Entropy (Full Version)

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Peachii -> Entropy (10/7/2011 21:10:11)

[image]https://media.artix.com/encyc/df/tags/DC.png[/image]Entropy
(No DA Required)

Access Point: enTropy (Armor), Armor Closet
Requirements: Armor in inventory or bank
Release Date: October 7th, 2011

Default Weapon: Claws

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
None



Infection
1 hit x 100% damage
Target: (On hit) 33% base damage DoT, -20 Darkness/Poison/Disease res for 3 turns.


Requirements: None

Effect: 1 hit of 100% scaled damage; applies 'Infect' (a 33% Melee weapon element DoT effect, -20 Darkness/Poison/Disease Resist) to target for 3 turns inclusive.

Mana Cost: Round(2.2 * Scaled Mana Cost)
Cooldown: 4
Damage Type: As weapon
Element: As weapon

[image]https://i.imgur.com/pkjkL.jpg[/image]
Appearance



Plague
2 hits x 50% damage (100%)
Target: (On hit) 2.5% current HP damage DoT for 3 turns.


Requirements: None

Effect: 2 hits of 50% scaled damage, amounting to 100% damage; applies 'Entropic Plague', a Melee weapon element DoT effect equal to 2.5% of player's max HP, to target for 3 turns.

Mana Cost: Round(1.8 * Scaled Mana Cost)
Cooldown: 6
Damage Type: As weapon
Element: As weapon

[image]https://i.imgur.com/omFVq.jpg[/image]
Appearance



Vampiric Renewal
Self: Heal 6.25% max HP, heal 6.25% max HP HoT for 7 turns.

Requirements: None

Effect: Recovers 6.25% of player's max HP; applies 'Vampiric Renewal', a HoT effect equal to 6.25% of player's max HP, to player for 8 turns.

Mana Cost: Round(7.0812 * Scaled Mana Cost)
Cooldown: 19
Damage Type: N/A
Element: N/A

[image]https://i.imgur.com/dlp8j.png[/image]
Appearance



Rupture
1 hit x 40% damage
Target: (On hit) -75 Avoidance for 7 turns.


Requirements: None

Effect: 1 hit of 40% scaled damage; applies 'Ruptured' (-75 Melee/Pierce/Magic Avoidance) to target for 7 turns inclusive.

Mana Cost: Round(0.6 * Scaled Mana Cost)
Cooldown: 6
Damage Type: As weapon
Element: As weapon

Other information
  • Selecting certain Legs Armor Customization modifies the skill's appearance.

    [image]https://i.imgur.com/AK9MI.png[/image]
    Original: Appearance 1 / 1.1
    Chariot: Appearance 1 / 1.1



    Foul Slash
    2 hits x 50% damage (100%)
    This attack has +50 Bonus.


    Requirements: None

    Effect: 2 hits of 50% scaled damage, amounting to 100% damage, with +50 Bonus.

    Mana Cost: Round(0.1 * Scaled Mana Cost)
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Arms Armor Customization modifies the skill's appearance.

    [image]https://i.imgur.com/gdrmG.png[/image]
    Original: Appearance
    Chariot: Appearance



    Rot
    4 hits x 25% damage (100%)
    Target: (On hit) -80 Boost for 3 turns.


    Requirements: None

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Entropic Rot' (-80% Boost) to target for 3 turns.

    Mana Cost: Round(2.16 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://i.imgur.com/lPXv4.png[/image]
    Appearance



    Decay
    1 hit x 75% damage
    Target: (On hit) 50% base damage DoT for 3 turns.


    Requirements: None

    Effect: 1 hit of 75% scaled damage; applies 'Decay', a 50% Melee weapon element DoT effect, to target for 3 turns.

    Mana Cost: Round(0.5 * Scaled Mana Cost)
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon

    [image]https://i.imgur.com/bEk9x.png[/image]
    Appearance



    Attack
    1 hit x 100% damage
    Entropy's power increases the base damage of skills each level up til level 40.


    Requirements: None

    Effect: 1 hit of 100% scaled damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance 1/ 1.1



    Blood Womb
    Self: +120 Avoidance for 2 turns, +70 Boost for the next 2 turns.

    Requirements: None

    Effect: Applies 'Blood Shield' (+120 Melee/Pierce/Magic Avoidance) to player for 2 turns; applies 'Blood Imbue' (+70% Boost) to player for 3 turns inclusive.

    Mana Cost: Round(0.97 * Scaled Mana Cost)
    Cooldown: 3
    Damage Type: N/A
    Element: N/A

    [image]https://i.imgur.com/3YDqk.png[/image]
    Appearance



    Rotting Touch
    9 hits x 22.2% damage (200%)
    Requires final hit of last attack to hit.


    Requirements: Successful attack to unlock

    Effect: 9 hits of ~22.22% scaled damage, amounting to 200% damage.

    Mana Cost: Round(0.81 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://i.imgur.com/w9QCK.png[/image]
    Appearance



    Poison Rain
    1 hit x 120% damage to all targets

    Requirements: None

    Effect: 1 hit of 120% scaled damage to all foes.

    Mana Cost: Round(2 * Scaled Mana Cost)
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon

    [image]https://i.imgur.com/QfsJ5.png[/image]
    Appearance



    Volatile Veins
    1 hit x 25% damage to all targets
    Target: (On hit) 125% base damage DoT for up to 3 turns.


    Requirements: None

    Effect: 1 hit of 25% scaled damage to all foes; applies 'Veins', a 125% Melee weapon element DoT effect, to all foes for 3 turns; the duration of 'Veins' is split across affected targets (max 3).

    Mana Cost: Round(3.0375 * Scaled Mana Cost)
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon

    [image]https://i.imgur.com/zi5bD.png[/image]
    Appearance



    Decaying Needles
    6 hits x 16.7% damage (100%)
    This attack has +200 Crit.


    Requirements: None

    Effect: 6 hits of ~16.66% scaled damage, amounting to 100% damage, with +200 Crit.

    Mana Cost: Round(0.81 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Arms Armor Customization modifies the skill's appearance.

    [image]https://i.imgur.com/kSNTW.png[/image]
    Original: Appearance
    Chariot: Appearance



    Fever Spit
    4 hits x 25% damage (100%)
    Target: (On hit) -40 Darkness/Poison/Disease res for 10 turns.


    Requirements: None

    Effect: 4 hits of 25% scaled damage, amounting to 100% damage; applies 'Fever Spit' (-40 Darkness/Poison/Disease Resist) to target for 10 turns inclusive.

    Mana Cost: Round(3.6 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://i.imgur.com/GBTA1.png[/image]
    Appearance



    Putrefying Being
    9 hits x 16.7% damage (150%)
    Target: (On hit) Stun for 3 turns.


    Requirements: None

    Effect: 9 hits of ~16.66% scaled damage, amounting to 150% damage; applies 'Putrified' to target, stunning it for 3 turns.

    Mana Cost: Round(3.15 * Scaled Mana Cost)
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Body Armor Customization modifies the skill's appearance.

    [image]https://i.imgur.com/aM2VE.png[/image]
    Original: Appearance 1 / 1.1
    Chariot: Appearance 1 / 1.1



    Other information
  • The base damage of this class's skills is scaled to the player's Level, using the formula [4.2858*(Level+5)+14.284]/100, capped at level 40. Scaling is floored at 100% damage and will reach a maximum of 207% damage at level 40 or higher.
  • Scaled Mana Cost is equal to [0.3008*(Level+10)+1.0025]. Each Mana cost is rounded up to the nearest whole number, capped at level 40; this was implemented on November 24th, 2023.
  • This class has a unique face model and will remain expressionless in cutscenes.
  • This class cannot use On-Demand weapon specials.
  • If you have Doomed Dragon Scythe of Elementals equipped, click here to find the exact spots of each orb. Note that the orbs are not visible in-game.
  • If you have Ancient Dragon Scythe of the Elements equipped, click this spot to switch between the elements.
  • Avoidance from 'Blood Womb' was updated from +70 to +120 on June 20th, 2025.
  • The following changes were implemented on December 12th, 2025:
    • Tooltips were updated to be dynamic.
    • 'Infection', 'Plague', 'Decay', 'Volatile Veins', and 'Fever Spit' skills were updated.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Entropy-Original.png[/image]
    Chariot Armor Set Appearance

    Thanks to
  • Jay for class images.
  • TFS for updated scaling damage, mana cost formulas, other information, and corrections.
  • DemonicDarkwraith for skill appearance images, other information, and corrections.
  • Hermitpriest and Jin Scarfloom for DDSoE and ADSoE images.
  • merlijneke for updated skill information and corrections.
  • Dracojan for updated skill information.
  • ArchMagus Orodalf for Decaying Needles information.
  • RamDF and Sakurai the Cursed for corrections.




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