T.600 -> Boosters (8/5/2011 8:09:59)
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I just created this thread for everyone to discuss their opinions on health and energy boosters in Epicduel. Some people detest them, because they can be the difference between winning and losing although in my opinion they serve a great strategical purpose. Do you think that there should be a third booster slot available? If so, how should it be available? Through the purchase of varium, could it be a reward for current players (similar to the 30 buddy slot reward given to people who joined Epicduel at a certain point in time), should it just be given to everyone, should it be only for players who have reached the level cap, should it be for people who have attained a certain rank? There's so many possibilities of this. Would it disrupt balance? Would it improve strategy and create a miniature version of the old heal loop build? I'd love to hear your opinions ^_^. The best versions of the boosters right now are currently only level 9 and they replenish 25 energy/health points. Do you think that there should be higher level boosters that replenish more points? How much should they cost? Would they disrupt balance or improve strategy? The two things that I mentioned above are just two ways in which Epicduel's booster (potion) system could be enhanced. I thought that it would be interesting to find out everyone else's opinions about boosters. You can refer to the other boosters such as battle boost and XP boost, although I find that improvements to health boosters and energy boosters would be greatly appreciated since they should remain non-varium features.
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