Shearhide Form (Full Version)

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Bu Kek Siansu -> Shearhide Form (4/28/2010 13:12:05)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]

Shearhide Form
Element: Neutral
Location: See Prototype Space Astramorph for more information
Level: 5
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 30
Ranged: 28
Magic: 21

ELEMENTAL MODIFIER
Fire: 100%
Water: 110%
Wind: 105%
Ice: 98%
Earth: 100%
Energy: 98%
Light: 105%
Darkness: 95%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 107,5301...% Base and Random plus 112,6506...% Stats|
      BTH: -2% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 111,5625% Base and Random plus 116,875% Stats|
      BTH: -5% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 45
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 84% Base and Random plus 88% Stats each|
      BTH: +0% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide!

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:13:05)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image] [image]http://venthemiux.webs.com/AEF/WF-Tags/Z-Token%20Tag.png[/image]

Shearhide Form
Element: Neutral
Location: See Gamma Space Astramorph Z for more information
Level: 5
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 37
Ranged: 34
Magic: 27

ELEMENTAL MODIFIER
Fire: 88%
Water: 100%
Wind: 94%
Ice: 83%
Earth: 88%
Energy: 83%
Light: 94%
Darkness: 75%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 209,9397...% Base and Random plus 261,1445...% Stats|
      BTH: +3% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 217,8125% Base and Random plus 270,9375% Stats|
      BTH: +0% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 112
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 164% Base and Random plus 204% Stats each|
      BTH: +5% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide! Stronger than the level 25(Guardian).

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:14:33)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]

Shearhide Form
Element: Neutral
Location: See Alpha Space Astramorph for more information
Level: 15
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 32
Ranged: 29
Magic: 22

ELEMENTAL MODIFIER
Fire: 96%
Water: 105%
Wind: 100%
Ice: 92%
Earth: 96%
Energy: 92%
Light: 100%
Darkness: 89%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 133,1325...% Base and Random plus 153,6144...% Stats|
      BTH: -1% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 138,125% Base and Random plus 159,375% Stats|
      BTH: -4% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 68
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 104% Base and Random plus 120% Stats each|
      BTH: +1% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide!

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:15:41)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
[image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

Shearhide Form
Element: Neutral
Location: See Beta Guardian Space Astramorph for more information
Level: 25
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 35
Ranged: 32
Magic: 25

ELEMENTAL MODIFIER
Fire: 90%
Water: 105%
Wind: 100%
Ice: 86%
Earth: 90%
Energy: 86%
Light: 100%
Darkness: 80%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 179,2168...% Base and Random plus 225,3012...% Stats|
      BTH: +2% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 185,9375% Base and Random plus 233,75% Stats|
      BTH: -1% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 107
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 140% Base and Random plus 176% Stats each|
      BTH: +4% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide! (Guardian Only)

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:17:49)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image] [image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

Shearhide Form
Element: Neutral
Location: See Guardian Space Astramorph for more information
Level: 41
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 38
Ranged: 35
Magic: 28

ELEMENTAL MODIFIER
Fire: 85%
Water: 100%
Wind: 94%
Ice: 82%
Earth: 85%
Energy: 82%
Light: 94%
Darkness: 74%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 220,1807...% Base and Random plus 276,5060...% Stats|
      BTH: +3% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 228,4375% Base and Random plus 286,875% Stats|
      BTH: 0+% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 146
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 172% Base and Random plus 216% Stats each|
      BTH: +5% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide! (Guardian Only)

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:18:51)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image] [image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

Shearhide Form
Element: Neutral
Location: See Exceptional Guardian Space Astramorph for more information
Level: 73
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 43
Ranged: 40
Magic: 33

ELEMENTAL MODIFIER
Fire: 80%
Water: 100%
Wind: 90%
Ice: 71%
Earth: 80%
Energy: 71%
Light: 90%
Darkness: 61%

ATTACK

    CLAW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 302,1084...% Base and Random plus 399,3975...% Stats|
      BTH: +7% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 313,4375% Base and Random plus 414,375% Stats|
      BTH: +4% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 249
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 236% Base and Random plus 312% Stats each|
      BTH: +9% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide! (Guardian Only)

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:20:05)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image] [image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

Shearhide Form
Element: Neutral
Location: See Master Guardian Space Astramorph for more information
Level: 96
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 46
Ranged: 43
Magic: 36

ELEMENTAL MODIFIER
Fire: 77%
Water: 93%
Wind: 86%
Ice: 65%
Earth: 77%
Energy: 65%
Light: 86%
Darkness: 53%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 368,6746...% Base and Random plus 491,5662...% Stats|
      BTH: +10% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 382,5% Base and Random plus 510% Stats|
      BTH: +7% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 338
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 288% Base and Random plus 384% Stats each|
      BTH: +12% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide! (Guardian Only)

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




Bu Kek Siansu -> RE: Shearhide Form (4/28/2010 13:21:21)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image] [image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

Shearhide Form
Element: Neutral
Location: See Omega Guardian Space Astramorph for more information
Level: 123
Price: N/A
Sellback: N/A

COMBAT DEFENCE
Melee: 51
Ranged: 48
Magic: 41

ELEMENTAL MODIFIER
Fire: 75%
Water: 90%
Wind: 84%
Ice: 58%
Earth: 75%
Energy: 58%
Light: 84%
Darkness: 46%

ATTACK

    CLAUW ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 440,3614...% Base and Random plus 604,2168...% Stats|
      BTH: +13% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH

BATTLESUIT SKILLS
    RAM ATTACK
      Hits: 1
      Type: «converted to Melee»
      Element: «As Weapon»
      Damage: 456,875% Base and Random plus 626,875% Stats|
      BTH: +10% plus Stats|
      |Stat Bonus: STR/8 to damage, STR/16 + DEX/16 + LUK/20 to BTH
    ENERGY RELEASE
      SP Cost: 455
      Hits: 2
      Type: «converted to Ranged»
      Element: «As Weapon»
      Damage: 344% Base and Random plus 472% Stats each|
      BTH: +15% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    GAUNTLET BLAST
    • See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each|
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each|
      BTH: [PLvl/4] -10% plus Stats each|
      |Stat Bonus: STR/10 + DEX/40 to damage, DEX/8 + LUK/20 to BTH
    • This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    EFFECTS
    When you equip the armour, all your INT gets put into your other stats:
      1. If possible, transfer 20 INT into STR, to a max of 175 STR
      2. If possible, transfer 20 INT into DEX, to a max of 175 DEX
      3. If possible, transfer 15 INT into END, to a max of 175 END
      4. If possible, transfer 5 INT into LUK, to a max of 175 LUK
      GOTO #1. Repeat until your INT is 0.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], rounded down.
    • You heal HP equal to [NewEND-OldEND]*(1 + 0.05*Level).
    When you un-equip the armour, your stats get returned to normal.
    • Your MP gets set to [OldCurrentMP]*[NewMaxMP]/[OldMaxMP], and you lose HP equal to what you gained before.
DESCRIPTION
The Astramorph device has transformed you just like it did Shearhide! (Guardian Only)

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/ShearhideForm_S.jpg[/image]

Thanks to AVA. Numbers thanks to In Media Res.




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