not steve -> RE: Flash Q&A Thread 6 - We help! (4/23/2010 18:06:33)
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Like I said, that is probably not enough information. But at leas I know that it isn't that part of the script that is broken :p EDIT: Good news! I fixed it myself by changing the way the thing worked. (It created a small glitch but it is likely never to be an issue, if two bricks lie on top of one another the char will drop to the lower of the two bricks. So yeah, that will barely come up.) It was a relic of an old system I had since majorly modified. Anyway, thanks to this ingenuous thread and the brilliance residing within I only have one problem left. It lies in the enemy's sprite change. While MP's _.root fix helped me with most of my cross timeline problems this one still exists. I am not sure how to get the syntext right. [Code removed from thread now that problem is fixed, cause it wastes space :P] EDIT2: And days later, I manage to fix it myself. xD That will be all for now.
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