Reaper240 -> RE: Finding Happiness in EpicDuel (4/10/2011 18:15:46)
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That's somewhat true, I could quit easily but I spent money on varium. I think the game went downhill since the arrival of robots. Sure robots were fun to use, but seriously? They used to do 40(+35 damage and including the 5 focus = 40) Then it became 35. But taking away focus is completely unnecessary and annoying. The robots now do 30 which is kinda weak. The whole level 33 cap level is pretty good i guess, but why did you have to take away focus and the fun in having varium away. So far the game seems out to get me. These new releases are, as I like to put it, "Power to The Noobs". When I had my robot, I used to be able to 2 hit kill people. Max smokescreen then Gamma Bot punch(70 damage). A few days later, Epicduel had the update that made the robot do +30 instead of +35. When i went Health-Pure Mage(278 health), I also had full beta weapons equipped. Max malfunction and max overload. A few days after that, the agility release came out, permanently slaughtering my build. During the beta testing, I had a hefty -50 dexterity smokescreen. I slaughtered in 2v2. Like the previous complaints the game updated and slaughtered my build yet again. Three words I still don't enjoy seeing on a person's character info. Robot~(Energy Damage) When I was mage, I had around 32 defense/resistance (both same total including armor), I beat NPCs through heal loops. The Titan, Caden, and Overlord Guard NPCs were weak once i deprived them of their energy. I recall the Titan NPC landing a 17 critical. The "Wear & Tear" strategy stopped working because of the extra turn required for the heal to cooldown. The only reason I ever used that build was against NPCs that gave the achievements. In a real fight, people raged too fast for me to actually do anything. And now, back to the topic at hand, the release a few days ago. The whole, "discouraging stats" was completely stupid. For example, I told my friend Justin about it(stopped playing Epicduel for the same reasons as I complain), his response was "' I didn't get 100 dexterity just to get hit all the time, while the noob with max shadow arts never gets hit.'" I had a strength build all set up too! 100 strength, lvl 10 blood lust lvl 10 venom strike lvl 10 smokescreen and lvl 1 massacre. I didn't get 100 strength just to land a 23 with strike while smokescreen is active. And the stats discouraging is messed up. I can't gain access to a good build anymore. I need my defenses high for a reason. I didn't get 118 tech for 30 resistance. I got it for 45 resistance. <only an example, although I did try it once. My defenses used to be moderate, now their just plain sucks. My defenses used to be 30/28. Now its 28/25. My max reflex boost isn't very efficient anymore. This game has got way downhill since the awesome beta times. Beta was the best. Gamma is fail. Justin said he stopped playing because "'Epicduel is firin' its FAILZOR!'" All I ask is for a few weeks, make the game how it was in Beta Testing Mode. Do it during Spring Break. You can even call it Blast From the Past, I don't mind. I assure you this though, the people who were there during beta testing will be happy. Of all the people I've asked (I have nothing better to do on Epicduel anymore but to reminisce about when it was still beta and how gamma used to ( and still does) pale in comparison to beta. In other words, make shadow arts, assimilate, and blood shield unusable for a week. Make the +8 armors +7 if you have to, but beta didn't have +8 armors, at least not early beta. Those who complain about the release I'm describing are noobs, because up until this point, they have had it easy on them from the get go. I miss beta. T.T
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