Banir -> Down with Double Strike! (7/27/2011 1:51:08)
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Yeah Double Strike; not Hybrid Armor or Reroute. This skill has potential to do massive damage for TacMercs. For normal Mercenaries the skill is average at best being easily overshadowed by Berserk. However, when paired with Smokescreen the 30% increase to damage is devastating. To add, the skill takes nearly no energy to use, and has a short cooldown for multiple uses with reroute. I think that removing it would effectively nerf TacMercs down to a more realistic level of strength. I've already posted this on the Suggestions and want to know everyone's opinion on this.
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