RE: =WF= Release is Live! (Full Version)

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mluther -> RE: =WF= Release is Live! (7/24/2009 23:19:05)

helionx1, they could just raise the cap by 5 but who knows, they might raise it by 15 :P wouldn't that be a sweet surprise.




Necrotix -> RE: =WF= Release is Live! (7/25/2009 1:38:36)

That would be awesome,whole new weapons able to access.A whole new level of power! ITS OVER 30 LEVELS!




gems360 -> RE: =WF= Release is Live! (7/25/2009 8:31:07)

Yay for lots of levels! (Eventually)[image][/image]




wolfgun -> RE: =WF= Release is Live! (7/25/2009 8:42:17)

I'm taking my time with the training. But I feel that strikers are getting slightly overpowered now. Even I rarely use guns now eventhough i'm a wg gunner.




Bomber of Justice -> RE: =WF= Release is Live! (7/25/2009 10:00:30)

Well since i'm a striker who didn't train his strength since he was so happy with the overpowered guns, I guess i'm stuck with the nerfed guns. [>:] Well at least I know what stat to train on the next level cap though. [:D]

Edit: well it seems my guns are doing slightly more damage than my melee weapons even after the nerf, I need to train my strength, a lot!




ferty157 -> RE: =WF= Release is Live! (7/25/2009 10:45:07)


Can you buff the osprey 10b?

I was fighting gristlespine which has a weakness to light 130%
but i only do 5 damage overall with both the strikes put together[>:]

the strikers are now too overpowered


I cant even get over 10 now![:@]




Nightly -> RE: =WF= Release is Live! (7/25/2009 11:04:55)

ferty157

The game is just at its elementary stages. The weapons aren't supposed to be doing 50 damage unless they are Z-token weapons. So please just calm down and wait until the next release because I'm sure you'll be able to use the other stronger Ospreys.




Omni -> RE: =WF= Release is Live! (7/25/2009 11:14:13)

I would think that the cap would be raised maybe by 10 levels at a time bimonthly, or as seen fit. I'm also wondering when the level cap will be completely set, will it stop at AQ's 130? I doubt it, 100 or 150 seem more likely. My only problem with 100 is that you have access to 500 stat points and can only max 2 stats and half max another, but at level 150 you have 750 stats which fills up 3 stats and 3/4 of another which may be too much.




mluther -> RE: =WF= Release is Live! (7/25/2009 11:17:05)

quote:

We are going to build 100 levels of adventure into the farthest reaches of space on an ongoing release schedule. Updates for expansions will not be weekly. I know you think we are crazy, but we are not THAT crazy! Expect WarpForce to have a major release and a level cap raise once per month in addition to AdventureQuest's weekly releases. Join us as a massive galaxy-shattering story unfolds!
Taken from the home page.




ferty157 -> RE: =WF= Release is Live! (7/25/2009 11:21:45)




WIll this mean that they will have expansions for other games?

well I know Dragonfable has Archknight , though i dont think it counts




Nightly -> RE: =WF= Release is Live! (7/25/2009 11:24:02)

ferty157

I don't think so.

And DragonFable is an expansion of Archknight. Not the other way around.




10power10 -> RE: =WF= Release is Live! (7/25/2009 12:41:09)

when will they put an upgrade option by upgrade card cause thats the only way i can upgrade




Nightly -> RE: =WF= Release is Live! (7/25/2009 12:45:01)

10power10

Click here




The Balancer -> RE: =WF= Release is Live! (7/25/2009 12:52:52)

i dont think thw WG blade ANd armor scale right there both pretty weak




mluther -> RE: =WF= Release is Live! (7/25/2009 14:03:27)

Compared to what balancer?




Other_Guy_27 -> RE: =WF= Release is Live! (7/25/2009 14:38:47)

They scale just fine. If they're not scaling for you then log out, clear your cache, and log back in. If that doesn't work then post in the appropriate bug forum.




wolfencreek -> RE: =WF= Release is Live! (7/25/2009 15:21:42)

whos reached the level cap i hate getting the upgrade to warp guardian message because i never plan to upgrade XD




Necrotix -> RE: =WF= Release is Live! (7/25/2009 19:57:20)

I have! But I'm WG striker




mluther -> RE: =WF= Release is Live! (7/26/2009 22:15:06)

I'm working on a list of monsters who I should hp pk, any suggestions?




teravor -> RE: =WF= Release is Live! (7/26/2009 23:03:48)

anyone got a custom build besides me? 20 str 15 dex 15 endurance, thats my build, i call it heavy shooter.




Desmodus -> RE: =WF= Release is Live! (7/26/2009 23:24:58)

^Same STR, same DEX, the other 15 is in LUK instead of END. I'm an annihilator.




teravor -> RE: =WF= Release is Live! (7/26/2009 23:31:17)

heh. well... nice. i am glad were both warpers, not enemies. bed time, gotta go




mluther -> RE: =WF= Release is Live! (7/26/2009 23:33:03)

My custom build He's a Beastmaster sniper.

If Stats cap at 200 and we get to lvl130 his stats will look like 200~dexterity; 200~charisma; 200~luck; 50~endurance




UberPwnage234 -> RE: =WF= Release is Live! (7/27/2009 2:11:44)

If I ever become a WarpGuardian, I am going to make my armor's color scheme like Master Chief's from the Halo trilogy. WarpForce FTW!




vuu_ming -> RE: =WF= Release is Live! (7/27/2009 2:17:56)

Ahh man, I hope they get a stats untrainer soon, I messed up on my stats[X(], Oh well, can you guys/gals tell me if this is any good: 50 strength 25 dexterity 5 intellect 10 endurance 10 luck, hoping to take -5 out from intellect and turn it over to either dex or luck.




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