A Guide to AQW's Suggestions (Full Version)

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Demonicgamer666 -> A Guide to AQW's Suggestions (7/14/2011 18:46:22)

I believe my thread can do well to thrive under the Pending Guides Forum and wish it to be unlocked which is why I came here as suggested by the AK Technomancer.

While I certainly agree with AK Technomancer that its sections can belong in the either the Suggestions Forum and GD Forum it as a whole is more than a suggestion and topic to discuss. This is absolutely what I want to avoid. Great suggestions are being squandered by the clutter of other suggestions around them.

Also, the Guide Forum can be more than simple How to's and I think my thread more or less fills several definitions of the word "Guide" and two of which I have bold that I can see hold great significance to my thread.

Guide:
–verb (used with object)
1.
to assist (a person) to travel through, or reach a destination in, an unfamiliar area, as by accompanying or giving directions to the person: He guided us through the forest.
2.
to accompany (a sightseer) to show points of interest and to explain their meaning or significance.
3.
to force (a person, object, or animal) to move in a certain path.
EXPAND
–noun
6.
a person who guides, especially one hired to guide travelers, tourists, hunters, etc.
7.
a mark, tab, or the like, to catch the eye and thus provide quick reference.
8.
a guidebook.

I hope fresh AK eyes can clear this matter up.

Possibly Famous Last Words: It is a guide because it will be a beacon to those who share the same suggestion find each other and stand side by side in a united front.




P.S. I now just noticed the mod skydrite's AQWorlds Suggestions: Frequently Suggested Ideas thread and if my guide must die I would very much like to see that this thread is expanded to accommodate at least one key aspect of my thread which would be to support a suggestion.

I was shocked to see this on there
quote:

  • Ability to kick AFK/inactive players on PvP and lock your own house - The staff are aware of this suggestion. Having it posted again and again now will not change the likelihood or time-scale of its implementation.


  • I understand the futility of having a suggestion posted again and again, but in the clutter the suggestions forum is in who would go through several hundred posts to see if anybody had the same suggestion before they themselves post? This just isn't quite right. As I see it, it will dismay the few posters that read it and antagonize other posters that read it.




    My thread, my guide, awaits your judgement.

    ~Demonicgamer666




    Vivi -> RE: A Guide to AQW's Suggestions (7/14/2011 21:26:49)

    Moving over to Forum Suggestions as I believe the thread fits here better.

    Guide: This is an issue you would likely want to bring to the attention of AQW Guides' head moderator if you disagree with your thread being locked. That said, in its present state your guide appears to be a combination of the Frequently Suggested Ideas sticky, which already exists, and a suggestions discussion/voting/petition thread, which isn't allowed anywhere for a few reasons and is also not the kind of "guide" that we're looking for in that forum.

    FSI sticky: You don't need to show support for the suggestions found here. The reason they're in that thread in the first place is that they're popular ideas that get suggested a lot, so it's already well known by the staff that players want them. Being able to post support for ideas there would not get them implemented any faster so it would just result in a lot of unneeded clutter and spam.




    Demonicgamer666 -> RE: A Guide to AQW's Suggestions (7/15/2011 1:06:02)

    Thanks, I guess.

    I ain't even mad. Not anymore at least. I knew it was a gamble from the start.

    ~Demonicgamer666



    Removed off-topic image. ~TF




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