Batty Clown (Full Version)

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#13 -> Batty Clown (4/1/2009 7:19:58)

[image]http://i34.tinypic.com/2w1v975.png[/image][img]http://i236.photobucket.com/albums/ff219/treadlight/MechQuest%20Weaponry/Rare.jpg[/img]

Batty Clown

Level: 3
Price: 165 Nova Gems
Sellback: 149 Nova Gems before 24 hrs of purchase and 42 NGs after.

Location: April Fool's Day NG Mecha 09.

HP: 132
EP: 47
EP Regen: 2

Resistances:
  • Immobility: 70

    Description: Clowning around this mecha is deadly! Star Captains have a small chance to unlock this instant-win pilot abduction ability!
    Image: Batty Clown




  • Ello -> RE: Batty Clown (5/22/2011 0:41:40)

    Batty Slash

    Equip Slot: Front Arm
    Damage type: None
    Damage: 16
    Hits: 5
    Energy: 5
    Cooldown: 3
    Bonuses: none
    Special Effects:
  • " Acid Blade! Dissolving Mecha!" does acid DOT for 3 turns on the third hit.

    Combos: none

    Description: The blade was infused wiith ... acid wit. Opponents tend not to see the humor in this.
    Image: Batty Slash

    Thanks to Z.234 for corrections and PD for info and original post!


    Batty Punchy

    Equip Slot: Back Arm
    Damage type: Ballistic
    Damage: 16
    Hits: 1
    Energy: 5
    Cooldown: 3
    Bonuses:
    Special Effects:
  • -100% Chance for "Reeling from punch - Dizziness: -40% to Attack bonus!", lowers opponent's Bonus by 40 for 5 turns.
  • Chance for "Damaged Electrical Conduits causing Energy Leak and Internal Explosions!", 15-25 HP and EP DoT for 4 turns.

    Combos: none

    Description: Sproingg! Send your opponent reeling with this dizzying punch. If you're lucky, you'll hit a ticklish area, causing a few leaks...
    Image: Batty Punchy

    Image thanks to Azami! Info thanks to PD




  • Ello -> RE: Batty Clown (5/22/2011 0:43:02)

    Batty Bazooka

    Equip Slot: Front Shoulder, Back Shoulder
    Damage type: Ballistic
    Damage: 16
    Hits: 1
    Energy: 5
    Cooldown: 3
    Bonuses: none
    Special Effects:
  • " Precision Targeting! +X% to Critical Chance!" X is a number between 40-80%

    Combos: none

    Description: This type of gun does not come wrapped in a comic. Just the name is funny. Pops big bubbles.(like your enemy's cockpit) Bazooooooka!
    Image: Batty Bazooka

    Image thanks to Azami and Info thanks to PD!




  • Ello -> RE: Batty Clown (5/22/2011 0:44:03)

    Batty UFO Head

    Equip Slot: Head
    Damage type: Laser
    Damage: 16
    Hits: 1
    Energy: 5
    Cooldown: 5
    Bonuses: none
    Special Effects:
  • SC Effect: "Star Captain Power Activated!", chance for "Pilot Abducted! Instant Win", instantly eliminates opponent, and you automatically win.
  • If the SC Effect does not activate, or if you are a Non-SC, each hit has a chance to do the following:
  • 1st hit has a chance for "Healed 15 hitpoints!", heals 15 HP.
  • 2nd hit has a chance for "Healed 30 hitpoints!", heals 30 HP.
  • 3rd hit has a chance for "Growing Terror", lowers opponent's Boost by 10 each turn for 4 turns.

    Combos: none

    Description: Look at the shiny UFO! Very distracting. Star Captains Only: Special transport technology created by an engineer named Scott (also known as the B.M.U.S. Device) may activate to take your opponent away (Ha-ha-he-he-ho-ho!)
    Image: UFO Head, Attacking

    Image thanks to PD. Thanks to Sentinox for the attacking image!


    Batty Boutonnierie

    Equip Slot: Body
    Damage type: None
    Damage: 16
    Hits: 5
    Energy: 5
    Cooldown: 5
    Bonuses: none
    Special Effects:
  • "Heavy Slug: +76%", increases hit's damage by 76%.
  • If your enemy is in an equipabble mecha (I.E. PvP or mecha-type enemies), each hit has a chance for "Weapon Jammed! ___ Stuck! 2 Rounds Cooldown to Fix", forces 2 turns of cooldown on a random weapon equipped to the opponent.

    Combos: none

    Description: Your poor unsuspecting victim will get lots of surprises when he tries to smell the flower in your lapel...
    Image: Boutonnierie

    Specials thanks to Twilight Sky 023! Image and info thanks to PD




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