Third Eye -> Message regarding Tactical Mercenaries (7/22/2011 15:53:26)
|
First of all, I know that there are many threads about this already. Having all my opinions in one made me decide to put it all together so not everyone will miss some statements that I said in different threads. In my opinion, TLM's Hybrid Armor must be taken away from them. Why? Because it makes the game unfair to everyone especially to the F2P players. I'll show different situations here: 1) Imagine being a non-varium -insert one of the primary classes name here- (level 30) fighting 1v1 against a varium TLM(level 33) with all the delta weapons and all that. How can the non-varium player beat the TLM with all stats 50+ along with all the weapon and armor stats? It's obviously an automatic win for the TLM. Now, Angels Holocaust said last night that removing TLM's Hybrid Armor will make them "auto-lose". I still don't understand how especially if they still have the weapon and armor stats that give them the advantage against non-variums. 2) In a 2v2 battle, a Bounty Hunter (level 33) and a Tech Mage (level 31) against two TLM's with both 100+ support and high defense/resistance because of Hybrid. Obviously the BH and TM have no chance of winning because even if they decide to use Reflex Boost and Defense Matrix on themselves, two Artillery Strikes will apply a great amount of damage without even a critical hit. 3) The leaderboard is now constantly being invaded by TLM's especially the Team Battle. In reality, even Single Battle too but because Fay Beee and Donna Matrix is still the top 3, it doesn't mean that what I'm saying is not true. They are still there because they earned their wins long ago even before this monster class came out. Another thing is that you cannot see any Tech Mages or even Blood Mages there because all the other four classes have a great advantage against them. 4) The point of Juggernaut Battle is to try a handicap mode but with TLM's smashing everywhere killing all non-varium players in two turns (Smoke Screen, Strike) makes it easy for them to achieve the top. In conclusion, I just want to show how TLM's are so over-powered. People have said that the other two classes (Cyber Hunter and Blood Mage) will be buffed, but think about the primary ones. They are being left out of the battle. If buffing the other classes is the best way to "balance" all classes, then I'll be fine with it but I want to see a situation where a -insert one of the primary classes name here- can beat a TLM. If that does not happen, a suggestion made by my fellow forumers and I is to take off TLM's Hybrid Armor and replace it with a skill similar to Mercenaries' Blood Shield but raising defense instead of resistance. With this being implemented, TLM will be forced to divide their attribute points in order to have a high defense/resistance and have a skill that costs health/energy that eventually fades off. Thank you for taking your time to read this message.
|
|
|
|