we know in advance that an item is going rare, we just mark it that way when it's added in to save time later. Or Peanut marks it, anyway. *looks a bit guilty at not working on the spreadsheet for the past couple weeks*




Watchman -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 11:17:58)

^You ain't alone, haven't really touched the thing myself for almost a week and half. >>;




concreta -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 13:09:33)

^you aint alone either. i have never touched it ! lol xD

~concreta~




El Bob -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 15:59:36)

You made a mistake. You made Monkey's uncle lvl 21 wile is sould be lvl [;)]23




Watchman -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 16:10:18)

Dealt with, thanks. ^^




bballnut27 -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 16:14:36)

there is now a FA lava blaster

if you could add that, it would be great




The Peanut Master -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 16:24:45)

@Olestas:: That column hasn't been added to any of the sections except for the FA and BA. I am still working on getting it in all sections.

@aciddragon666: As Stelarinna said, any weapons/mechs that we know will be going rare sometime in the near future, I mark them as rare from the beginning because I don't exactly have the extra time to first flag them as "Available" and then change them to "Rare" once they are removed.

@bballnut27: Thanks for pointing that out, I will add that right now!




bballnut27 -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 16:32:45)

no problem

but your gonna have to add more as the new zargon weps came out




The Peanut Master -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 16:34:34)

Wish me luck guys, there are a TON of new weapons (many are duplicates, but there are still around 60+ new weapons). [;)]

*faints*




concreta -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 17:14:28)

New planet zargon weapons

LVL 6 Weapons
Clusters - http://forums2.battleon.com/f/tm.asp?m=14873288
Disruptor - http://forums2.battleon.com/f/tm.asp?m=14873312
Dual strike - http://forums2.battleon.com/f/tm.asp?m=14873339
Rockets - http://forums2.battleon.com/f/tm.asp?m=14873356
Rail Blaster - http://forums2.battleon.com/f/tm.asp?m=14873376


LVL 12 Weapons
Incredible Clusters - http://forums2.battleon.com/f/tm.asp?m=14873441
Incredible Rockets - http://forums2.battleon.com/f/tm.asp?m=14873464
Incredible Disruptor - http://forums2.battleon.com/f/tm.asp?m=14873451
Incredible Dual Strike - http://forums2.battleon.com/f/tm.asp?m=14873470
Incredible Rail Blaster - http://forums2.battleon.com/f/tm.asp?m=14873421


LVL 15 weapons
Amazing Disruptor - http://forums2.battleon.com/f/tm.asp?m=14873254
Amazing Rockets - http://forums2.battleon.com/f/tm.asp?m=14873233
Amazing Dualstrike - http://forums2.battleon.com/f/tm.asp?m=14873266
Amazing Clusters - http://forums2.battleon.com/f/tm.asp?m=14873300
Amazing Rail Blaster - http://forums2.battleon.com/f/tm.asp?m=14873321


lvl 22 weapons
Power clusters - http://forums2.battleon.com/f/tm.asp?m=14873303
Power disruptor - http://forums2.battleon.com/f/tm.asp?m=14873292
power dual strike - http://forums2.battleon.com/f/tm.asp?m=14873282
Power rail blaster - http://forums2.battleon.com/f/tm.asp?m=14873264
Power rockets - http://forums2.battleon.com/f/tm.asp?m=14873275

Lvl 25 weapons
Super Clusters - http://forums2.battleon.com/f/tm.asp?m=14873332
Super Disruptor - http://forums2.battleon.com/f/tm.asp?m=14873324
super dual strike - http://forums2.battleon.com/f/tm.asp?m=14873323
Super rail blaster- http://forums2.battleon.com/f/tm.asp?m=14873316
Super rockets - http://forums2.battleon.com/f/tm.asp?m=14873331

edited: fixed a lil typo.. there arent lvl 20 weapons lol.. the super weapons are lvl 25 =p

~concreta~




bballnut27 -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 17:20:55)

Go peanut go!

whoa!

your my hero






concreta -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 17:23:12)

LOL there are alot of nova gem versions to.. i will add them to.. wait a sec

Edit: :D only lvl 25 nova gem weapons

Ultra Disrupter - http://forums2.battleon.com/f/tm.asp?m=14873338
ultra disrupter - http://forums2.battleon.com/f/tm.asp?m=14873348
Ultra Dual-strike - http://forums2.battleon.com/f/tm.asp?m=14873373
Ultra rail blaster - http://forums2.battleon.com/f/tm.asp?m=14873355
Ultra Rockets - http://forums2.battleon.com/f/tm.asp?m=14873363


~concreta~




The Peanut Master -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 17:30:39)

@concreta: I can't thank you enough for digging up those entries. As I've said, they help so much with the process and are so appreciated! Thank you! :)




concreta -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 17:35:17)

the specials.. have combos and stuff like that.. maybe shoulders have combos? or some of the new arms and shoulders? its prob really complicated.. will have to figure that out tomorrow [8D]

im going to sleep now though (its 23:35)

~concreta~

@ below.. yeah i know fixed the typo alrady =p
and bbalnut.. could you add the SC and NG pics? i sent you the links




bballnut27 -> RE: Ultimate MechQuest Spreadsheet II (Double Updated) (10/8/2008 17:39:08)

K thanks for fixin it concerta





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