Scyth789 -> RE: =ED= DNS August 12, 2011 - The Unending Battle for Better Flash Performance (8/15/2011 3:05:23)
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Agility was implemented in the first place because raising Health is already significantly better than raising defenses and as diminishing returns on Dexteriy and Technology kick in, that problem is only made worse. Removing it now would just open the floodgates for high health builds. These balance changes are going to make pure offensive builds less effective so you won't be seeing as many 3 or 2-turn matches actually. Lets put it this way. Now when I compare myself to the old times I do not see a difference at all. Like I was at lv 30-31. Those were the times when Agility was first implemented. I remember the damages I dealt then and the ones I do now. It's all the same. If I did 15-18 Damage then, I still do it now. Coz of the diminishing stats that were implemented. Block Rates ? Well, we cannot help it. As we go on in levels and are accumulating Stat points, they have to be allocated somewhere. Hence some put it on Dex. So As it goes on, block rates increase. So... NERF DEX. Easy Answer. Physical Defense becomes too powerful. We cannot do much on Phy attacks. Soooo... Diminishing Stat Returns. Easy way to bring out Defenses and Certain Offenses. Technology goes up. It improves skills. And mostly it improves Bots. So... Diminishing Returns again to make the Resistance Value go down again and also Nerf the bots. And eventually there will be a time when we'll have a 6 Focus build where bots will deal 6x the damage. So we'll eventually scale them down to 5x again. Support.. Well, It has Diminishing Returns too to it just like strength. But it still remains that much effective. Those stufsf also boost skills. So eventually they will be brought down too. Things has always been like this. Today when I compare myself to where I stacked up a long time back to wben Agility was first introduced, I just myself standing in the same place... Same Damage, Same defenses, Nerf is still the answer to everything and not a skilled Build. Any difference.... Yes. I just gain a whole lot of stat points only to find myself in the same place all over again to where I started from. Is this what you mean by being powerful where power only comes when you Buy New Weapons and Change class when it should have been your stats that do the same to you. Why is it ? Why re we all just running in circles ?
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