ZanpakuTô -> Knight Lite (2/19/2010 19:02:43)
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[image]http://media.artix.com/encyc/df/tags/Archknight.png[/image][image]http://media.artix.com/encyc/df/tags/Temp.png[/image] [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Knight Lite (DA Required) Access Point: The End? Level/Quest/Items required: Dragon Amulet Release Date: February 19th, 2010 Default Weapon: Longsword Defenses Melee: 6 Pierce: 6 Magic: 6 Block: 0 Parry: 0 Dodge: 0 Offenses Crit: 5 Bonus: 0 Boost: 0% Resistances Light: 5 Darkness: 5 [image]http://media.artix.com/encyc/df/tags/DA.png[/image]BBQ Fire Magic Level/Quest/Items required: Level 7 Effect: One hit of 100% Weapon Damage. Converts Melee and Pierce to Magic Mana Cost: 5 Cooldown: 0 Damage Type: Magic Element: Fire [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_BBQ.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Ice Storm Ice Magic Level/Quest/Items required: Level 6 Effect: One hit of 100% Weapon Damage. Converts Melee and Pierce to Magic Mana Cost: 5 Cooldown: 0 Damage Type: Magic Element: Ice [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_IceStorm.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Sweep Lower Enemy Dmg Level/Quest/Items required: Level 5 Effect: One hit of 100% Weapon Damage; -10 Boost to Enemy for 2 turns Mana Cost: 15 Cooldown: 9 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Sweep.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Slice Accurate Hit Level/Quest/Items required: Level 4 Effect: One hit of 100% Weapon Damage with +50 Bonus Mana Cost: 5 Cooldown: 1 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Slice.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Untouchable +180 Defenses for 5 turns Level/Quest/Items required: Level 3 Effect: +180 Block/Parry/Dodge for 5 turns Mana Cost: 20 Cooldown: 4 Damage Type: N/A Element: N/A [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Untouchable.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Mel’s Rush Ash picked it up from Mel Level/Quest/Items required: Level 2 Effect: Three hits of 50%Weapon Damage each. Requires a successful Stabbity to use Mana Cost: 15 Cooldown: 4 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_MelsRush.png[/image] Appearance 1 Appearance 2 Appearance 3 [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Stabbity Reduces Enemy's to hit by 50%. Level/Quest/Items required: Level 1 Effect: One hit of 100% Weapon Damage, -50 Bonus to enemy for 5 turns. Requires a successful attack to use Mana Cost: 20 Cooldown: 4 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Stabbity.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Attack Level/Quest/Items required: None Effect: One hit of 100% weapon damage Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image] [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Light Bomb Light Magic Level/Quest/Items required: Level 8 Effect: One hit of 100% weapon damage. Converts Melee and Pierce to Magic Mana Cost: 5 Cooldown: 0 Damage Type: Magic Element: Light [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_LightBomb.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Zap Energy Magic Level/Quest/Items required: Level 9 Effect: One hit of 100% Weapon Damage. Converts Melee and Pierce to Magic Mana Cost: 5 Cooldown: 0 Damage Type: Magic Element: Energy [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Zap.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Destiny Strike Pierce Attack Level/Quest/Items required: Level 10 Effect: Two hits of 100% Weapon Damage each. Converts Melee and Magic to Pierce Mana Cost: 5 Cooldown: 2 Damage Type: Pierce Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_DestinyStrike.png[/image] Appearance Old Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]BurstArc Triple 100% Dmg Level/Quest/Items required: Level 10 Effect: Three hits of 100% Weapon Damage each Mana Cost: 5 Cooldown: 4 Charge Time: 2 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_BurstArc.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Unlock Unlocks ArchKnight Strike Level/Quest/Items required: Level 10 Effect: Unlocks Ultimate Light Soul Flare Mana Cost: 5 Cooldown: 5 Charge Time: 4 Damage Type: N/A Element: N/A [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Unlock.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Ultimate Light Soul Flare ArchKnight’s Ultimate Attack Level/Quest/Items required: Level 10 Effect: Twenty hits of 100% Weapon Damage each. Requires a successful Unlock to use Mana Cost: 5 Cooldown: 4 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite_Ultimate.png[/image] Appearance 1 Appearance 2 Appearance 3 [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/KnightLite.png[/image] Also See: Boy Wonder, Young Hero Thanks to Stephen Nix for a correction. ArchMagus Orodalf for original skill entries. Niki for corrections. Slayer Zach for corrections, Appearance and skill images. Shadows Morgenstern for main image.
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