Robots (Full Version)

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soul sythe11 -> Robots (7/20/2011 21:13:40)

Right now, we only have 1 choice for a robot. We had 2 choices, but now just 1. Sometime during the delta phase there should be a release completely devoted to widening our robot selection. If more robots were to come to ED, what would be some good abilities or attacks for them? Try to keep suggestions within reason. Discuss.




Fatal Impact -> RE: Robots (7/20/2011 21:16:23)

I agree I only have 2 and more would be nice since just about all I do is focus builds.




Midnightsoul -> RE: Robots (7/20/2011 21:21:52)

when it's april fools again, they should make an a-SALT bot where it a salt shaker. its normal move is to attack with physical dmg. it's special move is a powerful bomb that explodes in the next 3 turns




Yo son -> RE: Robots (7/20/2011 21:23:25)

1 bot in this game kills diversity, many bots brings alot of diversity.




soul sythe11 -> RE: Robots (7/20/2011 21:29:33)

With more bots, more possibilities open up. It would offer players more build choices. Also, because bots don't have stats (hopefully they will stay that way) they won't harm the worsening stat inflation problem.




One Winged Angel1357 -> RE: Robots (7/20/2011 22:08:18)

i prefer assult bot over gamma but now that gamma is out of teh picture more or less im starting to prefer fighting gamma bots

the assult bot debuff is a great skill but i prefer the modility of gamma bot so maybe another bot liek gamma would be great




nico0las -> RE: Robots (7/20/2011 22:32:12)

^gamma bot is THE attack bot. The assault bot, even though it hits well, is used for the most part, for it's counter-debuffing.
I think new bots would be great. The game is already VERY diverse, with you getting to choose HOW you're going to kill someone, and a bot would reinforce that attack power.




frosty123 -> RE: Robots (7/21/2011 2:23:42)

how bout combin them bots. Its special is a thing that makes it 5x less than oringinal but gives you 1+ resis for 2 turns. and its main does 1/2 damage less but hits twice 1 hit physical and another energy ... :)




Sipping Cider -> RE: Robots (7/21/2011 2:35:11)

Although bots are super cool and awesome and it would be great to have more in the game, there is one problem i see with bots. Intimidate would become a lot less useful since you would have your robot and aux passive attacks that do not improve with strength so it is easy to ignore that debuff.




frosty123 -> RE: Robots (7/21/2011 2:36:43)

well make it so it cant be ignored. So like this. It weakens all atks by 5% or 10 %




DeathSpawn -> RE: Robots (7/21/2011 2:42:22)

Ok but bots? They need to do something with this idea for sure.

Bots look horrible imo and they just fly outta nowhere....

Maybe when they fix the lag issues they can make it so it's there with our character somehow like in AQ with pets?

Also since there bots go somewhere in the transformer direction? If you use one attack it does one thing then for another it changes for something else?




Fatal Impact -> RE: Robots (7/21/2011 2:59:05)

70,000 post xD and I like the salt shaker bot idea [:)]




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