lonewulfy -> RE: =WF= Item Bugs (1/4/2010 20:58:09)
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Type of bug (Game crash/blackscreen, glitch, graphical error, typo, etc.): graphical error Character Info: Char ID: 67830051 Char Name (optional): LoneWulf Level: 20 Bug details: The Blusterly Beam Lance did it's special into the ground during a weapon throwing attack. Before bug occurred: I was fighting a Noctherezza. During Bug: When using the Blusterly Beam Lance, I used a weapon throw attack, and it happened to pick a special. The weapon was placed on the floor at an angle, then it formed into its 'lance' position, did the whole animation into the ground, then was picked back up. After bug: I won the fight(easily). But nothing. Item Bugged: Beam Lance (all?) Other Equipment: Star Ninja Grasshopper, Hand of Creation Screenshot link: Happened too fast, and was too random to repeat, so I have none. Did you log out and log back in? No need. Did you clear cache? No need, either. Did the bug happen again? It probably will. Browser Info: Chrome... the most recent one. Flash version: also the most recent. EDIT: This also occured when fighting tronzor... I was using a Mighty Double Swing attack Weapon Throw, and I dropped the Murky Beam Staff, held out my hand like I was using it's special, and it was on the floor, doing its anim. All other things were the same as above. These 'old' weapons may need some more fine tuning with the newer system. EDIT.... Again: I fight Tronzor, and while my HoC seems to stay on fine, I always revert back to my default Striker outfit. I am wearing the Star Ninja Grasshopper stuff. And I win the fights. Does this same thing happen on all weapon specials in that armor, or only when Weapon Throw is selected? ~Aelthai EDITzor: I think it happens anytime the weapon leaves your hand during a special. As in, the weapon throw, when it is teleported to the ground, the concussion grenade (probably, haven't tested it yet due to high SP cost) both drop your weapon on the ground, and it's keeping that position until the attack is finished. The special must happen after the weapon's position is decided. So, no, not all specials, just the ones where it is on the ground Should be fixed. ~ Aelthai
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