Safiria (All Versions) (Full Version)

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ArchMagus Orodalf -> Safiria (All Versions) (3/22/2009 11:51:01)

[image]http://media.artix.com/encyc/df/banners/FridayThe13th.jpg[/image]

[image]https://media.artix.com/encyc/df/tags/Rare.jpg[/image]
Safiria (1)
Undead

Location: A Ghoulish Mistake

Level: Scaled
Element: Ice
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 25, INT: 25, DEX: 20, END: 25, CHA: 6, LUK: 2, WIS: 0
Defenses: Melee: 1, Pierce: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 2, Bonus: 0, Boost: 0%

Resistances: Immobility: 50, Darkness: 20

Attack Type 1 - 1 hit of 100% Ice damage.
Attack Type 2 - 1 hit of 100% Ice damage.

Gold gained: Scaled
Experience gained: Scaled

[image]http://i.imgur.com/ivk0Yv2.png[/image]

Thanks to
  • Stephen Nix for corrections.
  • Peachii for image.




  • DemonicDarkwraith -> RE: Safiria (All Versions) (8/10/2022 12:15:14)

    Safiria (2)
    ???

    Location: Safiria, the Vampire Queen, Everlasting Night, Safiria Appears!

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*5/2
    DEX: Level/2
    INT: Level*5/4
    CHA: 300
    LUK: Level*5/4
    END: Level*5/2
    WIS: 0

    Defenses
    Melee: 20 * Level/90 + LUK/20
    Pierce: 20 * Level/90 + LUK/20
    Magic: 20 * Level/90 + LUK/20
    Block: 20 * Level/90
    Parry: 20 * Level/90
    Dodge: 20 * Level/90

    Offenses
    Crit: 20 + LUK/10
    Bonus: 25 + Level/5
    Boost: 0%

    Resistances
    Shrink: 300
    Immobility: 300
    Darkness: 200
    Ice: 50
    Light: 50

    Attack Types
    Attack Type 1 - Summons a dark blade before blasting her target for 2 hits of 100% Melee Darkness damage, amounting to 200% damage; applies 'Nightblade' (-20 Darkness Resist, increasing by 20 each application in a row) to target for 2 turns inclusive.
    Attack Type 2 - Snaps her fingers with an explosion of blood on her target for 1 hit of [100+X, where X is equal to 100 * (player's current HP / player's max HP)]% Melee Darkness damage; applies 'Bloodburst' (a 100% base damage Magic Darkness DoT) to target for 4 turns. (Pop-up: Safiria: 'So much blood to spill.' Empowered by your health! The Bloodburst has <x> Boost.)
    Attack Type 3 - Approaches and sucks her target's blood for 1 hit of 100% Melee Null damage; heals herself for 5% of her maximum HP; applies 'Vampiric Frenzy' (+5% Boost, +5 Bonus, increasing by 5 every time this attack is used) to herself for 99 turns. This attack cannot miss. (Pop-up: Safiria: 'Let's see what you taste like.')
    Attack Type 4 - Turns into red mist before striking her target for 6 hits of 100% Melee Darkness damage, amounting to 600% damage; if any of the hits connect, Safiria will heal herself for 100% of the damage dealt. (Pop-up: Safiria: 'Darkness comes.')
    • If she connects at least 3 hits, she will repeat this attack on her next turn and gains +100% damage every time she repeats this attack. (Pop-up: Safiria: 'You cannot escape me.' <3-6>/6 hits!)
    Other information
  • Safiria begins the battle with a pop-up warning that has no in-game effect. (Pop-up: Safiria: '...')
  • Safiria follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 1 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Repeat, and will repeat Attack Type 4 indefinitely if she connects at least 3 out of 6 hits upon using Attack Type 4.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Safiria2.png[/image]




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