RE: Very upset (Full Version)

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xxmirxx -> RE: Very upset (5/2/2011 23:37:56)

super charge doesn't work cause you got wait 3 turns. when I go in fight against BH I would malf so makes there smoke weak if they have assault bot most of times they would use it. If they do you aux and then they use smoke there smoke. Thats when you use martix make it at plus 30. so they will gun you on rage thats when you heal make sure you have recoute at and your health at 4. most of times they wont mass you. If martix high they would aux or attack with bot. I would gun them that leave down to 49 to 40 hp. Most of times they wont heal so they will mass you. by that times comes your down to 60 Hp or higher. but remember you can now use aux and has rage You then aux him on gage he should have 10 hp. he will then gun you on rage. you got heal last time then you gun then try stun if works just attack you win.




goldslayer1 -> RE: Very upset (5/2/2011 23:41:19)

quote:

Iv'e tried being a var mage 5 focus.
I tried 5 focus merc level 33.
Bounty Iv'e never tried but I'm sure if I did try I would have good tactics for it.

Edit: No more of this argument.
Notice: I assume you are a mage, actually you approved at the post above.
You burned yourself out.

dont know how that made sense

@mir
surgical also needs a 3 turn warm up.




truc -> RE: Very upset (5/2/2011 23:45:11)

Goldslayer you just have nothing to say which is a good excuse I suppose.

mir: Ahaa! Great tactic pal, It might work.




goldslayer1 -> RE: Very upset (5/2/2011 23:48:00)

@truc
well seems to me from ur replies that u dont believe what i say.
anyone who class changes alot and tries alot of builds will tell u the same.




Lectrix -> RE: Very upset (5/2/2011 23:54:35)

Hey Trucos (you know me in game as Jaller),

Anyway, I'm glad more people are noticing that Non-Varium Tech Mages are underpowered. My Tech Mage is currently doing ok with a Gamma Bot as my only piece of Varium equipment. But my Build revolves around my Bot, and most Non-Varium Tech Mages don't have that luxury. The best Non-Varium Tech Mages tend to utilize Malfunction/Deadly Aim Builds, which aren't exactly the most powerful or the most reliable Builds.

But that's not the only reason why Tech Mages are messed up. Tech Mages have one, I repeat, ONE Physical Staff, and we all know how popular it is. If they want a Physical Primary, they usually go for a Sword... which restricts HALF of their Skill Tree. No Assimilation, no Overload, no Supercharge... oh wait. Who the heck would want to use Supercharge?!? Ha, I haven't been able to do more than 20 Damage with that pathetic Skill. It drains 32 Energy, and heals you for 30% of the damage, which, in my case, is... 6. Yippe, I get back 6 HP. [>:]

Once the Caster builds become useless at around level 25, Tech Mages become the "slow killers". Can Tech Mages kill their opponents in 2 Turns with "no brainer Skills" (I am, of course, referring to combos like Maul/Beserker, Bunker Buster/Artillery Strike, and, well, that's about it)? Of course not. I'm pretty sure Bounty Hunters aren't capable of such a feat either, but they have other methods of survival. Tech Mages, however, dish out their power slowly, over several Turns... that is, if they can survive for several Turns. When Field Medic's Cooldown was raised, Tech Mages lost their greatest survival strategy... and they certainly didn't gain any speed or power.

Don't get me wrong, Tech Mages have been making a comeback lately. Or rather, Varium Tech Mages have been making a comeback (somehow, I don't think decent Support Builds are possible with Non-Varium Tech Mages). As we've entered this new era of "Balance", Non-Varium Tech Mages have been sent up the infamous creek without the equally infamous paddle. Left in the dust, with no Physical Staves and a completely messed up Skill Tree, Non-Varium Tech Mages have definitely become the smallest portion of EpicDuel's large population.




xxmirxx -> RE: Very upset (5/2/2011 23:57:24)

quote:

@mir surgical also needs a 3 turn warm up.


I wasn't talk about merc just bh.

truc another thing I was wondering do you do 3 npc at first hour or last part of hour . when you do 1vs1 do you do at start or 6 hours or more later and are you at exile or epic. those of question I want to ask you and can I see your buit use. can you send me sceenshot so I get idea of your built.




goldslayer1 -> RE: Very upset (5/2/2011 23:59:40)

@mir
right now im a str BH.
and i usual play after reset.
and mostly in epic unless it keeps getting full.




sir lane -> RE: Very upset (5/3/2011 0:03:05)

well, merc always, ALWAYS beat me unless there using an energy weapon (woot 43 tech) :P but yeah techs are doomed unless your oponet has an prime energy weapon




xxmirxx -> RE: Very upset (5/3/2011 0:09:21)

If not energy weps they use I would aux hope not for stun. If not most of times I win. goldslayer1 I ment trucos sorry I should said trucos.




sir lane -> RE: Very upset (5/3/2011 0:10:32)

i litteraly NEVER stun someone :L maby its because its lev 1 :P




xxmirxx -> RE: Very upset (5/3/2011 0:25:11)

I still use my stun cause doesn't matter how high you put it. It still has 30 percent I have my stun lvl one.




TankMage -> RE: Very upset (5/3/2011 2:42:13)

I don't think mages are UPed. Just takes more skill then the other classes at the moment. Don't worry mages got our nerf I think the other classes will to, so that they have to become more strategic.




xxmirxx -> RE: Very upset (5/3/2011 2:46:24)

I don't think you get it TM he said non varium. Not varium mages.




truc -> RE: Very upset (5/4/2011 22:59:56)

Keep this post alive guys
Edit: Ongoing post, want devs to see.




Luna_moonraider -> RE: Very upset (5/4/2011 23:15:33)

the probelm now is all non var are uped even mercs.

1) we dun have any new weps. the lack of weps makes non variums weaker because w eonly got a paricular set of wep to use.
2) we do not even have a al, cred robo and lets be frank the chances of u getteing a robo in arcade is like 0.000001 % or something.
3) the devs are too money minded to make a few good weps for non variums.
4) enhancements make things worse for us due to stat inflation more stats=the more up a non var becomes.

those are wat think and non var mage are not so weak the can survive with a decent build without any rare but can a non var bh do that. non var bh are doomed if hey do not have a rare. withour rare claws the cant use str build without rare swords thier tech and support build are useless. so basically u are not the only 1 out there suffering all non variums are.




xxmirxx -> RE: Very upset (5/4/2011 23:20:10)

I agree luna all non varium class are too uped. I don't even have robot and I would get 25 wins at best in hour. btw that was over 2 months ago.




SummonerBrandon -> RE: Very upset (5/4/2011 23:35:10)

Mages are not all about heals and matrix. I can win some of my battles without healing. Even though mercs and bounty hunters are not nerfed, I can still beat them with my own strategy. Maybe your stats are not good against, luck, low energy or maybe it is your weapon truc. As for the part as to where it came down to you with 19 and your opponent with 29, you could've used matrix again. ??? What is the level of your matrix anyways?




Luna_moonraider -> RE: Very upset (5/4/2011 23:53:18)

^ we have a limited set of weps to use as a non varium. limited weps = limited build = non varium are super uped. most non variums i see are abusing a stat. All non var abuse support. mercs and bh abuse str. All clases abuse tech.BH and Tm abuse dex. y are we doing this 1) focus is a usless stats for us since we DO NOT EVEN HAVE A ALL CREDIT ROBOT TO BUY. 2) agility prevent use from using high hp builds(this affects var players too but since var players have good weps the are not so affected).3)constant new varium weps make use weaker and weaker so we are forced to do something. 4) we need lots and lots of luck so when we abuse a stat mainly dex and support we get more luck. more luck= more chance of winning.




Retrosaur -> RE: Very upset (5/5/2011 0:18:40)

You guys don't understand, str mercs are ALWAYS OP.

Some of you are just too low leveled to even have seen a Lvl 33 or Lvl 32 Varium Strenght Merc.
Some of you may say that, well, because they pour so much into strength (and health), they have relatively LOW resistance + defense. WRONG

I'm a mid-varium player (no armor, enhancements on mjlonr, eggzooka, banggun) And I get around 35 def, 35 res on a normal game. And I STILL GET TRUMPED BY STRENGTH MERCS/HP ABUSER MERCS, who can easily kill you no matter what. Unless you get lucky. And even that, is bad enough.




Luna_moonraider -> RE: Very upset (5/5/2011 0:35:46)

^ NOT true for non variums. we are talking bout non varium not variums here not varium player. varium player are strong no mater what build they use. 5 focus,str,support tech wat ever.




Lectrix -> RE: Very upset (5/5/2011 1:01:23)

Tech Mages are far behind in so many ways. I just managed to win a 2v2 battle against a pair of quick, hard hitting Players, only because I used Field Medic twice, consumed both of my Boosters, and had my (very annoyed) partner heal me several times. How are Tech Mages (especially Non-Varium Tech Mages) supposed to keep up when we're "slow at killing", and have so many disadvantages on top of that? As I said above:

quote:

Tech Mages have one, I repeat, ONE Physical Staff, and we all know how popular it is. If they want a Physical Primary, they usually go for a Sword... which restricts HALF of their Skill Tree. No Assimilation, no Overload, no Supercharge... oh wait. Who the heck would want to use Supercharge?!? Ha, I haven't been able to do more than 20 Damage with that pathetic Skill. It drains 32 Energy, and heals you for 30% of the damage, which, in my case, is... 6. Yippe, I get back 6 HP.

Once the Caster builds become useless at around level 25, Tech Mages become the "slow killers". Can Tech Mages kill their opponents in 2 Turns with "no brainer Skills" (I am, of course, referring to combos like Maul/Beserker, Bunker Buster/Artillery Strike, and, well, that's about it)? Of course not. I'm pretty sure Bounty Hunters aren't capable of such a feat either, but they have other methods of survival. Tech Mages, however, dish out their power slowly, over several Turns... that is, if they can survive for several Turns. When Field Medic's Cooldown was raised, Tech Mages lost their greatest survival strategy... and they certainly didn't gain any speed or power.

But hey, Tech Mages are supposed to be the smartest Class, right? The fact that we've managed to survive (and even become successful) despite our many flaws shows just how tough we really are. As long as we continue to use our greatest weapon -- our minds -- we'll show everyone that we can take on any challenge, that we're truly worthy of being called Tech Mages.

@below: I second that. Thanks to them, there's a horrible lack of Balance in 2v2 (and 1v1, in certain circumstances).




Retrosaur -> RE: Very upset (5/5/2011 1:30:05)

Mercs are the most opd Seriously.




Shocka -> RE: Very upset (5/5/2011 1:48:09)

I vouch for trucos as one of the most intelligent mages in the game. He beat me multiple times a long time ago as a 160 hp maple cleaver heal loop mage [;)]




jegaggin -> RE: Very upset (5/5/2011 4:50:09)

ahem while u guys are calling str mercs me as one who played and did make several builds and even with super high dex in the 100s i still got blocked by bh alot! dont be so critical of us -.-




SummonerBrandon -> RE: Very upset (5/6/2011 19:53:53)

I don't know about all of you but I am perfectly content with my mages




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