Locked Server Discussion (Full Version)

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Buffy A. Summers -> Locked Server Discussion (3/26/2011 1:17:41)

The Servers Are Very Laggy. Players Are Disconnecting More Often.

Players Are Unable To Hold Tournaments Or Private Matches.

Players Are Unable To Play In Peace And Quiet.

This Is Not A Good Thing In Any Way.

To All Those Who Support Servers Being "Unlocked" Please Reply Here.

That Is All. Thank You.


Changed title to something a bit more constructive.

Also please do not turn this into a petition thread. This is here to discuss your views for or against locking servers and possible alternatives. Thanks! ~Ashari





TankMage -> RE: Message To Nightwraith & Titan ~ UNLOCK Servers! (3/26/2011 1:34:37)

Definitely not, it used to take me forever to find a fight in Doom and Exile now with a compressed server it stops this.




drinde -> RE: Locked Server Discussion (3/26/2011 1:39:23)

Yep.
More Server Space = Less Lag.




DilZZZ -> RE: Locked Server Discussion (3/26/2011 1:45:21)

1000% Agree[:D]




Ashari -> RE: Locked Server Discussion (3/26/2011 1:54:47)

ED_TankMage, criticism is fine as long as it's constructive. This thread can remain open if it remains on-topic and flame free.



I agree that this change was a step backwards.

The locked server feature really feels like it's punishing the many for the actions of the few. In reality it does little to stop dummying or other cheating. These players will continue to cheat on Exile or Epic.

What this change does do is hurt the legitimate player. Doom and Legion had a variety of legitimate uses. They were often used for quick lag-free NPC battles, organizing meetings, hosting events and tournaments as well as allowing for friendly, pre-made 2v2 battles. On top of all that, it gave you a place to go if you wanted to quietly play without the hustle and bustle of a ton of players in each area. The biggest draw of these servers was the lack of players. When they weren't populated, they were always lag free which was great for bigger events which are often too laggy to be enjoyable on Epic or Exile.

The small population of the Legion and Doom servers did little to detract from Epic and Exile's populations. Usually there were no more than 40 or 50 players on each Legion and Exile. That's hardly a "big" chunk of the population and the majority of these were NPCing or just hanging out without battling, so having them on the more populated servers does little to help increase the active dueling population.

About new players, I saw two issues. Both of these could easily be remedied without affecting the rest of the game population.

First Guest Play -- it often put new characters on Legion or Doom in order to avoid crowding the populated servers with guest accounts. This did give a bad impression of the game when new players could not find anyone to duel. However, this could easily be solved by simply having guest accounts default to Exile so that prospective players have someone to duel. Simply do not allow guest play to create the character on a server with less than 400 players.

The second issue was mentioned in the design note, I'll just quote it for convenience sake: "Few players means few matches, making EpicDuel especially frustrating for new players who don't know to log into more populated servers."

This goes hand-in-hand with the guest play issue. However, new players are free to choose their server and they can learn quickly. Simply have a dialog appear the first time a new player tries to log onto a server with less than 400 players advising them that they may have a hard time finding a duel on this server and recommending to go to a higher population server. This serves as a quick disclaimer / tutorial and it doesn't adversely affect the rest of us.

Honestly though, I doubt this is as big of an issue as it's made out to be. Choosing the most populated server is a common behavior among inexperienced players. You'll rarely have players jump to the least populated server unless they have a reason to go there.

Sorry for the wall of text, but I agree that locking the servers was not the best way to handle population problems. Anyways, those are just my thoughts... feel free to disagree with them.




voidance -> RE: Locked Server Discussion (3/26/2011 2:48:18)

Short simple answer, Its all about the money.




BloodRainbow -> RE: Locked Server Discussion (3/26/2011 2:59:35)

@ voidance can you please elaborate on that...how does lockin servers have anything to do with money...
(EDIT: ok i get it now)


yea i definatly agree that it should be removed the lag is pretty bad. and ive been disconected 5 times in the last 1hr and a half. its very upsettin




Buffy A. Summers -> RE: Locked Server Discussion (3/26/2011 2:59:52)

Very Well Said Ashari.

Many Of The Games Long Time Players Used The Less Crowded Servers For The Reasons You Stated Above.

We Should Not Be Punished For The Sake Of New Players, As We Are The Ones Who Have Helped Support And Build This Game To What It Is Today.

I Hope The Admins Will Reconsider This And Listen To And Respect Their Community For A Change.

@ BloodRainbow

The Lag Issue Is Huge With Many Players And It Is Very Inconsiderate Of The Admins To Not Consider This As A Major Issue.

Some Players PCs And Connections Are Not Super Fast...Very Crowded Servers Will Cause Discconects More Frequently, For All.

As To What Voidance Is Alluding To... To Have Less Servers Active, Saves On Net Bandwith, Server Space, Etc... Saves The Game Money. To Simplify It.

They Are Cutting Costs...At Their Players Expense. For Those Like Myself Who Support The Game ALOT, This Is Unacceptable.

This Has Nothing To Do With Dummying, As They Claim.

The Simple Solution Is To Unlock The Servers As They Were.







voidance -> RE: Locked Server Discussion (3/26/2011 3:08:54)

Well it costs money to have servers running and if its locked it not running which means less cost. So basicly if they are forcing you to go certain servers it saves them money which means more profit in the end.




SMGS -> RE: Locked Server Discussion (3/26/2011 3:16:14)

I was a bit disappointed to see that out of the 4 servers, I'd be forced to join only 1 because Epic was full, Legion and Doom were locked...
Not the best feature, in my opinion. My other points were mentioned by Ashari.
2vs2ing with friends was only guaranteed to work in Doom or Legion. (You could count 1, 2, 3 in Epic/Exile, but you won't have a good chance of playing 2vs2 with friends.)
Lots of tourneys occur in the 2 servers as well. Pretty much that's all I have to say.




TurkishIncubus -> RE: Locked Server Discussion (3/26/2011 3:33:09)

How can we do 2vs2 matches with friends :S , Lock server is bad idea




The Game -> RE: Locked Server Discussion (3/26/2011 3:59:22)

While it is true that I haven't played ED in a few months due to my increasing discomfort with playing a game that I feel does not want me because I am a non-varium player, I feel like I have to give my two cents on this. I disliking being negative, but with that being said, all this does is lower my interest in returning to ED, which was already near rock bottom as it was. Personally, I much preferred playing in the lesser populated servers. As Ashari excellently put it, not all players log-in to duel, but to host meetings, converse with friends or random strangers, and the like. Playing 2v2 with friends was also mentioned as well.

I by no means profess to comprehend the financial benefits to such a move as locking down the servers, but from the vantage point of a former casual player, this move sends the message that "unless you are dueling, which you would then most likely have bought varium, will buy varium, or continue to buy varium because of the inflation of items that we are continuing to effect without end, we do not want you here." Right or wrong, intentional or unintentional, that is the message I am getting, and this merely further isolates players save for a singular, target audience that is willing to pay and continue to pay. I know that those who do not help pay for server costs and the like might be more expendable from a business perspective in relation to those who can pay, but news via word of mouth travels quickly. I'll let you guys figure out what I mean by that. I just don't think this was a smart move, neither from a holistic nor a long-term business point of view.




phycocat18 -> RE: Locked Server Discussion (3/26/2011 4:42:20)

I support the severs being unlocked. I went on Doom or Legion with my main to fight npcs since I was not fighting players so it was less laggy to move from one npc to the next. My second and third characters focus on 2v2 and 1v1 so if I could get into Epic I tried again in a few mins. I also liked being on doom or legion because I could farm npcs without get asked if someone can join my faction every few mins or random buddy request useally from newer player wanting to know if I can give them varium or someone trying to say they can get me varium(even when they have no varuim gear).




voidance -> RE: Locked Server Discussion (3/26/2011 14:12:20)

Lol you know it was a bad update when Forum mods support us.




xxmirxx -> RE: Locked Server Discussion (3/26/2011 15:38:07)

above there not mods just staff work AE.




voidance -> RE: Locked Server Discussion (3/26/2011 15:53:47)

They moderate the forums which would be called a Forums mod, so yea....




Off topic:
this is what i was talking about earlyer buffy, no matter what i post about or where, these anti troll kids always try to correct me.




Elf Priest JZaanu -> RE: Locked Server Discussion (3/26/2011 16:53:22)

I also agree with unlocking the servers. Having them locked, essentially it forces players to be confined and certain freedoms are lost.




Epic Pwnser -> RE: Locked Server Discussion (3/26/2011 17:53:14)

Server lock is a step backwards because it the end, it will always benefit the battleon games (Titan and Nightwraith's profits).
This was only implemented because it would save ED money. But as a result of this implementation, it limits our freedom to whatever we do in the less densely populated servers.
How selfish.




xxmirxx -> RE: Locked Server Discussion (3/26/2011 18:10:10)

I do agree on be lock. cause be harder to dummy and I am not sure if does cost Titan and Nightwraith money to run servers.




BloodRainbow -> RE: Locked Server Discussion (3/26/2011 18:33:53)

if im not mistaken this feature has been removed.




SMGS -> RE: Locked Server Discussion (3/26/2011 18:35:30)

^No, it hasn't been removed.




BloodRainbow -> RE: Locked Server Discussion (3/26/2011 18:53:03)

my bad when i loged on all severs were open.
there was 800on epic bout 650 on exile 200 somthin on legion and 150ish on doom... at least thats what i thought i saw




Vitodawn -> RE: Locked Server Discussion (3/26/2011 19:44:15)

Even though I am always on epic or exile, this is just like in chess: your opponent positions his bishops to constrict your army. Even though I am not in danger yet, it is pressuring. SAME HERE.




King FrostLich -> RE: Locked Server Discussion (3/26/2011 20:57:23)

I think now they should make new servers. All we need is a name like my suggestion....Peace and War




BlueKatz -> RE: Locked Server Discussion (3/26/2011 21:21:04)

Ummm people seem serious about this

I just think this will solve 2 problem:
1/ Save money = more fund = more database to work on more stuff

2/ Less server = less lag, they don't have to run 4 servers at once, of course 2 servers can get better connection rate




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