The Epicduel of now (Full Version)

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edwardvulture -> The Epicduel of now (7/17/2011 13:56:37)

114 stats (with weapon damage advantage) vx. >60 stats
Whats the point of it anymore?. I mean I can beat varium players because I'm experienced but I'm feeling bad for the new ones that just gets their butt handed to them every single time they press one on one. I don't enjoy winning against them (the below level 30's missing a weapon) because I know they have a clear disadvantage. If things keep going like this, I predict that all non-variums will drain from the mainstream one on one and eventally there will be no varium advantage. Varium will just be a standard. This might have happened already because a chunk more than half the players I fight in one on one have varium. (when I play when the usual US players do)
If the dev's wants to reverse this there is only one way and that is taking out enhancements and that is as likely as happen as 2012 is the end of the world.




Giras Wolfe -> RE: The Epicduel of now (7/17/2011 14:11:44)

"I predict that all non-variums will drain from the mainstream one on one and eventually there will be no varium advantage. Varium will just be a standard."

This.

Varium Epicduelists are garunteed to whine that they're getting ripped off whenever nonvariums are buffed, but the reality is, they get ripped off if nonvariums AREN'T buffed. If you don't fight any nonvariums because they're unbelievably weak, there is no varium advantage. Buffing nonvarium weapons by a good 4 stats each and actually releasing nonvarium items AT THE LEVEL CAPS instead of consistently below them, would clearly improve the game for all players. All epicduel players need to understand this, unite, and (politely) demand nonvariums get the buff they obviously need until the dev's get it done.




skeletondude -> RE: The Epicduel of now (7/17/2011 14:17:09)

@wolfe yah completely agree i think tht wud help and it shud be done or we myt jus go extinct




Giras Wolfe -> RE: The Epicduel of now (7/17/2011 14:22:44)

^True, if we're getting a low inflow of new paying players (nonvariums quitting in utter disgust before they're hooked), and current payers realize they have no advantage over any other players, this game might start losing money fast.




PivotalDisorder -> RE: The Epicduel of now (7/17/2011 14:24:48)

I hope 2012 is the end of the world ^^




DeathSpawn -> RE: The Epicduel of now (7/17/2011 14:29:00)

Why do you think their goal is this so called "Balance"?

Without luck most of these players, full varium 33's included, would never win a match and lets face it, whose going to pay to play let alone play period a game like that?

That's the reason for such high percentage rates on crits, blocks, and deflects regardless of your stats vs theirs.

It's the reality like it or hate it but it won't change.




Giras Wolfe -> RE: The Epicduel of now (7/17/2011 14:33:39)

The way this game needs to shift:

+The power of nonvariums
- The influence of luck on battles
+The influence of strategy in battles

Oh, and balanced classes while we're dreaming.




Callisto -> RE: The Epicduel of now (7/17/2011 14:38:47)

I agree with everything Giras said,very good points [8|]




DillBagel -> RE: The Epicduel of now (7/17/2011 14:53:46)

- Luck

Ooooo. us old players that actually know what we're doing can dominate. I like that idea.[;)]




Giras Wolfe -> RE: The Epicduel of now (7/17/2011 15:04:21)

@Above

Exactly. If they won't keep our equipment good, they should at least make battle experience a powerful tool.




DeathSpawn -> RE: The Epicduel of now (7/17/2011 15:38:29)

Do you guys understand what the luck factor is?

The problem is the percentage factor.

If my support is 150 and my opponents is 26 he should have NO chance of a crit or deflect yet for some reason they have this 1% chance which ends up occurring a lot over time.

Another is Blocks. You can't reduce below 4% What in the world is that? It's crazy, you could have 1 billion dex and they have 0 and they can still block and you only have a 45% chance to block without SA. Include SA and thats up to 55% along with their 0 dex at 14% lol outrageous.

They need to add in 0s but most games that do end up all glitched. If they could make it happen then that would certainly be great.




Wootz -> RE: The Epicduel of now (7/17/2011 15:42:25)

Yup, most of people on battles are Varium's. There's really not much F2P remaining. Those who remained all the one with experience, patience, etc.
Also, almost every new player quits. There's really a small percentage of low-level characters. And that's pretty bad.




rej -> RE: The Epicduel of now (7/17/2011 15:43:59)

i agree with everything giras has said, but i want to add one thing.
if non varium items are made easyer to buy and with more stats, what will happen to those of us who juggernuat constantly? 20% lower win rates? [:'(]
if these ideas are added, i would also like it to altered that the 2 player side range of juggernuat for level 33's is lowered for 25-30 to 22-30. that is all.




Wootz -> RE: The Epicduel of now (7/17/2011 15:49:29)

quote:

i agree with everything giras has said, but i want to add one thing.
if non varium items are made easyer to buy and with more stats, what will happen to those of us who juggernuat constantly? 20% lower win rates?
if these ideas are added, i would also like it to altered that the 2 player side range of juggernuat for level 33's is lowered for 25-30 to 22-30. that is all.


If that gets added the weapons will probably have the stats of the F2P Seasonal rares. So, that wouldn't make a much of a impact. Also, everytime I get to Juggy, my partner is a level 23-26 who has the most stupid build I have ever seen.




Giras Wolfe -> RE: The Epicduel of now (7/17/2011 15:49:38)

To be honest, juggernaut is still unfair. I think a 10% lower rate is warranted. 24-29 would do the trick.




death before dawn -> RE: The Epicduel of now (7/17/2011 15:51:45)

i agree i hate bunker :/




Wraith -> RE: The Epicduel of now (7/17/2011 16:25:43)

^[:(] Ilike Bunker! It killed Grun Teufel!




edwardvulture -> RE: The Epicduel of now (7/17/2011 17:17:17)

@Speedy: Thats how they scrape by in two on two. Don't even try to win anymore.




Wootz -> RE: The Epicduel of now (7/17/2011 17:36:10)

quote:

@Speedy: Thats how they scrape by in two on two. Don't even try to win anymore.


Ikr, I can't even find a decent find now-a-days. I've done 5 battle's since I logged in now. All of those we're level 33 full-geared Variums, so losing ftw? ;)




Giras Wolfe -> RE: The Epicduel of now (7/17/2011 17:46:02)

In an ideal epicduel, you might get some nonvariums vs other nonvariums fights. Wouldn't that be awesome?




edwardvulture -> RE: The Epicduel of now (7/17/2011 21:06:59)

^Epicduel used to have those. You can get that if you live in Phillipino TIme half you battles.




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