Kain -> RE: Clans/Clubs (5/31/2010 14:40:37)
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I believe separating clans by boards is not needed, at least for now. Following your list, we would have one board with one single clan, and one with over 50. This kind of separation is not beneficial to the forum system, where boards are created when they either offer a lot of content to be discussed or are needed. For example, the AQW Guide board only came to life once the staff decided there was enough content to make the board worth it, despise the game being out for almost one year when it was introduced. I know that both DF and AQW have in the plans a Guild/Clan system and while I'm not a MQ player anymore, there were plans to allow Armadas of players in MQ (though I'm not sure if it's still up). While I find this separation interesting, I believe it would only have full use once in-game clans were added, as this Clan system would allow a bigger number of people interested in clans in the forums, and perhaps then we would have enough content for a board for game-specific clans. However, if the problem right now is define what clan covers what game (so players can navigate through the clan board more easily), I'm sure a sticky is more than enough for such thing.
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