Lectrix -> RE: The Mage Skill-Tree (4/12/2011 22:08:37)
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Funny, I was just thinking about this earlier today. DEFINITELY supported. I think it would be best to remove the Staff requirement from Overload and Plasma Bolt, seeing as Mages have a whopping SIX Skills that can't be used without a Staff (that's literally half of the Skill Tree). We could simply get rid of the "slam your Staff on the ground" animation, and replace it with something like a Plasma discharge from a Staff or Sword. Certain Skills, like Supercharge, Plasma Rain, and possibly Plasma Bolt are in desperate need of a Buff. I think the latter two Skills should be able to ignore a small amount of Resistance, since Supercharge is a Tech Mage's only Resistance ignoring skill (I find this unfair, because Mercs and Bounty Hunters have multiple, useful Skills that ignore Defense/Resistance). Supercharge should be able to do something that would actually make it worth 32+ Energy, like drain Energy (after all, Mercs can destroy half or our Rage Meters with Surgical Strike). There are so many problems with Tech Mages at the moment. I find it surprising that there are still Tech Mages with good Builds; THOSE are the Players who are truly worthy of being called Tech Mages and Epic Duelists.
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