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				  Koree ->   Guardian Malinius II   (8/6/2011 1:02:13)
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				     [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]   Guardian Malinius II   Guest       Also see other Malinius guests ( I,  III,  IV,  V Z,  VI,  Guardian VII)      Level: 25   Power Level: 32   MP Level: 30   Location:  Guardian Summon Malinius II   Upkeep: 21 MP. If you do not have enough MP on the first combat round after you obtain this guest, then he does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then he leaves**.      ATTACK RATE: [100 + CHA/2]%    Rate at -66 CHA: 67%    Rate at 0 CHA: 100%       ATTACK #1    Hits: 2   Type: Melee   Element: Fire   Damage: 5-11 plus 169.9% Stats damage each   BTH: 6 plus Stats each   Rate: 80%       ATTACK #2    Hits: 1   Type: Ranged   Element: Fire    Damage: 14-31 plus 477.3% Stats damage   BTH: 8 plus Stats   Rate: 20%       *The simulacrum flickers requiring Mana.(21MP required or it will vanish next turn)   **The simulacrum vanishes. (Not enough MP: 21MP required)       [image]http://i1188.photobucket.com/albums/z418/UltraGuyAE/malinius.jpg[/image]   Numbers thanks to Dev. Image thanks to UltraGuy and Relentless Chaos. Write-up thanks to UltraGuy. Bouncing thanks to Karmakas. Correction thanks to Traveler.       Analysis      A Base heavy guest:   -  Base = StandardBase + (StandardRand*.2)/2  
   -  Rand = (StandardRand*.8) 
  So, it starts out as 10-23 damage plus 350% stats, with 8 BTH.    Attack 1 occurs 80% of the time, dealing *10/11 damage. It also gets -2 BTH and deals *85/83 damage to compensate. Since there are two hits, each hit deals 50% damage.     Attack 2 occurs 20% of the time, dealing *15/11 damage.  
				  
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