goldslayer1 -> RE: Tech Mages and Bounty Hunters are overpowered :/ (5/31/2011 20:39:44)
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They aren't stronger, and i say this from experience. If you look at most of the leader board, a good majority of them are mercs, because they are currently the strongest. they have the largest variety of builds, whereas tech mages and BHs are stretched to find good builds. while mercs have different varieties of builds, BH still have by far the best one most effective in winrate and speed. str bh can easily achieve 90%+ (commonly 95% for the smarter ones) and at a speed of 40-50 wins an hour. quote:
"Mercs don't have debuff Skills"?!? That's why Artillery Strike, Bunker Buster, and so many of your other Skills are Overpowered?!? That's why all of your Builds work out perfectly?!? HAH! Do you think we Tech Mages and Bounty Hunters WANT to waste a turn applying a Debuff while you use your overpowered Bots or Auxiliaries on your first turn? Why don't we get Overpowered Resistance and Defense ignoring Attacks that can be effective without a Debuff? Why should we waste a turn? I am DISGUSTED with Artillery Strike and all of your other mindless "Skills". Why should we have useless Multi Skills? Because we have Blood Lust or Reroute? Give us Hybrid Armor, and we'll happily trade in our Multi Skills. I'll even throw in Supercharge; who needs the pathetic excuse for an "Ultimate Skill"?!? IMO bh are more OP than mercs. and tech mages aren't so bad as before now. if u loose alot with tech mage, its because ur not using it right. i fight alot of tech mages as BH and merc. and i beat most because they aren't smart enough. its all about staying 1 move ahead from the other guy. for example if u were a good mage before, then u would know what to do against other mages when ur a different class. knowing the other class alot helps when ur fighting it urself with a different one (also includes builds) mercs are actualy not so hard to beat as other classes. things like a simple EMP or malf will screw them up. a smart merc is wise enough to not waste a turn on switching hybrid over when malfed (specially if they could make a crucial move on the enemy) since mercs cant lower ur defense we have to have stronger attacks. (unlike BH and mages who can make their attacks stronger and lower enemy defense at the same time.)
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