whackybeanz -> RE: Bun-Bowman (6/3/2013 13:14:25)
|
[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] Bun-Bowman Also see other Bun-Bowman: «Normal», Z, Guardian Level: 135 Power Level: 135 Price: 2,299,549 Gold Sellback: 1,149,775 Gold Location: Bun-Bit War! Element: Wind Training Difficulty: 0 ATTACK #1 Hits: 1 Type: Melee Element: Wind Damage: 15-45 plus 371.5% Stats BTH: +33 Rate: 50% ATTACK #2 Hits: 2 Type: Ranged Element: Wind Damage: 14-43 plus 350.86% Stats per hit BTH: +38 each Rate: 50% EFFECT [Both ATTACK #1 and ATTACK #2] If the pet acted, at the end of the pet's turn, there's a (0.15/0.56)*(monster Wind res) chance of paralyzing* the monster. The monster can resist with a save** at a +10 bonus: Level: 135 vs MonsterLvl Major: YourCHA vs MonsterCHA Minor: YourLUK vs MonsterLUK If the monster fails the save roll, it becomes Paralyzed for one round. *Your opponent is too busy d'awwing at your bunny to attack! **Your opponent resists your bunny's adorableness. ***Your opponent doesn't find bunnies very cute. DESCRIPTION The Bun-Bits have risen from the depths of Lore after living for centuries in fear of the other races! This Bun-Bit has agreed to help you - for a price! [image]http://img442.imageshack.us/img442/6253/bowv.jpg[/image] Note: The fur color is generated pseudo-randomly based on your character ID and the tier. For example, the 145G pet will always look the same to your character, but the 135 pet will (probably) look differently, and both will look differently to a different player. Stats thanks to Scakk. Updated stats thanks to In Media Res. Image thanks to Raven Mac Drake. Correction thanks to Koree. Analysis All attacks start off as 30-90 plus 743% Stats, along with +33 BTH. ATTACK #2 receives +5 BTH and a *85/90 damage modifier. All hits do *2/3 damage to account for the number of hits. All attacks do *0.75 damage to pay for the Paralysis effect. All this has ALREADY been factored in the numbers above.
|
|
|
|