Emptiness -> How can 2vs2 improve? (10/1/2011 23:41:27)
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So far it has been about 1 and a half years since i started playing this game and i have supported this game in every way possible that i can but theirs yet to be an improvement to the 2vs2 system, I've also ready every design note and haven't seen one word of improving the 2vs2 system even if they worked on it little by little each week or even month i would be grateful yet they don't at all, there starting to make me wonder if they even care about 2vs2 players and on top of that partners lag out, players run away, matches are unfair, and the terrible luck factor that seems to be rampaging this game. 2vs2 is held as second to 1vs1, i don't see why as 2vs2 requires more skill to have a high % and many people don't know the 2vs2 all timers names at all( I'm not blaming the 1vs1 all timers or any players) but maybe it's because every match in 2vs2 the odds are either stacked against you such as two lvl 27s have no chance to defeat a lvl 33 unless he is nonvarium , the levels 25-33 are crucial because this is where the player decides to continue and support the game or just quit. most players when they begin like to play 2vs2 because it's fun, but why would they want to continue playing when every match after 25 is a loss, at that level a 33 is unbeatable unless they have a terrible build or they get some lucky crits and stuns into the match, yet this is highly unlikely and doesn't happen very often. At that point a player is frustrated with this game and just all together quits. By improving the 2vs2 system epic duel could gain a lot more $$$$ and less players complaing about this game. How do you think that 2vs2 could be improved? Should the influence be 10 instead of 5 for every match won? Should battles when your partner lags out not count as a lose? Please discuss here.
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