Strebor -> RE: =EC 2010= Cellar Arena (7/6/2010 4:41:32)
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On one of the original days of creation, the Water Lord made steam. Van was getting very annoyed. Not only did his spike fail to kill the man within the seven seconds he had needed, but his favourite shirt was now in flames, and being used as a weapon against him. To add to the list, he had been knocked over, thwacked, chained, and burnt. The second most recent thing was the small shockwave which had bowled him over, and apparently, started this accursed mist, tainted with blood, to swarm all over the area around him. The fireball statement hadn't been completely accurate, it was more like several small fireballs charging at him. To combat this, (and rightfully, regretfully so,) he bent over and summoned his gold necklace off of his neck, and used the chain links to block each fireball. Gold is one of the elements he can control, so he now reversed the fireballs and sent them back towards their owner. The rest of the necklace, (which was about a tenth) dropped to the ground. It was "lucky" that Van had stooped to take his necklace off, as the two hammer-heads had missed his head completely and wrapped over thin air. The mist was obscuring everything, so it was again, very lucky, that the third hammer-head had also, just missed him. What wasn't so lucky was the one that was about to strike him in the gut. It hit him in the gut, and all hell broke loose. First off, there was the immediate winding. Van collapsed to the ground, and negligently raised his arm, forgetting he still had control of the other piece of gold, which rose into the air and entangled itself amongst the meteor-like heads, attempting to bind them together. The sheer force of the blow had forced him back, which pissed him off. Secondly, his armour was heating up rapidly. There was another shockwave, and Gholkn was lifted off of his arse on the ground, and launched about midway down the field, back in line with the doorway. His body was starting to heat up, but humid temperatures had trained the bulky man to withstand being dehydrated. For now, he wasn't bursting into flames, and was instead sweating profusely. The steam had thinned a little bit, and Gholkn was out of its range anyway. His gold had been gravatationally altered, and was so light, that it was holding the three heads up amongst the steam. It was time to initiate another plan, which was spur of the moment. His body was still heating up, and he was feeling slightly dizzy. The chieftain's left hand glove, still had its eleven spikes, minus three that were damaged when he fell. From which fall, wasn't certain. Concentrating was getting a lot harder but he still had to press on. Pointing at the half melted cube, he de-weighted it, although the effect wouldn't be visible for several more seconds. Hopefully, it would look like a last defiant rise against, but Gholkn fell down, half-purposefully, half exhausted. With a now near air weight, Van launched his eight spikes t'wards Liam. Five diverted before they could've been seen (courtesy of the mist) and cleaved a line through the corners of the cube, skewering it into five pieces. The frontal piece wasn't much use, as it would be impossible to weight with a large, and still spreading hole. The other four surfaces, one at the bottom, two to the sides, and one top, were all skewered with the spikes. Three of them blocked Liam's escape options, the only way for him was forwards, towards where the gold held most of his weaponry in place. The fourth platform, still grounded, had been sliding along the ground, dragged by the spike in its center. Even if Liam was to break the spikes, there would still be enough of them in the large, four by four walls to precipitate movement of the iron platforms. Ignoring what Liam was doing, Van Gholkn began to bring the three walls to follow the acrobat, and the fourth one to trip him up by rapidly skating it along the ground. The problem (or two) with this fine scheme was that Liam still had immediate control of one weapon, and would somehow regain control of the others temporarily, due to his profound reactive skills. Van, on the other hand, relied almost entirely upon instinct. The other three spikes, for example, were aimed: One for the head, one for each hand. If they didn't make it, they would simply stick in the back wall, and be redirected against him. Hopefully, the walls would fully solidify, otherwise Liam would be able to jump them. For the moment, they were roughly three and a half metres, with a thickening base, so that it would stand against being knocked over. Tribal honcho or no, it still didn't stop the mist from clouding the immediate effects, so he was really fighting in the dark.
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