To Make Missions Useful , Plus Help out FTP's (Full Version)

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Remorse -> To Make Missions Useful , Plus Help out FTP's (5/14/2011 6:02:06)

Ever since enhancements wre made everything has becom too pricey, both varium but mainly credit wise. The amount of Credits and varium that is needed to go into wepons and enhancements is way out of porportion to how easy it is to obtain these currencies. that i think is something that all players can agree on. Which is why i have come up with this idea.

Mission Farming!!! :O - It seems fitting that to fix the problems of prices that a feature which needs a hand is also helped out, what i mean is that new certain missions should be created which can be done unlimited times, or perhaps have an hourly limit, these missions should give things like battle tockens and credits, the missions should have some type of story line allowing them to be "never finished"

possible reward ideas include. 100-1000 credits. or 10-100 battle tockens. the missions should mainly consist of farming certain NPC's or battle modes paying particular attention to the NPC's which are 5 levels around the level cap.

The idea of farming missions should give players the opportunity to obtain credits and or battle tockens faster than they usally would with normal methods. This allows things like reaching 200,000 credits for 10 enhancements not seem like a million years away.

Not only will this give missions a better perpase , it will also allow this game to become "ethical" cause i'm sure alot of players will agree with me that we are getting ripped off somewhat and something needs to be done.

Post What you think or further ideas to add or take from this idea.

Thank you , Remorse Less




T.600 -> RE: To Make Missions Useful , Plus Help out FTP's (5/14/2011 6:10:06)

EDITED FOR YOU REMORSE:

quote:

Ever since enhancements were made everything has become too pricy, both varium but mainly credit wise. The amount of Credits and varium that is needed to go into weapons and enhancements is way out of proportion to how easy it is to obtain these currencies. That i think is something that all players can agree on. Which is why i have come up with this idea.

Mission Farming! :O - It seems fitting that to fix the problems of prices that a feature which needs a hand is also helped out, what i mean is that new certain missions should be created which can be done unlimited times, or perhaps have an hourly limit, these missions should give things like battle tokens and credits, the missions should have some type of story line allowing them to be "never finished"

Possible reward ideas include. 100-1000 credits. or 10-100 battle tokens. The missions should mainly consist of farming certain NPC's or battle modes paying particular attention to the NPC's which are 5 levels around the level cap.

The idea of farming missions should give players the opportunity to obtain credits and or battle tokens faster than they usally would with normal methods. This allows things like reaching 200,000 credits for 10 enhancements not seem like a million years away.

Not only will this give missions a better purpose , it will also allow this game to become "ethical" cause i'm sure alot of players will agree with me that we are getting ripped off somewhat and something needs to be done.

Post What you think or further ideas to add or take from this idea.

Thank you , Remorse Less



Here are some examples of missions:

"Kill <insert npc name here> 5 times and to receive a reward!"

"Win <insert number here> 2vs2 battles to receive a special reward!"

Reward: < insert credit amount here> (scale by level?)

I'm sure the staff could relate them to the storyline if they wanted but basically this would be an opportunity for all players, in particularly non variums to obtain credits in order to enhance their weapons. I know non varium weapons have less slots etc but a non varium with fully enhanced weapons would put up more of a fight than a non varium without fully enhanced weapons. To make sure that everyone doesn't start buying credit enhancements, the credit reward shouldn't be too high but it should take let's say more than 100 mission attempts to make sure it's still a challenge for non variums and varium players can take a shortcut to enhance ( just spend varium).




Remorse -> RE: To Make Missions Useful , Plus Help out FTP's (5/14/2011 8:31:05)

Thx for editting and for impoving my idea T.600 i thope the devs take a look at this




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