RE: =WF= Official Release Q&A Thread (Full Version)

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Haikou -> RE: =WF= Official Release Q&A Thread (7/27/2009 4:20:48)

I been doing quests. I see a bar and it shows near the level for each quest. I complete the first quest for lvl 0 and I don't get any for lvl 5. Is this a bug?




Chansey_15 -> RE: =WF= Official Release Q&A Thread (7/27/2009 4:22:27)

It is not a bug. The next quest simply hasn't been released yet.




wolfgun -> RE: =WF= Official Release Q&A Thread (7/27/2009 7:33:13)

I am starting to regret creating a gunner but I'll see how it's going. Here's my character. He's got 20 dex and 20 luk. Depending alot on the lucky strikes for my guns.
Cyberon




Blade Of Judgement -> RE: =WF= Official Release Q&A Thread (7/27/2009 8:58:45)

Oh, so AE made it unfair for gunners? Sadly my Gunner is upgraded and I didn't upgrade my hole account, so AE please balance it quickly. <(T(oo)T)>
Anyway, I am here to ask what to do now, its so boring, I just click Battle Monsters again and again after reaching level 20.




nosey123 -> RE: =WF= Official Release Q&A Thread (7/27/2009 9:13:20)

I am sure they will balance this out eventually.

And that's why we should not rush in a game with a level 20 cap. *nods*

Get more money? Just play more of the other games? It's your choice. :p




blackelemental -> RE: =WF= Official Release Q&A Thread (7/27/2009 9:50:49)

Are the stat formulae in WP the same as the ones in AQ? IDK, but it seems like with 25 DEX and 25 STR I miss all the time, even when I fight lvl 0 monsters.




mluther -> RE: =WF= Official Release Q&A Thread (7/27/2009 10:13:12)

The stat formulas are the same. Just keep in mind that guns don't get stat bonuses.




moneybags -> RE: =WF= Official Release Q&A Thread (7/27/2009 10:28:39)

I thought guns get BtH stat bonuses...




mluther -> RE: =WF= Official Release Q&A Thread (7/27/2009 10:30:40)

Let me rephrase that, guns don't get stat bonuses other then added bth from dexterity and lucky strikes from luck.




Darkling -> RE: =WF= Official Release Q&A Thread (7/27/2009 10:46:56)

Anyone having trubble with the trainer seems every browser i use i cannot use attack on Tronzor.
NM training INT.




Ninjaboy700 -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:09:23)

int is for skills and tech and is there any fire weapon for free players !




vezha -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:14:35)

Swaying Cisor, in the Intro Shop.
The Bridge->Queen Pra-Mithia->Warpforce Saga->Join the WarpForce!




tflo -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:15:33)

Yes, there is the Damaged Rocket Launcher. Please look through the Encyclopedia stickied at the top for more info.




Ninjaboy700 -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:16:32)

sorry i want for a striker




vezha -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:17:47)

See my above post...




DKnight321 -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:37:32)

Darkling If you train INT you can only usee Skills and Techs




veritasthedragon -> RE: =WF= Official Release Q&A Thread (7/27/2009 13:45:48)

If I have 50 Strength and 25 Dexterity, would it be more to my benefit to use the Swaying Cizor or the Warped Rocket Launcher?




shrubbery -> RE: =WF= Official Release Q&A Thread (7/27/2009 14:37:32)

for my WG Striker i was thinking of doing STR: 30, DEX: 15, INT: 10, END: 20, CHA: 0, LUK: 5 at level 20
what type of build would that be?




chemaric -> RE: =WF= Official Release Q&A Thread (7/27/2009 14:46:53)

veritasthedragon ~ You could go either way, really. It just depends on whichever you prefer. A good thing about WarpForce armors is that you don't have to stick with using your weapon's default damage type or attack, you can also use attacks that are available with the armor that convert the weapon stats to fit it. For example, the "Throw Weapon" attack available on most armors does one hit of Ranged damage each and every time, even if your weapon's default attack causes two hits of Melee damage.

shrubbery ~ That's what is called a hybrid build. This means that the different stat points are assorted in a fashion that combines aspects from other available builds. It seems to be that you're leaning towards more of a Melee/Ranged attack user, but also leaving room so that you can enhance spells with an extra amount of hit points. It may be a good idea to stick with just 2 or 3 stats at such a low level, and then start adding to other ones later on (this is because the stats you are using really aren't noticeably effective at the moment).

Good luck with your character(s), you two. :)




final five -> RE: =WF= Official Release Q&A Thread (7/27/2009 14:49:57)

So was it ever said if there was going to be a founder status?
And if there is one when will it last to?




chemaric -> RE: =WF= Official Release Q&A Thread (7/27/2009 14:59:10)

final five ~ I just went and searched through the WarpForce Announcements board, the most recent few pages that I haven't read yet in the WarpForce Discussion forum, the WarpForce website, and checked some recent, relevant posts made by Eldron, Falerin, Captain Rhubarb, and Galanoth and couldn't find anything said about a "founder status". Sorry but I don't think there will be one. :(

Good luck with your character(s), anyway. :)




BlueDude -> RE: =WF= Official Release Q&A Thread (7/27/2009 17:56:37)

Is it normal to lose 1 HP every time you use Power Punch?




_Morpher_ -> RE: =WF= Official Release Q&A Thread (7/27/2009 18:03:06)

@ Above

I believe not. It must be a bug. You can report it here.




vezha -> RE: =WF= Official Release Q&A Thread (7/27/2009 18:13:47)

Are you using Chilled Beam Sword? If you are, you're supposed to. When its in Sword mode, you take damage equal to 9.1% of the damage dealt.




justin_slayer -> RE: =WF= Official Release Q&A Thread (7/27/2009 21:47:02)

Any good equipment for Warptracker gunner?




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