Koree -> RE: Squire (3/3/2014 6:21:13)
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Squire Guest «Mastercraft Light guest. Can Daze the monster.» Location: Squire's Training Armor: Lv. 5 skill - Brotherhood The guest's Power Level and stats are based on Skill Power Level (see the class armor entry for more information): SkilLvl 0 1 2 3 4 5 6 7 8 9 10
SPowLvl 40 43 46 49 52 55 58 61 64 67 70 See Standard Guest Information for damage and SP costs. If you have a Knight class armor equipped, the guest's upkeep cost is 90% of normal. Otherwise the upkeep cost is 110% of normal. If you do not have enough SP on the first combat round after you obtain this guest, then he does nothing for one turn* (without costing SP). On every other round, if you do not have enough SP, then he leaves**.KnghtSP 18 19 20 22 23 23 25 26 28 29 31
OtherSP 22 23 24 26 28 29 31 32 34 35 37
ATTACK #1 Hits: 2 Type: Melee Element: LightDamage 5-16 6-17 6-18 7-20 7-21 7-23 8-24 8-25 9-27 9-28 10-30
Stat% 215 226.7 238.4 250.1 261.8 273.5 285.2 296.8 308.5 320.2 331.9
BTH 10 10 11 12 13 13 14 15 16 16 17
Rate: 50% ATTACK #2 Hits: 1 Type: Melee Element: LightDamage 9-27 10-30 11-32 12-34 12-36 13-39 14-41 14-43 15-46 16-49 17-51
Stat% 368.6 388.6 408.6 428.7 448.7 468.8 488.8 508.9 528.9 549 569
BTH 10 10 11 12 13 13 14 15 16 16 17
Effect: If the hit connects, there's a 60.5% chance of attempting to Daze*** the monster for 1 round, with [monster Light resist]*25% chance of not acting. The monster gets a +0 bonus to its save†:Level: [Skill Power Level] vs MonsterLevel Major: YourCHA vs MonsterEND Minor: YourLUK vs MonsterLUK **Light-element monsters are immune to this effect††. Rate: 50% AI If the monster is already Dazed or the guest's Daze has failed twice, either due to attacking a Light monster or the monster simply resisting it, the guest will not use Attack #2. *Your brother in arms waits for you to be ready. («» SP required or he will leave next turn) **The knight returns for more training. (Not enough SP: «» SP required) ***The powerful shield bash has dazed your foe! †Your opponent is stunned by the shield bash, but shakes it off. ††Those aligned with Light are immune to the dazing effect of this shield. [image]http://media.artix.com/encyc/AQ/AQPedia2/Guests/Squire_Guest.jpg[/image] Image and basic stats thanks to Heroes of the Scape. Numbers thanks to In Media Res. Analysis Starts off as a standard guest:Damage 10-30 11-33 12-35 13-38 13-40 14-43 15-45 16-48 17-51 18-54 19-57
Stat% 409.5 431.8 454.1 476.3 498.6 520.9 543.2 565.4 587.7 610 632.3
BTH 10 10 11 12 13 13 14 15 16 16 17
SP Cost 20 21 22 24 25 26 28 29 31 32 34
The guest's Mastercraft bonus is used to give it increased damage. Attack #1 does 105% damage, thanks to the Mastercraft bonus. Since there are two hits, each hit does 50% damage. Attack #2 does 90% damage, including both the Mastercraft bonus and penalty for Daze. Updates June 20, 2013: The guest was released.
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