RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (Full Version)

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Digital X -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 18:40:43)

How does it benefit Merc's if anything?




edwardvulture -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 18:42:23)

Hybrid armor is more effective now, so are shields.




goldslayer1 -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 18:42:47)

@digital
hybrid armor doesn't have any defense or res reduction.
for BH it has not blocking reduction because it only says damage and defense reduction but nothing about block.
for tech mages, deadly aim's with 48 strength now became more effective.

@edvard
so is deadly aim and BH will still block just as much as before, because this does not affect blocking.




Digital X -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 18:46:44)

Ah ok thanks! That's good news.




ED Prince of Shadows -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 18:47:14)

Just because you can't "abuse" focus, doesn't mean it is a bad update. This makes it CLOSER to the great times of Beta...




edwardvulture -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 18:48:54)

^ Yeah a good nostalgic feeling. Heal loop is back too.




Drianx -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 18:49:42)

The update is A-W-E-S-O-M-E, 100/100. Extremely clever modifications to the game mechanics (they have been asked for many times in the past) plus delicious zookas. Yummy!

Glad to be back in ED after a month of being upset on the game.




He Who Lurks -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 18:56:35)

^They're originally level 33.




Avantir -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 18:57:34)

Well, I believe that many people dislike this update. Me, I like it so much I'm laughing. Which is surprising since I hate level cap raises and I'm non-varium so I can't get the Eggzookas.

I love that Focus has been removed. It just promoted a certain type of build. And with the new balance updates (Which I like) Agility fits in nicely now. Just need something to stop Energy spammers... Overload, maybe? Decreases your damage.




Titan -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 18:59:34)

Sorry about the Varium Package graphics in-game guys, if you didn't see the new EggZookas in the Buy Varium interface they should show up for you now next time you load the game. Regarding their stats, the Egg Zookas are the first Level 33 items in the game, and they will go permanently rare. Keep in mind that with the introduction of Item Level ranges, you can now equip the new Zookas if you are level 29 or greater. Lastly, while we do sell the zookas in-game a premium price, keep in-mind that the new EggZookas are available at no additional charge with the large Varium package.




Digital X -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:01:08)

If anything, this has GREATLY been beneficial to my Level 27 BH. I could possibly spend on another Varium package so my BH can get the Zook as well. I think i might do actually..




goldslayer1 -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:02:35)

well i wonder who will work out the stat progression now.




LambO -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:03:01)

@ Rainbow, just watch, cause we've gone up 1 level the varium price will change alot.

@titan, the release failed...




goldslayer1 -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:03:50)

@lambo
if im correct
the bunny zookas were 2200 varium and lvl 30
the eggzookas are 2200 varium but lvl 33
not much of a price change there




LambO -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:07:48)

@Gold, for 2.2k Varium I would expect my bunnyzooka to last me till ED dies. This is ALOT of money being put into the game. "it's been out for a Year" Yes I know, I don't give a crap. These zookas should be release for the new people who missed out on the Bunnyzookas, bunnyzookas should get the SAME stats as these new ones.

Just a waste of time explaining, admins don't care...

LambO




goldslayer1 -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:10:31)

@lambo
dude they been ontop for an entire year let it take its break.

u think just because windows vista was out 2 years ago then windows 7 came out u should get a refund or make windows vista the same as windows 7?
no
new things will come out stronger and better than the old ones, deal with it.




priest_hidan -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:24:38)

wait so str mecrcs are even stronger now?? cuz our defense and resistance are lowered a lot... so they are gonna do even greater damage? grea....tv[>:]




goldslayer1 -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:29:00)

@priest
their damage is also reduced




WhiteTiger -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:29:46)

quote:

well i wonder who will work out the stat progression now.


@goldslayer1 The Stat Progressions Page on the EpicDuel Wiki has already been updated. :)




T.600 -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:31:33)

W00T listened to my suggestion of eggzookas!!! GO T!!!! and they are rare!!!! Buying 10k this week fTW




goldslayer1 -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 19:35:08)

@whitetiger
sweet so now after 50 both strength and support now increase every 5
and dex increases every 4 and tech every 3-4

@t.600
armor next week?




Novaburst -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 19:36:40)

I like the power hour, I just wish it was just an hour or two earlier so I could farm on weekdays.




voidance -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 19:50:37)

Yea i like the part where the Egg Zooka is Rare.




WhiteTiger -> RE: =ED= EpicDuel Gamma Evolution 1.1.4d Discussion (4/8/2011 19:51:50)

@goldslayer1 Actually, technology was 3, 4, 4.. I made a slight error while calculating but it's fixed now.




xXx83xXx -> RE: EpicDuel Gamma Evolution 1.1.4d (4/8/2011 20:03:03)

@BloodRainbow - your facts are wrong. They originally were 2,200 varium each but the devs decided to take off 1,000 and make it 1,200 (GO BETA!) each.




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