Skullcrusher 1000 (Full Version)

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Evo -> Skullcrusher 1000 (7/13/2009 14:35:04)

[image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i52.tinypic.com/24qv4u1.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]

Skullcrusher 1000

Name of Mecha in Series: Skullcrusher 1000, Skullcrusher 10K, Skullcrusher 15K, Skullcrusher 20K, Skullcrusher 25K, Skullcrusher 28K, Skullcrusher 30K, Skullcrusher 33K,
Skullcrusher Ultimate

Level: 1
Price: N/A (Requires purchase of 1 Mechquest Artbook)
Sellback: 0 Nova Gems

Location: N/A (Purchase available at HeroMart)

HP: 110
EP: 75
EP Regen: 7

Resistances:
  • 80 Immobility

    Description: Developed by Joran Koltan. Countless Shadowscythe invaders fell to a single Skullcrusher in the legendary Battle Vidia.
    Image: Skullcrusher 1000

    *Thanks to ShiitakeWarrior for links*




  • Ello -> RE: Skullcrusher 1000 (6/20/2011 0:50:35)

    Skullcrusher

    Equip Slot: Front Arm
    Damage type: Laser
    Damage: 4-28
    Hits: 1
    Energy: 12
    Cooldown: 1
    Bonuses: none
    Special Effects:
    vs non-customisable mechs/monsters:
  • Chance for "Skull Crush! Critical Chance +50!" (+50% critical hit chance on hit)
    vs customisable mechs:
  • If Front Arm weapon is present on enemy: "Arm Jacked!!"; "steals" Front Arm from the enemy; enemy can no longer use its Front Arm weapon
  • Any time after "Arm Jacked!!": Chance for "[Enemy Name] is Dizzy! -70 to next attack"; enemy gets -70 Bonus on its next attack
  • If Head weapon is present after "Arm Jacked!!": Chance for "Skull Crushed! [Enemy Name] Loses Head!"; enemy's Head weapon is removed, rendering it inoperable

    Description: Skullcrusher attack. This weapon uses more energy than standard equimpent of its level.
    Image: Skullcrusher; Arm Jacked!!; Skull Crushed!

    Combos: N/A

    Original Post, images, and info all thanks to ShiitakeWarrior!


    Skullcrusher's Laser

    Equip Slot: Back Arm
    Damage type: Laser
    Damage: 10-22
    Hits: 1
    Energy: 12
    Cooldown: 3
    Bonuses: none
    Special Effects:
  • Destroyed Fuel Storage Tanks! - inflicts "Fuel Explosions" status; HP DoT for 5 turns
  • This weapon deals an additional 50% bonus damage when fired.

    Combos: N/A

    Description: This weapon uses more energy than standard equimpent of its level.
    Image: Skullcrusher's Laser; Attacking

    Original post, images and info thanks to ShiitakeWarrior!




  • Ello -> RE: Skullcrusher 1000 (6/20/2011 1:00:54)

    Skullcrusher's Shoulder

    Equip Slot: Front Shoulder/Back Shoulder
    Damage type: Fire
    Damage: 13-19
    Hits: 4
    Energy: 10
    Cooldown: 4
    Bonuses: none
    Special Effects:
    1st hit:
  • Chance for "Hot Rocket! +15 Bonus Damage"; +15 bonus damage on hit

    2nd hit:
  • Chance for "Extra Explosive! Crit Boost!"; raised critical hit chance on hit

    3rd hit:
    vs non-customisable mechs/monsters:
  • Chance for "Combat Sensors Disrupted: -50% Damage!"; enemy gets -50% Boost for 2 turns
    vs customisable mechs:
  • "Combat Sensors Disrupted: [Weapon Slot] Temporarily Disabled!"; inflicts +4 CoolDown time on a randomly selected Arm or Shoulder weapon

    4th hit:
  • Chance for "Delayed Detonation! Will cripple weapons systems upon Completion!"; Inflicts "Delayed Detonation" status

    • "Delayed Detonation": Shows message "Delayed Detonation X% Complete" on enemy's turn, where X is 20 times the number of enemy turns reached since infliction; "Weapons Crippled" status is inflicted upon 100% completion
    • "Weapons Crippled": "Detonated [Enemy Name]'s Weapons System! -40% Damage"; enemy suffers -40 Boost for 3 turns


    Combos: N/A

    Description: (none)
    Image: Skullcrusher's Shoulders; Front Shoulder attacking; Back Shoulder attacking

    Thanks to phoenixfire555 for correction on the 3rd hit! Thanks to ShiitakeWarrior for original post, images, and info!




  • Ello -> RE: Skullcrusher 1000 (6/20/2011 1:08:25)

    Crusher

    Equip Slot: Body
    Damage type: None
    Damage: 8-24
    Hits: 2
    Energy: 10
    Cooldown: 5
    Bonuses: none
    Special Effects
    1st hit:
  • "Crushed Armor!"; Inflicts "Crushed Armor" status; heavy HP DoT for 4 turns
    2nd hit:
  • "Crushed Power Systems!"; Inflicts "Crushed Power Systems" status; EP DoT for 4 turns

    Combos: N/A

    Description: (none)
    Image: Dashing forth; Dashing back

    Images, original post and info thanks to ShiitakeWarrior!


    Skull of the Crusher

    Equip Slot: Head
    Damage type: Explosive
    Damage: 14-18
    Hits: 1
    Energy: 10
    Cooldown: 5
    Bonuses: none
    Special Effects:
  • "Skull Crushing Headbutt"; Inflicts "Reeling!" status on your enemy; grants "Opponent is Reeling!" status to you
    • "Reeling!": "Reeling! [Enemy Name]'s Damage and Defense Lowered!"; enemy gets -8 Boost and -5 Defense per turn for 5 turns*
    • "Opponent is Reeling!": "[Player Name]'s Damage and Defense Increased!"; you get +10 Boost and +8 Defense per turn for 5 turns**

      *: Finishes at -40 Boost and -25 Defense
      **: Finishes at +50 Boost and +40 Defense


    Combos: N/A

    Description: (none)
    Image: Skull of the Crusher; Attacking

    Images, original post and info thanks to ShiitakeWarrior!




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