Giras Wolfe -> RE: Special effect should be a must for all items? (2/15/2011 14:24:09)
|
Keep it to primaries. -.- I'm open to the idea, maybe things like +5% stun chance, +1% bloodlust rate, +2% block rate, +2% Initiative chance, and possibly +5% spell damage for mages would all be interesting weapon special effects. Adding this to sidearm, armor, and aux however would just be problematic. If we only give boosts to primaries, every player could only get one of the above boosts, varying with their weaponry. Overall that would make it a minor but interesting new strategic element to the game.
|
|
|
|