Bu Kek Siansu -> Weird Motes (5/13/2010 13:08:00)
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Bizarre Specks(L1), Weird Motes(L15), Freaky Mites(L24), Aberrant Particles Z(L49Z), WG Peculiar lotas(L58G), WG Bizarre Flecks(L82G) Weird Motes Element: Fire Location: Front screen(The Alteon) > Defend Lore! > Skip cutscene > To Battle! Level: 15 Plvl: 15 Price: 43 Gold Sellback: 21 Gold MPLvl: 15 Cost: 76 MP Damage: 5-15 Stats: 166% Hits: 1 Element: Fire Type: Ranged Damage: 95% Base, Random and Stats| BTH: +2%| |Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH Effect: If the hits connects, then the monster makes a save:Level: PowLvl vs MonsterLvl Major: YourINT vs MonsterEND Minor: YourLUK vs MonsterLUK If the monster fails the save, then it becomes mutated, and its Element Modifiers are exchanged: **Fire <-> Ice **Water <-> Energy **Wind <-> Earth **Light <-> Darkness A monster can only be mutated once. Frozen monsters and monster immune to Scrambling / Randomising are immune to this effect. DESCRIPTION There are still some of the partially-uncreated particles or Corus floating around in space, and Galrick and Gravlax have created a device that can call them in to turn your opponent into a bizarre version of itself! [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Bizarre.jpg[/image] Thanks to AVA. Numbers thanks to In Media Res
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