Guardian Paintball Gun (Full Version)

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Dev -> Guardian Paintball Gun (5/1/2011 22:28:06)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Guardian Paintball Gun

Also see other Paintball Guns ( Regular, Temporary, Z)

Level: 19G
Power Level: 27
Price: 750 52
Sellback: 375 26
Location: Paintball War!

Type: Ranged
Element: Wind
Damage: 6-20
BTH: 3

ATTACK 1: Blue Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 139% Base, 46% Random, and 142% Stats each*
BTH: +3 plus Stats each*
Rate: 25%

ATTACK 2: Yellow Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 46% Base, 139% Random, and 142% Stats each*
BTH: +3 plus Stats each*
Rate: 25%

ATTACK 3: Green Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 83% Base, 83% Random, and 127% Stats each*
BTH: +13 plus Stats each*
Rate: 25%

ATTACK 4: Red Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 105% Base, 105% Random, and 161% Stats each*
BTH: -7 plus Stats each*
Rate: 25%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/16 + DEX/16 + LUK/20.

EFFECT
  • On Truphma monsters (real Truphma, not dull forest monsters), the Paintball gun deals 110% Base, Random, and Stat Damage.
  • On all other monsters, the Paintball gun deals 97.5% Base, Random, and Stat Damage.

    DESCRIPTION
    This innocuous-looking "weapon" fires balls of paint at high speed! Each color of paintball has different properties, but they are ALL especially damaging to the bland Truphma!

    [image]http://i916.photobucket.com/albums/ad5/BlackAces_/PaintBallGun.png[/image]

    Numbers from IMR. Image thanks to BlackAces.




    Analysis:

    The Paintball gun starts off as a standard weapon for its power level. It then randomly selects a paintball:
  • Blue: Heavy Base damage (150% Base damage, 50% Random damage)
  • Yellow: Heavy Random damage (50% Base damage, 150% Random damage)
  • Green: Accurate (+10 BTH and deals *85/95 damage)
  • Red: Powerful (-10 BTH and deals *85/75 damage)




  • Dev -> RE: Guardian Paintball Gun (5/1/2011 22:34:03)

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Paintball Gun

    Also see other Paintball Guns ( Regular, Temporary, Z)

    Level: 99G
    Power Level: 102
    Price: 188,000 107,436
    Sellback: 94,000 53,718
    Location: Paintball War!

    Type: Ranged
    Element: Wind
    Damage: 13-37
    BTH: 13

    ATTACK 1: Blue Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 311% Base, 104% Random, and 394.5% Stats each*
    BTH: +12 plus Stats each*
    Rate: 25%

    ATTACK 2: Yellow Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 104% Base, 311% Random, and 394.5% Stats each*
    BTH: +12 plus Stats each*
    Rate: 25%

    ATTACK 3: Green Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 185% Base, 185% Random, and 353% Stats each*
    BTH: +22 plus Stats each*
    Rate: 25%

    ATTACK 4: Red Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 235% Base, 235% Random, and 447% Stats each*
    BTH: +2 plus Stats each*
    Rate: 25%

    *Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/16 + DEX/16 + LUK/20.

    EFFECT
  • On Truphma monsters (real Truphma, not dull forest monsters), the Paintball gun deals 110% Base, Random, and Stat Damage.
  • On all other monsters, the Paintball gun deals 97.5% Base, Random, and Stat Damage.

    DESCRIPTION
    This innocuous-looking "weapon" fires balls of paint at high speed! Each color of paintball has different properties, but they are ALL especially damaging to the bland Truphma!

    [image]http://i916.photobucket.com/albums/ad5/BlackAces_/PaintBallGun.png[/image]

    Numbers from IMR. Image thanks to BlackAces.




    Analysis:

    The Paintball gun starts off as a standard weapon for its power level. It then randomly selects a paintball:
  • Blue: Heavy Base damage (150% Base damage, 50% Random damage)
  • Yellow: Heavy Random damage (50% Base damage, 150% Random damage)
  • Green: Accurate (+10 BTH and deals *85/95 damage)
  • Red: Powerful (-10 BTH and deals *85/75 damage)




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