Dev -> RE: Paintball Gun (5/1/2011 23:05:32)
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Paintball Gun Also see other Paintball Guns ( Guardian, Temporary, Z) Level: 119 Power Level: 119 Price: 501,750 865,996 Sellback: 250,875 432,998 Location: Paintball War! Type: Ranged Element: Wind Damage: 14-41 BTH: 15 ATTACK 1: Blue Paintball Hits: 2 Type: Ranged Element: Wind Damage: 350% Base, 117% Random, and 451.5% Stats each* BTH: +14 plus Stats each* Rate: 25% ATTACK 2: Yellow Paintball Hits: 2 Type: Ranged Element: Wind Damage: 117% Base, 350% Random, and 451.5% Stats each* BTH: +14 plus Stats each* Rate: 25% ATTACK 3: Green Paintball Hits: 2 Type: Ranged Element: Wind Damage: 208% Base, 208% Random, and 404% Stats each* BTH: +24 plus Stats each* Rate: 25% ATTACK 4: Red Paintball Hits: 2 Type: Ranged Element: Wind Damage: 264% Base, 264% Random, and 512% Stats each* BTH: +4 plus Stats each* Rate: 25% *Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/16 + DEX/16 + LUK/20. EFFECT On Truphma monsters (real Truphma, not dull forest monsters), the Paintball gun deals 110% Base, Random, and Stat Damage. On all other monsters, the Paintball gun deals 97.5% Base, Random, and Stat Damage. DESCRIPTION This innocuous-looking "weapon" fires balls of paint at high speed! Each color of paintball has different properties, but they are ALL especially damaging to the bland Truphma! [image]http://i916.photobucket.com/albums/ad5/BlackAces_/PaintBallGun.png[/image] Numbers from IMR. Image thanks to BlackAces. Analysis: The Paintball gun starts off as a standard weapon for its power level. It then randomly selects a paintball: Blue: Heavy Base damage (150% Base damage, 50% Random damage) Yellow: Heavy Random damage (50% Base damage, 150% Random damage) Green: Accurate (+10 BTH and deals *85/95 damage) Red: Powerful (-10 BTH and deals *85/75 damage)
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