Lesser Dracopyre of Night (Full Version)

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Koree -> Lesser Dracopyre of Night (11/19/2010 3:37:17)

Lesser Dracopyre of Night

Also see Dracopyre of Night.

Level: 15
Power Level: 15
Price: 1,500 86
Sellback: 750 43
Location: Dracopyre Showdown
Element: Darkness

COMBAT DEFENCE
Melee: 22
Ranged: 27
Magic: 32

ELEMENTAL MODIFIERS
Fire: 100%
Water: 97%
Wind: 92%
Ice: 97%
Earth: 94%
Energy: 94%
Light: 100%
Darkness: 89%

ATTACK 1: Claw Attack
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 138% Base, Random and 189% Stats
BTH: +1 plus Stats
Rate: 50%

ATTACK 2: Wing Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 83% Base, Random and 114% Stats each
BTH: +1 plus Stats each
Rate: 25%

ATTACK 3: Bite Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 46% Base, Random and 189% Stats each
BTH: +1 plus Stats each
Effect: You heal HP equal to the damage dealt on the second hit.
Rate: 25%

If you weren't changed to a Dracopyre by Nightreign, then you can only use ATTACK 1.

DESCRIPTION
NightReign's gift comes with both power and a price.

Male version:
[image]http://i174.photobucket.com/albums/w85/Pie_Eata/DracopyreOfNight.jpg[/image]

Female version:
[image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Dracopyre_of_Night_Female.jpg[/image]

Numbers from In Media Res. Images from Billy Joe Armstrong (male) and Valentine (female).


Analysis

Starts off as an average armour (as in, not defensive or offensive), which is 145% Base, 145% Random, and 199% Stats.

ATTACK 1 deals 95% damage. If you weren't changed to a Dracopyre by Nightreign, you will always deal 95% damage. If you were, the attack has a 50% chance to occur.
ATTACK 2 deals 115% damage, split evenly over two hits, and it has a 25% chance to occur if you were changed by Nightreign.
ATTACK 3 deals 2/3 * 95% damage, and it will then heal you equal to to the damage dealt on the second hit. So technically, it's worth 95% of a normal attack.

Does 95% damage 50% of the time, 115% damage 25% of the time, and 95% damage 25% of the time, for a total of 0.5*0.95 + 0.25*1.15 + 0.25*0.95 = 100% damage.




Koree -> RE: Lesser Dracopyre of Night (11/19/2010 3:37:33)

Lesser Dracopyre of Night

Also see Dracopyre of Night.

Level: 30
Power Level: 30
Price: 4,000 213
Sellback: 2,000 106
Location: Dracopyre Showdown
Element: Darkness

COMBAT DEFENCE
Melee: 25
Ranged: 30
Magic: 35

ELEMENTAL MODIFIERS
Fire: 98%
Water: 95%
Wind: 85%
Ice: 95%
Earth: 89%
Energy: 89%
Light: 98%
Darkness: 81%

ATTACK 1: Claw Attack
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 181% Base, Random and 283% Stats
BTH: +3 plus Stats
Rate: 50%

ATTACK 2: Wing Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 109% Base, Random and 171% Stats each
BTH: +3 plus Stats each
Rate: 25%

ATTACK 3: Bite Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 60% Base, Random and 94% Stats each
BTH: +3 plus Stats each
Effect: You heal HP equal to the damage dealt on the second hit.
Rate: 25%

If you weren't changed to a Dracopyre by Nightreign, then you can only use ATTACK 1.

DESCRIPTION
NightReign's gift comes with both power and a price.

Male version:
[image]http://i174.photobucket.com/albums/w85/Pie_Eata/DracopyreOfNight.jpg[/image]

Female version:
[image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Dracopyre_of_Night_Female.jpg[/image]

Numbers from In Media Res. Images from Billy Joe Armstrong (male) and Valentine (female).


Analysis

Starts off as an average armour (as in, not defensive or offensive), which is 190% Base, 190% Random, and 298% Stats.

ATTACK 1 deals 95% damage. If you weren't changed to a Dracopyre by Nightreign, you will always deal 95% damage. If you were, the attack has a 50% chance to occur.
ATTACK 2 deals 115% damage, split evenly over two hits, and it has a 25% chance to occur if you were changed by Gracefang.
ATTACK 3 deals 2/3 * 95% damage, and it will then heal you equal to to the damage dealt on the second hit. So technically, it's worth 95% of a normal attack.

Does 95% damage 50% of the time, 115% damage 25% of the time, and 95% damage 25% of the time, for a total of 0.5*0.95 + 0.25*1.15 + 0.25*0.95 = 100% damage.




Koree -> RE: Lesser Dracopyre of Night (11/19/2010 3:37:55)

Lesser Dracopyre of Night

Also see Dracopyre of Night.

Level: 45
Power Level: 45
Price: 20,000 820
Sellback: 10,000 410
Location: Dracopyre Showdown
Element: Darkness

COMBAT DEFENCE
Melee: 27
Ranged: 32
Magic: 37

ELEMENTAL MODIFIERS
Fire: 95%
Water: 90%
Wind: 79%
Ice: 90%
Earth: 84%
Energy: 84%
Light: 95%
Darkness: 74%

ATTACK 1: Claw Attack
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 223% Base, Random and 377% Stats
BTH: +5 plus Stats
Rate: 50%

ATTACK 2: Wing Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 135% Base, Random and 228% Stats each
BTH: +5 plus Stats each
Rate: 25%

ATTACK 3: Bite Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 74% Base, Random and 126% Stats each
BTH: +5 plus Stats each
Effect: You heal HP equal to the damage dealt on the second hit.
Rate: 25%

If you weren't changed to a Dracopyre by Nightreign, then you can only use ATTACK 1.

DESCRIPTION
NightReign's gift comes with both power and a price.

Male version:
[image]http://i174.photobucket.com/albums/w85/Pie_Eata/DracopyreOfNight.jpg[/image]

Female version:
[image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Dracopyre_of_Night_Female.jpg[/image]

Numbers from In Media Res. Images from Billy Joe Armstrong (male) and Valentine (female).


Analysis

Starts off as an average armour (as in, not defensive or offensive), which is 235% Base, 235% Random, and 397% Stats.

ATTACK 1 deals 95% damage. If you weren't changed to a Dracopyre by Nightreign, you will always deal 95% damage. If you were, the attack has a 50% chance to occur.
ATTACK 2 deals 115% damage, split evenly over two hits, and it has a 25% chance to occur if you were changed by Gracefang.
ATTACK 3 deals 2/3 * 95% damage, and it will then heal you equal to to the damage dealt on the second hit. So technically, it's worth 95% of a normal attack.

Does 95% damage 50% of the time, 115% damage 25% of the time, and 95% damage 25% of the time, for a total of 0.5*0.95 + 0.25*1.15 + 0.25*0.95 = 100% damage.




Koree -> RE: Lesser Dracopyre of Night (11/19/2010 3:38:10)

Lesser Dracopyre of Night

Also see Dracopyre of Night.

Level: 60
Power Level: 60
Price: 40,000 3,721
Sellback: 20,000 1,860
Location: Dracopyre Showdown
Element: Darkness

COMBAT DEFENCE
Melee: 30
Ranged: 35
Magic: 40

ELEMENTAL MODIFIERS
Fire: 92%
Water: 86%
Wind: 74%
Ice: 86%
Earth: 80%
Energy: 80%
Light: 92%
Darkness: 67%

ATTACK 1: Claw Attack
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 266% Base, Random and 471% Stats
BTH: +7 plus Stats
Rate: 50%

ATTACK 2: Wing Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 161% Base, Random and 228% Stats each
BTH: +7 plus Stats each
Rate: 25%

ATTACK 3: Bite Attack
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 89% Base, Random and 157% Stats each
BTH: +7 plus Stats each
Effect: You heal HP equal to the damage dealt on the second hit.
Rate: 25%

If you weren't changed to a Dracopyre by Nightreign, then you can only use ATTACK 1.

DESCRIPTION
NightReign's gift comes with both power and a price.

Male version:
[image]http://i174.photobucket.com/albums/w85/Pie_Eata/DracopyreOfNight.jpg[/image]

Female version:
[image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Dracopyre_of_Night_Female.jpg[/image]

Numbers from In Media Res. Images from Billy Joe Armstrong (male) and Valentine (female).


Analysis

Starts off as an average armour (as in, not defensive or offensive), which is 280% Base, 280% Random, and 496% Stats.

ATTACK 1 deals 95% damage. If you weren't changed to a Dracopyre by Nightreign, you will always deal 95% damage. If you were, the attack has a 50% chance to occur.
ATTACK 2 deals 115% damage, split evenly over two hits, and it has a 25% chance to occur if you were changed by Gracefang.
ATTACK 3 deals 2/3 * 95% damage, and it will then heal you equal to to the damage dealt on the second hit. So technically, it's worth 95% of a normal attack.

Does 95% damage 50% of the time, 115% damage 25% of the time, and 95% damage 25% of the time, for a total of 0.5*0.95 + 0.25*1.15 + 0.25*0.95 = 100% damage.




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