Juggernaut Battle, the button debate (Full Version)

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Defiant -> Juggernaut Battle, the button debate (5/16/2011 16:18:47)

I see this in-game and over the forums. There should be a 2v1 button, people say. But, think about it.

PROS:
Low levels don't go into a fight and get completely slammed over and over again.
Juggernauts don't feel bad about doing it repeatedly.

CONS:
Nobody would play the 2v2 side...

Everytime I go into a battle, the 2 opponents, generally level 19-21, moan. There isn't a chance for them to win, and there isn't anything they can do about it.
I know if there was a seperate battle, it'd only be the.. 'newbs' (note, not noobs, but newbs) would click that button into a foreseeable loss.

So, my conclusion is there shouldn't be a 2v1 button.. But we need a fix for this.




Light Stridr -> RE: Juggernaut Battle, the button debate (5/16/2011 16:27:15)

Personally, A juggernaut should be something like 1 level 33 and 2 level 27/28s. Stat gaps are to high to get anywhere with this mode otherwise.




IsaiahtheMage -> RE: Juggernaut Battle, the button debate (5/16/2011 17:04:09)

Yes there should. Do you thinks its fair low levels dont get a chance to decide to do 2 vs 2 or a automatic doom battle? Regardless even if you do fix juggnaut some people wanna JUST do 2 vs 2 not juggernaut and now they dont have a choice! Its just messed up!




Rooster -> RE: Juggernaut Battle, the button debate (5/16/2011 17:23:10)

Don't make a button, but change the system to this (and I'm quoting myself form another thread):

I'd say: screw the mandatory level difference. Make it such that everyone could be on either side of the battle. Just ensure that, let's say (and this is an arbitrary number an not thought out) the combined level of the juggernaut opponents never goes above 90% of 2x the level of the juggernaut. So a 33 could face a battle with a 33 and a 27 (90% of 66 is roughly 60). Allow everyone to be a juggernaut. So if you have a lvl 25 juggernaut you could face two level 20s or a 25 and a 15 (90% of 2x25 =40). Tricky, but certainly not impossible. This way, I think everyone would be happy. Juggernaut battles would be harder (they are boring right now - sure win) and the lower level stand a chance with a high level buddy. And good players will still be able to rule juggernaut with the right builds.




IsaiahtheMage -> RE: Juggernaut Battle, the button debate (5/16/2011 17:39:54)

^So you like people not being able to choose whether they want to do 2 vs 2 or a automatic lose? Regardles of your ideas for balancing it people want a chose to go into a battle they choose! Not being to choose to go into 2 vs 2 defeats the purpose of multis in the first place.




helloguy -> RE: Juggernaut Battle, the button debate (5/16/2011 17:51:04)

if a button where to be implemented to find a fight will take for ever




IsaiahtheMage -> RE: Juggernaut Battle, the button debate (5/16/2011 17:58:13)

^Its better then to be held against your own free will as a player to choose what battle mode you want! Then maybe they should make 2 vs 1 for boss battles like we all suggested!




xxmirxx -> RE: Juggernaut Battle, the button debate (5/16/2011 18:00:10)

Yup I agree




PivotalDisorder -> RE: Juggernaut Battle, the button debate (5/16/2011 21:35:33)

your never gonna get 100% balance whatever you do.

im sure the system will be tweaked soon enough.




Angels Holocaust -> RE: Juggernaut Battle, the button debate (5/16/2011 21:44:50)

I think Juggernaut is completely fine to me.




IsaiahtheMage -> RE: Juggernaut Battle, the button debate (5/16/2011 22:08:25)

^Angels thats because you been trolling me(PureEnergy my low level alt) and other users you said "dam urself for being to weak" and "hi noob" and many other flaming. Its so unfair how you can get away with it and me the only person who sees it doesnt know how to take a screenshot! I CANT just beleive YOUR that selfish and cruel! If anyone beleives me please take some action I am sick of YOU trolling me! [:@] [:'(]




Silver Sky Magician -> RE: Juggernaut Battle, the button debate (5/16/2011 22:27:55)

@IsaiahtheMage

You can report her using the in-game reporting system. If you want to take a screenshot (I'm assuming you use Windows), just press the 'Print Screen' button situated beside the 'F12' button, and paste it in Paint/Photoshop. Besides that, Angels thinks Juggernaut is fine because it's a virtually 100% win for her, and that is the only thing that matters. Logically, your accusation of her flaming you has no relation to her statement, other than her flaming being even more evidence for her selfishness.

Besides that, I agree with Atlian's analysis. With the current juggernaut system, a Juggernaut button would result in virtually no one, save people looking for a challenge/newbs, fighting against the Juggernaut, making the system near obsolete. Hence there must be a change in the system to make the match a more balanced one.

Hence I propose that the juggernaut system be altered to normal 1vs1 range, such that a level 33 player will only be able to fight players from levels 28-33. As someone else suggested in another thread, the total level of the two players should not exceed 1.8x of the juggernaut, since (correct me if I'm wrong) varium players are also liable to fighting the juggernaut.





Mr. Black OP -> RE: Juggernaut Battle, the button debate (5/16/2011 22:33:43)

@above
problem with this a lv 33 cld beat a 33 in a 1v1, then with a lv 30 or 31 the other 33 will have a too hard of a time, i think 26-29 wld be ok as they have access to lv 30 weps and even lv 33 weps at 29 giving them a much higher chance of survival




Silver Sky Magician -> RE: Juggernaut Battle, the button debate (5/16/2011 22:49:48)

@zman 2

With the 1.8x limit I had mentioned, it is impossible for a level 33 to be paired with a level 30 or 31 player against a level 33 Juggernaut. In fact it is impossible for a level 33 to be on the two-player side at all, as the maximum-level player he can pair with to adhere to the 1.8x limit is level 26, which is lower than the 5-level-lower range I had also suggested. The possibilities are: 31-28, 30-28, 29-28, 28-28, 30-29 and 29-29 for a level 33 Juggernaut. Alternatively you can tweak the 1.8x limit a little to 1.82x, so the additional possibilities are 32-28, 31-29 and 30-30. Does that seem more balanced?




Wraith -> RE: Juggernaut Battle, the button debate (5/16/2011 22:55:08)

^We would die all the time and we wasted 1200 Varium.




AQWPlayer -> RE: Juggernaut Battle, the button debate (5/16/2011 22:56:56)

The button should be added for those who DO want to do 2vs1 battles




PivotalDisorder -> RE: Juggernaut Battle, the button debate (5/17/2011 5:31:58)

their are two major features missing that would make Juggernaut great.

Choosing your partner and ofc the 2v1 button.

their would be a lot more 2v1 matchups than anticipated if the lower level challengers could pick their partner beforehand.
the tactical aspect would be crazy. 2 players with complimentary builds would definitely stand a much better chance of
winning, the juggernaut would have a challenge and ofc Angels Holocaust would probably cry. win win win in my opinion




ForTun3 -> RE: Juggernaut Battle, the button debate (5/17/2011 5:57:50)

stuff the button!!! use my idea from the jug suggest forum....

EDIT: dont make a button make it an arcade game that cost 5 varium a go with the following prize list....
dont make it easy tho!!! ule loose money if u do, make it hard as like1% chance lol...

50 varium- very common

100 varium- common
250 varium- common

500 varium- rare
1000 varium- rare

2000 varium-v rare
5000 varium -v rare

10000 varium- ultra rare
promo varium item- ultra rare

edit: i put this some where else but its kinda related... make it so 1v1 gives 1 varium per battle and 2v1 n 2v2 give 2 varium, thus making it so ppl would actually want to do this...




PivotalDisorder -> RE: Juggernaut Battle, the button debate (5/17/2011 6:26:38)

stupid idea above ^^




jegaggin -> RE: Juggernaut Battle, the button debate (5/17/2011 6:35:06)

stupid and awesome. if there was a 2v1 button who in the right mind would goto 2v1 (lower levels). It would take ages!




PivotalDisorder -> RE: Juggernaut Battle, the button debate (5/17/2011 6:55:30)

@Jegaggin: what do you think of my suggestion ?
quote:

Choosing your partner and ofc the 2v1 button.

their would be a lot more 2v1 matchups than anticipated if the lower level challengers could pick their partner beforehand.
the tactical aspect would be crazy. 2 players with complimentary builds would definitely stand a much better chance of
winning, the juggernaut would have a challenge and ofc Angels Holocaust would probably cry. win win win in my opinion





Polandor -> RE: Juggernaut Battle, the button debate (5/17/2011 7:51:32)

2vs1 currently is really bad, here how to improve it:

* 2vs1 need a new button, so only ppl who want it choose it.
* Increase the team lv, facing a lv 33 to 26-29 (instead f current 22-26).
* a new Leader board for juggernaut consecutive wins (daily)
* Add an option to make a team for 2vs1.
* After each juggernaut win on the same day make the battle harder, example for a lv 33:
26-29 (0 win)
27-29 (after 1 win)
28-29 (after 2 consecutive win)
29-29 (after 3 consecutive win)
29-30 (after 4 consecutive win)
30-30 (after 5 consecutive win)
30-31 (after 6 consecutive win)
31-31 (after 7 consecutive win)
31-32 (after 8 consecutive win)
32-32 (after 9 consecutive win)
32-32 (after 10+ consecutive win)

Those reset everyday, this would make it a challenge, it will also make room for new juggernaut (when someone has 9 consecutive wins, it would ensure less waiting time before a match begin.

*Juggernaut should always go 2nd if facing two lower level player. (26-29)
* Exception to the above rules, give 50% chance to go first if facing a team with a level -1 of the juggernaut
* Exception to the above rules, give 33% chance to go first if facing a team with a level -2 of the juggernaut
* Exception to the above rules, give 13% chance to go first if facing a team with a level -3 of the juggernaut

Lv 33 face two lv 22-26. it a 100% win to any descent lv 33.
You could put 3 or 4 lv 22-26 vs one lv 33 and the lv 33 will still win.
It also a I win button, for those who pay 1200 varium.
It a I lose button if a lv 22-26 try to play a regular 2-2 battle and end up vs a juggernaut.
You can say just don't play 2-2, right ?
Well a lv 22-26 has a lot of chance of facing a higher level in 1-1 and also lose.
The new 2vs1, is actually removing a 2-2 mode for many players.

2vs1 need to be challenging, not a free wins.




jegaggin -> RE: Juggernaut Battle, the button debate (5/17/2011 8:01:15)

@Jehannum how would u know what builds ur partner is using? And wouldnt it become even more selective and that would cause the battles to take even longer to match up




PivotalDisorder -> RE: Juggernaut Battle, the button debate (5/17/2011 9:41:16)

@Jegaggin: I mean their would be a "group" option when u click someone that would allow 2 players who meet the requirements
to enter 2v1 together. so then you could discuss your builds beforehand. and im pretty sure that if this was possible, you would
get alot of people trying to beat the juggernauts. right now its just random death when u click 2v2 :) you could keep the current
random system too and add the group thing to boost the amount of people involved in juggernaut.




Mr. Black OP -> RE: Juggernaut Battle, the button debate (5/17/2011 9:50:10)

quote:

50 varium- very common

100 varium- common
250 varium- common

500 varium- rare
1000 varium- rare

2000 varium-v rare
5000 varium -v rare

10000 varium- ultra rare
promo varium item- ultra rare
if u mean ultra rare then a .01% chance, v rare .1% chance, rare .75% chance, common 1.25%, and very common 1.75%
since anything higher would encourage ppl not to buy it




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