RE: Hybrid Armor (Full Version)

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The Cardclasher -> RE: Hybrid Armor (5/29/2011 3:54:49)

Hybrid armor is like 2 passive. You have res and def armor




drinde -> RE: Hybrid Armor (5/29/2011 4:16:15)

Hybrid Armor already got -1 DEF/RES. No need for it to be Nerfed anymore. If anything, Maul needs a TECH requirement to squash those pesky Maul-Bezerk Mercs.




Firewallblast -> RE: Hybrid Armor (5/29/2011 11:29:18)

Okay here's a solution u dont like our hybrid how about we get -50% on all debuffs for a passive. ( P.S. That's way betr than hybrid at low lvls and higher lvls). And switch intimidate with a support debuff and switch double strike with support buff. If u don't like my solution stop complaining about hybrid armor. If u do post, this exact post in the suggestion don't even change it one bit.




IsaiahtheMage -> RE: Hybrid Armor (5/29/2011 13:04:22)

@Firewallblast That is the worst idea I have ever heard yet. It is just horrid.




Firewallblast -> RE: Hybrid Armor (5/29/2011 13:35:33)

exactly..... that's why hybrid armor should stay




jegaggin -> RE: Hybrid Armor (5/29/2011 18:39:00)

^epic logic
I think actually hybrid armor should be buffed to 14 defence.. we only have one real defence buff and to get to the blood shield u need to go through maul which most people dont use.




Nebula -> RE: Hybrid Armor (5/29/2011 18:46:07)

^Mages have to go through Overload and Plasma Rain to get to DA. Which NO ONE uses.




jegaggin -> RE: Hybrid Armor (5/29/2011 19:17:01)

DA is a useful PASSIVE
Bloodshield needs to use 13 hp to get 13 resitance which is like.. 1/8-1/9 of a mercs health..




The Cardclasher -> RE: Hybrid Armor (5/30/2011 4:29:36)

quote:

^epic logic
I think actually hybrid armor should be buffed to 14 defence.. we only have one real defence buff and to get to the blood shield u need to go through maul which most people dont use.




WTF IS TO YOU????!!!????




Lord GaGa -> RE: Hybrid Armor (5/30/2011 4:39:27)

Get a brain Cardclasher..
Mages have 2 passive skills.
And bulgedon that does more damage than double strike and cost considerabely more energy.

Bountys...
They have bloood lust and sa.
Thats why they are the best 1v1 class in bot builds for %

Mercs only have 1 passive skill.
Its allready been de-buffed
Without it what are we meant to do?




The Cardclasher -> RE: Hybrid Armor (5/30/2011 8:20:37)

quote:

Get a brain Cardclasher..
Mages have 2 passive skills.
And bulgedon that does more damage than double strike and cost considerabely more energy.

Bountys...
They have bloood lust and sa.
Thats why they are the best 1v1 class in bot builds for %

Mercs only have 1 passive skill.
Its allready been de-buffed
Without it what are we meant to do?


HYBRID ARMOR IS LIKE 2 PASSIVE SKILLS!!!!!!

DEFENSE ARMOR AND RESISTANCE ARMOR!!!!!

YOU SHOULD GET A BRAIN!!!!!!

P.S. YOU DONT HAVE TO SPEND MANA!!!!! GET A BRAIN MAN!!!! AND U CAN CHANGE IT WHENEVER U WANT!!!!!!!!!!!!!!!!!




Sky Drifter -> RE: Hybrid Armor (5/30/2011 8:46:04)

^ We dont actually use the hybrid in battle.. He meant when you max it out it gives +12 to defense..




jegaggin -> RE: Hybrid Armor (5/30/2011 9:07:08)

errr cardslasher... its 12 defence and switching it over will leave u weak on one side. because most builds are geared up to being quite balanced on both defence and resistance... Also why the hate?




The Cardclasher -> RE: Hybrid Armor (5/30/2011 9:16:15)

quote:

errr cardslasher



Im not cardslasher...




Firewallblast -> RE: Hybrid Armor (5/30/2011 11:55:33)

Ok ppl if u want to consider it 2 passive skills then, just buff it to 14 anyway. Another idea if u want to consider it to passives this time they can be +7 and +7 on defense and resistance, or just defense, or just resistance.

@Cardclasher

Bh's passives don't cost mana and the passives make a perfect str build block chance=less defense, blood lust (which is actually good at high lvls)=less health. Mages passives don't require energy in fact one of them actually gives u energy(requires less stat to spend on energy,also good at high lvls), and the other gives u strong gun usually energy so that equals decent dmg when opponent is malfed. Mercs have hybrid armor which now give 12 defense/resistance and doesn't require energy, this is good at low levels and decreases value the higher lvl u are, compares little to the other two classes passives. I don't know about u but it looks like the bh's and mage's passives are better than mercs by far.




The Cardclasher -> RE: Hybrid Armor (5/30/2011 12:33:57)

quote:

Bh's passives don't cost mana


Im talking about bh res shield which cost mana

FireWallBlast u dont got the point of this post, Im sayin that mercs have passive res and def armor and bh and mages have got to spend mana to get res and def armor.




eragonshadeslayer67 -> RE: Hybrid Armor (5/30/2011 12:40:09)

hybrid armor is overpowered but the fact is, it can't be nerfed any more




Luna_moonraider -> RE: Hybrid Armor (5/30/2011 12:44:49)

thier shields can got above +13 or +12 basically their shields are way stronger that is why they need energy to use them. mercs have 1 passive while the 2 other classes have 2.

quote:

HYBRID ARMOR IS LIKE 2 PASSIVE SKILLS!!!!!!

DEFENSE ARMOR AND RESISTANCE ARMOR!!!!!

YOU SHOULD GET A BRAIN!!!!!!


@ The Cardclasher

very weak defence there. do a mage waste a turn to use his passive? do a bh waste a turn to use thier passive? do merc waste turn whne they want to swithc hybrid? hell y mercs waste 1 turn which can make a big diffrence in a 1v1 or 2v2 match. while do a mage waste a turn to actvate thier da and does a bh waste a turn to activate thier Sa. so basically merc still have 1 passive and stop saying hey have 2 passive becaus eit take 1 turn to swap hybrid. If for some reason hybrd armor has both +12 def and +12 resis at the same time then u can say hybrid armor is like 2 passive but this is not the case.

the max resis plus a merc can have by fliping hybrid and using bs(blood shield) is +25. Bh can easily have more.

Alos think hat hybrid armor need to be nerf t low lvls it really needs a lvl requirment on it cause hybrid is just too oped at low lvls.




frosty123 -> RE: Hybrid Armor (5/30/2011 20:12:35)

Okay mercs have to spen 10 points to get 12 defense. BHs have to get spend 1 point to get ... at least twice of a lv 10 merc. So how about bh and mages get hybred armor while mercs get to chose DA reoute or SA bloodlust. Lets seee who would win. And someone said bh is the best class. Since bh is super good why dont we keep buffing the merc and techmages until we get to your lv. Let us see if you can even beat a merc if that class is buffed. Chances are NO!!!




king julian -> RE: Hybrid Armor (5/30/2011 22:00:37)

I already see flaming here and its Annoying I try to be constructive with my comments. Plz try to be to :)




Firewallblast -> RE: Hybrid Armor (5/30/2011 22:05:26)

@frosty

Nice idea. Most ppl don't think of hybrid armors power which is not that good as, I already stated, at higher levels unlike bloodlust and SA and Reroute and DA.

Mercs have to spend credits to get energy (mage), Mercs have to spen a minimum of 17 nrg to regain health (bh). They are called passives for a reason, u think mercs,bh's,and mages dont like some of the other classes passives but we deal with it the +12 on hybrid armor gives us a chance. Plz stop saying it's an energy shield because at the moment we can not change what kind of shield we want at the start of battle (which would allow more versatility if implemented) and the last time I changed hybrid was yesterday and that was because of a low lvl mage and I thought wow.. when was the last time I clicked that button....

Also frosty i'm going to quote one of ur posts:

quote:

For the support spamming mercs they have hybrid armor, multi( a very good one to be exact) , uhhhh ... hmm berserker and .......... .... stun maul? Possibly. For hybrid armor is actually s***. One defense matrix is stronger than a max hybrid armor. What king of skill is that. What were you thinking when you made that skill? Not only that it suck mercs also have no better defense buff skill than technician. 3 technicians is stronger than a max blood shield. What were the devs thinking when they made that skill? Probably some dumb thing that's like o what a great way to buff the other two classes while mercs stay the same. O yeah and it makes it fair. The multi dex requirement is frikin dumb. Seriously? I don't see the other classes multi have a requirement? Since that happened it made the duels that support mercs dueled in called fail duels cause they were so easy to kill with no tech. Its supposed to be EPIC. Dang. Berzerker is blocked waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyy to much I mean seriously. People are like Yes he has 30 health i win. Uses rage berzerker. Block, Block, block. Then he loses and is called a noob from the opponent. Stun Maul unlike the other stun skills can be blocked but has more stun rate. Yeah that's fair. It gets blocked and it has a 0 stun rate and plus you have to make it v 4 to be stronger. Why in the world do the mercs have to waste 3 skill point just to be blocked and have a percent better stun rate. the atom smasher is useless because it can blocked and only does have of the original atk, so if the opponent is a tank it would be useless. dang buff the mercs and the mages. the bhs are fine.


I had a hard time fixing some grammar. I have to disagree about ur point about bh not needing a buff. Non-varium bh's are not that good. I think bh's need a non-varium class specific awesome weapon like Mjolnir and Cadens Wrath.




frosty123 -> RE: Hybrid Armor (5/31/2011 1:28:03)

^ srry about that i was half asleep. I dont see any non-var bhs so i didnt write anything about them. But about your idea on a weapon it should give 10 dex 5 tech 5 str and only do 25 damage.




Firewallblast -> RE: Hybrid Armor (5/31/2011 1:54:53)

Seems reasonable except tech should give 9/10 since the other weps give 25/24 stats and give +20 and +23 dmg, but now only a level is needed probably lvl 25 or something.

Oh and sry for getting off topic...




The Cardclasher -> RE: Hybrid Armor (5/31/2011 2:25:08)

quote:

very weak defence there. do a mage waste a turn to use his passive? do a bh waste a turn to use thier passive? do merc waste turn whne they want to swithc hybrid? hell y mercs waste 1 turn which can make a big diffrence in a 1v1 or 2v2 match. while do a mage waste a turn to actvate thier da and does a bh waste a turn to activate thier Sa. so basically merc still have 1 passive and stop saying hey have 2 passive becaus eit take 1 turn to swap hybrid. If for some reason hybrd armor has both +12 def and +12 resis at the same time then u can say hybrid armor is like 2 passive but this is not the case.



For sometime it will gone




The Cardclasher -> RE: Hybrid Armor (5/31/2011 2:32:48)

quote:

For the support spamming mercs they have hybrid armor, multi( a very good one to be exact) , uhhhh ... hmm berserker and .......... .... stun maul? Possibly. For hybrid armor is actually s***. One defense matrix is stronger than a max hybrid armor. What king of skill is that. What were you thinking when you made that skill? Not only that it suck mercs also have no better defense buff skill than technician. 3 technicians is stronger than a max blood shield. What were the devs thinking when they made that skill? Probably some dumb thing that's like o what a great way to buff the other two classes while mercs stay the same. O yeah and it makes it fair. The multi dex requirement is frikin dumb. Seriously? I don't see the other classes multi have a requirement? Since that happened it made the duels that support mercs dueled in called fail duels cause they were so easy to kill with no tech. Its supposed to be EPIC. Dang. Berzerker is blocked waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyy to much I mean seriously. People are like Yes he has 30 health i win. Uses rage berzerker. Block, Block, block. Then he loses and is called a noob from the opponent. Stun Maul unlike the other stun skills can be blocked but has more stun rate. Yeah that's fair. It gets blocked and it has a 0 stun rate and plus you have to make it v 4 to be stronger. Why in the world do the mercs have to waste 3 skill point just to be blocked and have a percent better stun rate. the atom smasher is useless because it can blocked and only does have of the original atk, so if the opponent is a tank it would be useless. dang buff the mercs and the mages. the bhs are fine.



You forgot str mercs. Maul, berzerker if u block that its strike and gun. Its almost impossible to kill str mercs with their enchaments and max hybrid.


If merc is battle with mage whos got everything based on energy (90% of all mages) he can safetly change hybrid. Mage is dead except if he uses matrix.But merc can wait and keep atking mage untill def is gone and use multi...




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