pinoy idols -> Reasons why Mercs are OPed (5/22/2011 10:28:39)
|
First, I'm doing this post coz I want to state my opinions and observations. As the title says, I feel that mercs are OPed. Here's a chart of sorts that compares equivalent skills from all 3 classes. MERC BH MAGE Artillery Strike Multi-shot Plasma Rain = Multi skills Bunker Buster Stun Grenade Bludgeon = Physical Skills (ignoring SG's stun chance) (If you can point out other skills that need buffing feel free to mention them.) Of course I wont do that for all skills. I did that only to point out skills w/c are OPed compared to their counterparts. Since I'm using a SUPP merc, I've noticed something. My merc has a total of 57 SUPP, and my lvl. 7 multi inflicts 49 damage. On my BH though, he has a total of 54 DEX, yet MAX multi inflicts only 49 damage. That's already my lv. 7 multi on my merc w/ 57 SUPP. That's a total of 3 skill pts. saved. Next, Bunker vs. Stun Grenade. Obviously, SG is WAAAAY much weaker compared to its merc counterpart. No wonder nobody uses that skill. Even I wouldn't dare use that. I'd rather use those skill pts. on my heal. Bludgeon is a mage's equivalent physical skills, but I dont have any problems w/ it. OK, my point here is that some skills from BHs and mages should be buffed in terms of damage. That way, all classes will be evened out, at least in terms of skill power.
|
|
|
|