RE: =ED= Staff Information Thread (Full Version)

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goldslayer1 -> RE: =ED= Staff Information Thread (4/18/2011 17:52:17)

hmmm. gun and and aux enhancements. eggzookas better be +10 slots.
and this just might make the other guns useless if they only have about +4 stat mods like regular armors do.
imagine such a good gun like plasma ACP having +4 enhancements slots. that be such a waste.
if it turns out like that i rather us beta.
then again beta weps are still kinda weak. they need to be buffed




He Who Lurks -> RE: =ED= Staff Information Thread (4/18/2011 18:06:50)

We can finally past that 100+ stat boost mark[;)].




Ashari -> RE: =ED= Staff Information Thread (4/18/2011 18:11:15)

^ I hope "new enhancement types" doesn't just mean more enhancement slots are going to be available. All enhancements serve to do is increase the gap between Varium and non-Varium equipment, which is already big enough.

Personally, I'd love to see Health and Energy be options for enhancements. I hope this is what Titan has in mind.




He Who Lurks -> RE: =ED= Staff Information Thread (4/18/2011 18:13:23)

To tell you the trust, by new enhancement types I though of new abilities for robots instead of the previous "add this add that" enhancement type.




helloguy -> RE: =ED= Staff Information Thread (4/18/2011 18:16:44)

What about being able to rearrange stats the weapons already comes with.




My Name is Jake -> RE: =ED= Staff Information Thread (4/18/2011 18:17:17)

I hope they arn't going to add enhancements to sidearms and/or auxiliarys because that would just be horrendously expensive to enhance things. I think they should lower the price of enhancements anyway because 1700 varium for 10 stats is too much.




goldslayer1 -> RE: =ED= Staff Information Thread (4/18/2011 18:21:06)

quote:

Personally, I'd love to see Health and Energy be options for enhancements. I hope this is what Titan has in mind.

then if it does have hp or energy enhancements they cant counts towards agility.
would be very messed up to recalibrate hp and energy.
altho i wish they added a "perk" enhancement
by perk i mean something like "connect" "less chance of being deflect" and and most importantly "less chance of being critted"
this will help solve some balance issues, no more dex monkeys.

i only see 1 problem with the health enhancements.
it might bring back heal loopers.
altho 5 focus BH shouldn't have a problem with them.




WhiteTiger -> RE: =ED= Staff Information Thread (4/18/2011 19:04:51)

quote:

New enhancement types huh? I wonder if this means Gun or Aux enhancements.


I'm actually hoping both :D The first enhancements always cost the least, and I'm in need of more stat modifiers, along with more credits x.x




helloguy -> RE: =ED= Staff Information Thread (4/18/2011 20:21:14)

I dont like the idea of more enhancements at all. Variums are with out doubt going to be EXTREMELY OVERPOWERED towards non-variums. If they make the prices for enhancements really low,so that non varium can afford it then variums would rather purchase with credits.




goldslayer1 -> RE: =ED= Staff Information Thread (4/18/2011 21:05:42)

@hello
well i when i get a wep i buy 5 slots with credits (50k creds)
and the rest on varium.
saves me about 40-60% of the total ammount. that i would pay with just varium.
and now i regret getting the charfade staff.




helloguy -> RE: =ED= Staff Information Thread (4/20/2011 12:05:10)

quote:

Epic UPDATE Friday! More of Engine 2x goes live! Prepare for Zooka and Gun enhancements, new NPC, new Trainhub, Armor level ranges +++



Follow me @Mvzik




StriderAigis -> RE: =ED= Staff Information Thread (4/20/2011 12:08:57)

Zooka and gun enhancements? i didnt know they couldn't be enhanced




Larcell -> RE: =ED= Staff Information Thread (4/20/2011 13:02:07)

@MegachibiHunter


This Friday, they will have the ability to be enhanced.




He Who Lurks -> RE: =ED= Staff Information Thread (4/22/2011 18:24:30)

Titan:

#1:There are quite a few systems already in place to discourage players from running. Too many runs and you get suspended.

#2:Armor Level ranges coming Friday! Equip armors 4 lvls earlier (Armors will offer max protection once you reach the top of the range)

#3:Epic Update today! Armor lvl ranges - gun and zooka enhancements, new train station, new npc, more balance, reduced enhancement prices +++

#4:ALL guns and zookas will have enhancement slots, rare items of course have more slots

#5:(Summary of number five, not Titan's exact words)Oz gets a lesson in grammar(al is changed to all).

#6:Testing the update right now! It's looking really good, soooo many changes in this release!

#7:Some limited qty shops will replenish with the release tonight... we should be rolling by 6-7pm ET

#8:Testing right now, almost wrapped up... should be rolling within and hour or so.

#9:UPDATE IS LIVE Armor Lvl Ranges, Gun and Zooka enhancements, new Train Station, Naomi NPC, and the RARE Bunny Borg Armor all live!

Dang, I was to late while the update had already started about 3 minutes ago.




8x -> RE: =ED= Staff Information Thread (5/13/2011 17:59:12)

quote:

You ARE the Juggernaut!
EpicDuel introduces the Highly-anticipated Juggernaut Battle Mode! Players will duke it out in Epic 2vs1 battles to prove
who is the true Juggernaut of combat. Visit the Slayer to pick up a Skull Card and access this unique NEW battle mode. Players can also collect the limited-time Friday the 13th achievement and complete a exciting batch of new quests found all across Delta V.


Quote from portal.battleon.com




MrBones -> RE: =ED= Staff Information Thread (5/18/2011 10:10:26)

It's funny how they nerf everybody with the 'balance' update, then put out enhancements on all weapons.

Now we can have our strength back like before, but we have to pay for it...

Money money money money money money money




Ashari -> RE: =ED= Staff Information Thread (6/3/2011 16:43:34)

From Cinderella_ED:
quote:

Gold Skull Card going rare! Get yours before it's too late at epicduel.battleon.com !


Last chance to get it everyone! [;)]




DeathGuard -> Suggestion Items (6/3/2011 16:44:52)

From NightWraith_EpD
quote:

17 new suggestion shop items coming.There should be something for everyone, varium and nonvarium alike.




Digital X -> RE: Suggestion Items (6/3/2011 16:47:26)

Oh gawd. That's good to hear :D




He Who Lurks -> RE: =ED= Staff Information Thread (6/3/2011 16:52:32)

quote:

From Cinderella_ED:

quote:

Gold Skull Card going rare! Get yours before it's too late at epicduel.battleon.com !



Last chance to get it everyone!


The card left 2 weeks ago didn't it?




Digital X -> RE: =ED= Staff Information Thread (6/3/2011 16:55:50)

Nope, the Gold Skull Card is still available at Slayer, just checked.




Ashari -> RE: =ED= Staff Information Thread (6/3/2011 16:56:26)

^ The achievement left 2 weeks ago, but you can still get the card if you don't want to spend credits or want some extra rarity score.




He Who Lurks -> RE: =ED= Staff Information Thread (6/3/2011 16:59:10)

^So does this mean that those who've purchased the Gold Card, prior to the achievement being released may gain another rating total? Why would they be making the Gold Card rare?




T.600 -> RE: =ED= Staff Information Thread (6/8/2011 6:37:13)

quote:

Designing some big, bad new bosses for you to challenge. We needs more evil ladies!


Quoted from Nightwraith's Twitter. o_O




The Shadow Dragon -> RE: =ED= Staff Information Thread (6/8/2011 6:41:50)

New NPC's? OH MAI GAWD. Just what we nonvarium's need ^_^




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