PumKing -> Grats Balanced Build Whiners, you got what you wanted!! XD (5/7/2011 11:04:03)
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To all of you whiners out there who have whined, complained and begged for this or that build to be nerfed, and made to go away, congratulations, you have gotten what you wanted. Allow me to explain this burst of sarcasm. I am sick of everyone complaining about 5-focus build, But guess what, it's all your fault complainers, because when you did, instead of saying, for example: well you know devs, heel-looping is really hard to beat, but instead of completely ending a form of playing the game from ever being worth it again and thus lowering creativity around for all us players to enjoy, why don't you make it so that it simply make it so that heals on a mage heal less than other classes, because mages can gain mp from reroute, nd they would still be able to do it multiple times, it would just level the playing field a bit more but no, everyone one of you guys simply wanted the build destroied, and that's exactly what you got, in the form of agility and and an extra cool-down time on feild medic, this has gone on for many builds, most notably the merc str build of maul-stun then berzerker, str bh, support tanks zooka and srtilary strike, and five focus tanks, mercs and bh's because of extra damage due to five-focus. And you know what, to each of these problems there are many ways that can easily be made around them. However at this point and time, I would like to say that I agree it was a good move to take away the extra damage that 5-focus did, that was a well deserved bit of balance that everyone can agree on. For str bh and merc, believe it or not, it was the merc who had the most advantage over them, because of the ability to intimidate(which directly lowers str), next comes the mages with defense matrix because it will block the most damages at lower lvls on the skill tree, and lastly, the bhs with reflex boost (only becomes worthwhile when you put extra points on it to boost it) this once specifically raises dex, and while ative, allows for the gain of mp from 15% of your damage taken , but again, only becomes worth while if actually devoted points to it. For the support mercs, they have two magor weaknesses, their low defences and low mp, the mp is the easiest one to aim for, and while it is a hassle for mercs to boost up atom smasher, it can bedone, but then that leads to less creativity in builds to get even one atom smasher, and it's still blockable to boot, so here to the bh for their emp grenade. This is really great,and is why most support mercsstay out of 1v1 (it's basically bh territory, check the top winners for any of the 1v1, and you will only see bh in the tope three slots (or at the very least two, cuz daily 1v1 can get wonky from time to time), so then lets go for the sup mercs low defense, this time mages get a call in, they can power up their powerful plasma bolt, or even lower defenses even more with malf, and go to town on them and really put the heat on them, as can other mercs with a full bunker or artillary, and while the bh's can technically come in with a smoke, the point is rather moot because sup mercs are a 2v2 thing really, and even when you see a bh in 2v2 they are a total noob who doesn't realize that even lvl 1 smoke has more reprocussions than just lowering def (because it lowers their chance to hit you, increases your chance to hit them, and makes ur phys weps stronger against them). As for heel-looping mages, dear sweet *deity that i believe in*, even when it was first made, before ANY magor nerfs that all players take for just normal game play now, they were not oped at all. They were only considered oped, because at that point in time no-one really took the game seriously enough to make super-serl builds, and while it was an extraordinarily GOOD build (not the best, I must point out here) it was easily taken over when it was delt lots of damage very quickly, so in 1v1 str mercs and bhs had the advantage, when 5-focus was introduced along side the heel-looping build (for that short time) they had an advantage of a balanced build plus some extra damage for big boom strikes, and in 2v2, if you were specifically pick out to die first, you would, but only to competant players, which back then were few and far between, but now with the increased ammount of gamers, this has become less of a problem to find. Quite frankly if heal-looping were to come back now, it would barely make a scatch because people realize what it takes to have a balanced build, wether that means extra on the energy sheild, technican, or switching of hybrid armor, so be it, the truely smart gamers realize this. THE MAIN IDEA: So the point of all this is, because I know that many of you simply want to know the jist of this, I just needed to put in those examples to prove a point, is that the mods have done exactly what you complainers have said, which is entirely sumed up in this statment, "End this build permanently, and make sure it never comes back to anything resembling its former glory". The reason that 5-focus builds are even more proliferent these days then ever is because it is ,BASICALLY, the only build left that is viable and is extremely well versed in dealing with multiple threat types (even with the bot being able to do less damage). But also because of all of the hardcore stat nerfs which make putting all (or near to it) of your enhancement points in one disiplne, because it becomes more and more of a waste of time, so speading it out become the only real VIABLE option. In short, quit complaining, THINK, but also THINK, but after that please be sure to think, this is what happens when you give less ideas then you complain. This game is too money grubing and too many players complain on builds, you know what, this game needs buffs, not nerfs. And you know what else, if ur not good enough to think up a build yourself t you can do one (or both, i do, and with excelent results) of two things, post up on battle strat and ask for some build help (or to tweek your build) or flat out copy and paste someones build in the game over on to yourself, I do, and with fantastic results (especially when the other player uses entirely different gear than i do, not only damage wise but using energy attacks instead of phys attk knid of ways) it's crazy fun and if anyone says ur a noob for it, SO WHAT, it's a game and ur trying to have fun with it, just don't be a jerk back because it then by default makes you the better person, mmmm( I can feel my ego expanding for all the times that has happend XD ). Also, all of this to say is that I never complain myself, but I ALWAYS make it a point to wiat awhile see what others say, see what I really think about it, then post ways that a build or some such can be nerfed, but in a fiar a productive way that doesn't end all lines of creativity.
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