Scakk -> RE: Amoria (3/5/2010 8:13:01)
Power Level: 10
MP Level: 10
Location: Summon Amoria
Upkeep: 11 MP. If you do not have enough MP on the first combat round after you obtain this guest, then she does nothing for one turn*** (without costing MP). On every other round, if you do not have enough MP, then she leaves****.
Damage: 2 - 5 plus 93.38% Stats each
BTH: +2 each
Damage: 1 - 4 plus 71.58% Stats
If the attack does >0 damage, it attempts to Control monster. The monster has a +10 bonus to its save: *Your foe is overwhelmed by love for Amoria and strikes itself!
Level: 10 vs MonsterLevel If it fails, then it becomes Controlled* (Level=10; 100% chance of not acting; 1 round).
Major: YourCHA vs MonsterCHA
Minor: YourLUK vs MonsterLUK
**Your foe resists the strong urge to obey Amoria's wishes.
***The simulAmoria flickers, requiring mana. (11MP required or it will vanish next turn)
****The simulAmoria vanishes. (Not enough MP: 11MP required)
Numbers thanks to In Media Res. Template thanks to Scakk.
All Attacks starts out as 3-10 plus 186.75% Stats along with 2 BTH.
Attack #1: With 2 equally powerful hits, each hit does 50% damage.
Attack #2: It does 0.3833 damage.
All this has ALREADY been factored into the above numbers.