Epicduel's status on Story (Full Version)

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Razen -> Epicduel's status on Story (7/16/2011 4:51:36)

*Warning: Character Count is estimated to be OVER 9000! Prepare your eyes and your mind for the eminent boosh overload!* [:D]

So, here I am, rock you like a hurricane...Alright, Scorpion references aside, we all know that the Story for Epicduel is almost entirely hid inside these Forums. As well, they haven't been updated or expanded all too much. If this is because BigTuna is busy with other projects, then I would be happy to assist and suggest for all of Epicduel's Storyline needs. And, I hope you other writers whom play Epicduel would as well, I'd be somewhat sad, if you were not.

So far, in storyline terms, the players not on the forums are left blind to anything that is going on practically. This is not acceptable. Now, while I do not quite understand how to work dialogue in flash(I'm pretty newb at flash. D:), I would work diligently in the text work, because the current point that we are given is quite unfulfilled. Although, while it may seem that I'm bashing BigTuna's work, I am actually quite pleased with how BigTuna was able to make the story work, despite this being a MMO PvP game. Which are certainly much harder to write for than a single-player RPG, as you must keep the player from being the main character of the storyline, as well as keeping them from utterly destroying people whom are far more powerful than them story-wise and eventually in-game-wise.

Of course, the massive amount of cliffhangers and inconsistencies in BigTuna's work was a tad disappointing, considering how well it was thought up and executed. Like, Titan was meant to be in a destroyed garden of robots, but instead he is in the Bazaar, whenever Ulysses or a new NPC would make far more sense than the current. And, what is the Gamma Guard doing in the West Naval Yard? I would expect another ocean-loving character, rather than an armored behemoth to be in a shipyard. Now, were there a good bit of storyline as to why so many characters are where they are at, then I'd probably be far more satisfied with their location and the storyline of Delta V. Because, there are many lacking reason as to why they are where they are situated, which is odd...and a problem.

As well, where is Thaddeus? I've read quite a bit about him in the Storyline, yet he has no appearance in the game! As well, we hear so much of so many things, yet they are never given sight, as though they were utterly forgotten. This is another thing very bad with most of the great work that BigTuna did on writing the story, almost none of it is remembered now and is left to rot, something I greatly despise, letting good storyline go to waste...Although, some of it needs to be rebuffed, since Titan and Caden are supposed to be godly beings, why is it that many NPCs are higher level than them? I believe their lore should match their in-game stats to a point, thus they should be the highest levelled NPCs around, by this logic, and perhaps weaken those whom shouldn't have the power they currently do.

Now, you may ask, but what does Storyline matter if the game is not fun to play? What does Storyline do? Exactly. The lack of storyline is probably one of the main reasons that Epciduel feels to be a get achievements and max level game, which were that the intention, would be relatively sad. So, pop in a good amount of good storyline inside each update, slow but surely, adding to the Epicduel game experience(not the actual experience points you get, that'd be weird, but whatever, you get what I mean!) Back to the original point, Epicduel's fun is really much lower than it could be for some because of the lack of storyline, unless you are a gamer that feels that only graphics are important and that the storyline of a game serves absolutely no purpose to you. I'm not this sort of gamer, I'm fond of storyline, and typically an adamant defender of it as well. But, that is because, I feel that a game is practically nothing without a story, as there is no reason to play it beyond the small, insignificant pixels called Achievements and other such things, all next to meaningless if there is not a story beside them, no?

So, I purpose that we, the community, begin to actively, honestly, constructively, non-flamingly, non-trollingly, and happily assist others in enjoying their Epicduel Experience by giving in-depth storyline additions that you feel are needed, and if not implemented would feel that others might believe the game is lacking and not understand the reasoning behind said problems. In these storyline 'patches', we would finally be able to understand the less talked about characters, such as Brunson and Snork vividly. Though, while I'm head-for about improving the storyline of the game, I think it'd be best if we as a community avoided the lore-heavy characters and personal characters.(That's because I don't think BigTuna would like to see tons of people writing Caden's death at the hands of a level 1 City Guard...or someone else whom is not powerful enough to be considered canonically worthy of killing such a powerful being such as him.)

I know this has so far, all been my opinion and suggestions, so why is it in the General Discussion? Well, because not only do I want my own opinions of the system I'm suggesting, but also that of your feelings about the story of Delta V, where you personally believe that improvements to the storyline and background of characters and areas are needed most, do you like my idea I'm giving for improving Epicduel's Lore without overworking BigTuna and without Epicduel having to hire more staff, and how many do you think would enjoy Epicduel more, if the lore of Delta V and it's people were heightened. So, what do you think then?

*Sigh* Alright, so I didn't hit over 9000 characters...




DillBagel -> RE: Epicduel's status on Story (7/16/2011 4:54:03)

Oh my gawd. Massive text walls make my brain hurt at 2 in the morning.




Razen -> RE: Epicduel's status on Story (7/16/2011 4:55:20)

My secret plot all along... >:D

But, aside from destroying your minds, I also am bringing a serious, non-balanced associated topic.




DillBagel -> RE: Epicduel's status on Story (7/16/2011 4:56:41)

Non balance associated? You are my new hero. xD




Shadowlord9k -> RE: Epicduel's status on Story (7/16/2011 5:14:34)

Wait just a minute...ED has a actual story? Could I get a link to said story?




T.600 -> RE: Epicduel's status on Story (7/16/2011 5:18:19)

@above: The epicduel storyline can be found pinned in the Q&A board: =ED= The Storyline. It was written by Big Tuna who is currently inactive because he's gone to college, but you may be familiar with his NPC :P.




Razen -> RE: Epicduel's status on Story (7/16/2011 5:19:38)

I got beat to it. >:|

But, the amount here is quite unsatisfactory and inconsistent...and if Varium grows in the story...Why doesn't it grow in my wallet? :P

Eh, basically, I have yet to ever see a single story update to this, and I'm frightened that considering how few even know that Epicduel has a story... D:




Cinderella -> RE: Epicduel's status on Story (7/16/2011 9:55:47)

I've been giving bits of the story in the Design Notes as well- the Armor Hazard, Imperial Tech Mage, Cinderella...

the storyline is progressing kind of organically- there's nothing necessarily wrong with that, but it is harder without a writer who only does the writing.




midnight assassin -> RE: Epicduel's status on Story (7/16/2011 9:58:43)

^ I just wanna ask if big tuna is helping in the creation of the story line.




Wraith -> RE: Epicduel's status on Story (7/16/2011 10:14:32)

I can tell you that within the next year a book about ED, similar to Dragons Secret, will be written by me.




midnight assassin -> RE: Epicduel's status on Story (7/16/2011 10:15:54)

^ Then what will be the story?




Wraith -> RE: Epicduel's status on Story (7/16/2011 10:18:13)

^Point of view from soldier on Exiles side. It might not b-e great, I barely started... I'm only doing this cuz I'm super bored.




midnight assassin -> RE: Epicduel's status on Story (7/16/2011 10:20:24)

^Sounds interesting [:D]




megakyle777 -> The Ed Storyline Discussion Thread (7/16/2011 11:33:43)

Because I feel that this needs a discussion thread.

For those not in the know, Story Here: http://forums2.battleon.com/f/tm.asp?m=17037654

Now, I must say that one of the main reasons I quit ED was that this story is not yet implemented in game, and that there are no cutscenes for it. This combined with doing this in Single Player not really being an option made mke quit.

Now here is something controversial for you. Considering we have had over a YEAR of balence updates, I say we stop that for a while and concentrate on this instead for a time.




Razen -> RE: The Ed Storyline Discussion Thread (7/16/2011 14:43:27)

Cinderella, I can understand the storyline moving slowly but surely even without a writer, but I'm saying is, you could allow the community, possibly in contests even, help give background to most of the characters who lack one. Doing it in the contest way, I think would allow US to stop ranting about Varium or Credits, and allow you all to pick whichever one you feel fits said character the best. An interesting idea...but it would need approval.

But, I can list characters who could have a history but completely lack it(to my knowledge), Brunson, Mort, Gamma Guard, Snork, and Zedmyr. Now, just right there, that's a good bit of work on you or whoever is doing the work of the writer now. So, why not let the community assist you outside of balance issues? Since, you "don't"(I hope you notice my sarcasm) listen to them...It might could just calm the community, VERY unlikely but possible.




Cinderella -> RE: The Ed Storyline Discussion Thread (7/16/2011 14:48:51)

Topics merged.

@midnight- Big Tuna does not work on the storyline nor does he work for AE in any capacity anymore.




PivotalDisorder -> RE: The Ed Storyline Discussion Thread (7/16/2011 15:25:20)

and a good portion of his stuff on the wiki is borderline plagiarism ^^




Razen -> RE: The Ed Storyline Discussion Thread (7/16/2011 16:05:38)

^: It's bad on you to state such a large accusation without any evidence of what he was supposedly plagiarizing. [;)]

But, I'm still wanting to know why we don't try the "Design a NPC's background!" Contest. [:D]




Retrosaur -> RE: The Ed Storyline Discussion Thread (7/16/2011 20:39:32)

Agreed.

HeroSmash had its "WHO WANTS TO BE AN NPC?" contest, why shouldn't EpicDuel have it's own? That would give the forum users something to do other than complain about tac mercs, balance, etc.




nico0las -> RE: The Ed Storyline Discussion Thread (7/16/2011 20:47:39)

^ definitely. There are several players out there who could be NPCs. It doesn't even matter for what, but it'd be pretty cool to be able to stare at myself.
The story's ok. They need a development on the DEPTH. It hasn't gone anywhere. Adrylah is the farthest we've gotten, story wise. I like that, but it could be better...




Retrosaur -> RE: The Ed Storyline Discussion Thread (7/16/2011 20:53:25)

^^ As I suggested before, an Angels Holocaust npc, maybe a Xendran (sounds like a mage, so friends with Titan :D)




Razen -> RE: The Ed Storyline Discussion Thread (7/16/2011 23:00:12)

My idea wasn't to include personal NPCs...the contest idea was meant to fill in the backgrounds of background-less NPCs...




megakyle777 -> RE: The Ed Storyline Discussion Thread (7/17/2011 1:39:22)

quote:

I've been giving bits of the story in the Design Notes as well- the Armor Hazard, Imperial Tech Mage, Cinderella...

the storyline is progressing kind of organically- there's nothing necessarily wrong with that, but it is harder without a writer who only does the writing.


We know you are trying, what with the Design Notes and all, but the things is, it's not in game. I feel that ED has the potential to become of of AE's Best, if not darkest, storylines. But you yourself admit that you have no writer or anyone willing to take time to do a few cutscenes. I feel that this is a massive flaw.

I got to say something here. The Game itself is currently sound. You yourself have seen however the amount of nnumber and balence threads in these fourms. We NEED something to take us away from that.

We NEED an in game storyline. And for that, we need a writer.




Razen -> RE: The Ed Storyline Discussion Thread (7/17/2011 2:02:42)

^: OR we could have a team of "intern" writers. Both possible, one costs money, one doesn't. But, yet, we do need an in-game storyline. And, outside of flash work, like I said, I'd be fine with helping on the storyline.




Fatal Impact -> RE: The Ed Storyline Discussion Thread (7/17/2011 3:22:55)

@dillbagel: couldnt agree more.. lol




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