Lectrix -> The Differences Between Classes, and the Solution to End All Solutions (2/5/2011 20:19:29)
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Depending on how you look at it, the differences between Tech Mages, Bounty Hunters, and Mercs can be shocking. The differences are even greater when we factor in Varium. At the moment, Tech Mages appear to be the underdogs, struggling to pull off a few wins, failing, and turning to NPCs. Bounty Hunters are dominating 1v1 Battles... but that's likely to change soon. Mercs are destroying their opponents in 2v2; ironically, their greatest opponents are their allies, or rather, weak allies. Ok, sure, I'm exaggerating a bit. There are plenty of successful Tech Mages, and not all Bounty Hunters and Mercs are overpowered. But EpicDuel clearly has Balance issues... MANY Balance issues. A non-Varium Tech Mage doesn't stand a chance against a Varium Merc, unless the factors of luck and chance come into play. A non-Varium Bounty Hunter would probably have a decent chance of beating a Varium Tech Mage. The situation is much more complicated in 2v2 Battles, where a match could potentially contain a Level 32 Player and a Level 17 Player. So I propose the following; my solution to end all solutions. I think EpicDuel needs separate Servers for each Class. This way, Players would stop complaining about other Classes, and would concentrate on their own Class specific problems instead. The Class specific Servers would be optional, and would only allow a certain number of Players on at once, possibly around 200-250. The current Servers would still exist, for those who want to Duel Players of another Class, or when the Class specific Servers are full. Class Changes would be "locked" in some way on Class specific Servers. This solution could end many of our current Balance Issues, for the time being at least. What do YOU think? I thought we already have a similar one, so let's just use in one area instead: A Comprehensive Balance Discussion. Thanks. :) ~AVA
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