Buffy A. Summers -> RE: Missions or PvP (5/9/2011 19:21:16)
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In Case No One Has Noticed (Luckily, Some Have)...This Game Is Getting Further And Further Away From It's Roots Of A PvP And Battle System. War Kills, Fame, Rarity, etc...Was Just The Begining. These Have Nothing To Do With Actual In Game Battling (1vs1 ,2vs2, NPC, Etc.) Now We Move On To Quests, Missions. They Are Never Going To Give Us New Battle Modes. Recently (I Forget What Post) Cinderella Stated That Coding And Designing The New Battle System (2vs1) Would Be Harder Than They Originally Thought. This Shows: A. It's Not Going To Happen B. They Were Never Really Close To Implimenting This In Game. C. They Promised This For 18 + Months And Did Not Do It. (How Good Is What They Say, Their "Word" Now?) Missions Are A Way They Say They Are Adding "New" Content. Jump To One Place, Buy Some Items, And Turn Them In. How Exciting! When You're Done With That. Stand Around Begging For Fame All Day. These Are The New Features They Have Given Us All. What Made This Game Unique, From The Other Artix Games For Example, Was The Fact It Was PvP. And A Battle System. As Epicduel Evolves, It is Going Far From That. And It Would Seem As If The Majority Of Players (Past & Present) Are Not Happy With It. Can You Blame Them For Feeling This Way? Many Of Us Have Waited For A Long Promised New Battle Mode. Instead, We Can Buy Cake And Flowers. I Look Forward To The New Dance Party Feature. Pay 1,000 Varium To Dance For 1 Hour Straight. Good Times. *facepalm*
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