RE: Player commitment reward/rewards (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


Basicball -> RE: Player commitment reward/rewards (8/14/2011 18:22:05)

200 is long, as you may not have internet availible every day

@ narej: you've been unbanned, come back?




One Winged Angel1357 -> RE: Player commitment reward/rewards (8/14/2011 18:56:16)

small reward for daily activity leading up to larger rewards start at like five and work up to the hundreds that would be awesome and becuase i plan to active for 180+ days it would really help me




DeathGuard -> RE: Player commitment reward/rewards (8/14/2011 19:09:29)

Rewarding active players, sounds nice, a perk not all can have with varium or credits, interesting, I like this idea.




ArtixRadinGod -> RE: Player commitment reward/rewards (8/14/2011 19:19:37)

See, now this misses the point. You shouldn't get rewards for spending tons of time playing. It should be like how a few suggested. Based on rank.

Like you get an item for hero, warlord, and so on. Another thing that would be nice is the birthday items. But in no rate should there be something for getting 10,000 wins or something a year. People shouldn't have to do 30 wins a day every day for a year to get like a sword. It's not fair or worth it in my opinion. And logging in every day for 200 days/ a year? That's even worse. What if your internet goes out, or you know, you decide to have a life for a day or two?

It's just my opinion but the only instance once again would be growing your rank and birthday.




One Winged Angel1357 -> RE: Player commitment reward/rewards (8/14/2011 19:21:55)

rewarding activity based on a daily win Req and rewarding based on Rank both reward activity and skill from the player

so if you play for tons of time its highly likely you also are getting up in rank




DeathGuard -> RE: Player commitment reward/rewards (8/14/2011 19:22:17)

The idea is that the one who played more than 200 days in the year will receive a reward, the days won't be continuosly because that will be almost impossible. Rewarding active players will bring more competition, why would I get a reward if I just login a few days aand receive some stuff just because of my rank, it really don't works that way.




LatinLover/Martini -> RE: Player commitment reward/rewards (8/14/2011 19:42:04)

Loyalty achievement... where you get an acievement worth 1,100 rating points if you stay in the same faction without leaving for a whole MONTH. The achievement would look like your faction flag :)




Fay Beeee -> RE: Player commitment reward/rewards (8/14/2011 19:47:20)

^
Like I said in the other thread ONLY if they are active. lol




LatinLover/Martini -> RE: Player commitment reward/rewards (8/14/2011 19:48:56)

like i said in the other thread 1100 if they in a fac and 2500 if theyre active :D




Drakadh -> RE: Player commitment reward/rewards (8/14/2011 20:34:13)

Loyalty award is a MUST ( Lolz JK ) but it would be nice :) I've been so active, even in Exam days =,=" and I got nothing to show for it xD




redxtra -> RE: Player commitment reward/rewards (8/14/2011 20:52:41)

so what if u been in ur faction for over a year....... i been in my faction for ova a year now lol.




voidance -> RE: Player commitment reward/rewards (8/14/2011 21:49:09)

I've only been in one faction and it's been a year. But I like the idea of achievements, my suggestion is a multitude of achievements which consist of:

Loyalty: stay in a faction for 6 months.(value 1500)
I <3 epicduel: play for a total of 300 hours.(value 1500)
Hero: achieve the rank of hero.(value 500)
Warlord: achieve the rank of warlord.(value 750)
Commander: achieve the rank of commander.(value 1250)
Emperor: achieve the rank of emperor.(value 2000)
Legend: achieve the rank of legend.(value 5000)
Support: donate 1000 tokens to your faction.(value 500)
Dedication: donate 10000 tokens to your faction.(value 1500)

These are all related to being committed to something within the game and I would like to hear some feedback.




LatinLover/Martini -> RE: Player commitment reward/rewards (8/14/2011 22:54:20)

^^^ too many achievements. and tthey dont need one for emperor and legend and shiz




edwardvulture -> RE: Player commitment reward/rewards (8/14/2011 23:02:50)

You should put them in suggestions viodence. Those achievements sound much cooler than the fame ones.




redxtra -> RE: Player commitment reward/rewards (8/15/2011 0:30:36)

i still think there should be a daily reward system for completing a set amount of games a day. and like for day 7 u get a mystery box that u can open which will give u something random like creds, a low amount of varium, a delta sword, a bike, armor, promo weapon thats out at the time. but most of the prizes from the box will be creds and everything else will be rare.




ed_rox -> RE: Player commitment reward/rewards (8/15/2011 3:12:47)

These are some things to think on... What if someone has to go on a vacation?
And also if the rank idea is put to use will the warlords get all the rewards from earlier ranks e.g.veteran,hero, this will give ED lots of work to do




PenyihiR -> RE: Player commitment reward/rewards (8/15/2011 9:36:11)

- Achivment For Who Get High Rank in EpicDuel (Hero , Warlord , Commander , Emperor , Legend)
- n Ranks Requirment on Some Wep, Both Would Be Very nice,
Not Only Pay To get All..u Also need play Alot (Awesome ,i like It)




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375