Baron Dante -> RE: Evolve or Die (10/22/2011 1:37:24)
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"Evolve or die", huh? I would say it is completely true, however, that doesn't apply as far as to the way people act. Just when they evolve, there is no need to become rude and obnoxious. Evolve or die is very true for games where the balance tends to change, which is to say, a majority of this type of games. In ED, whenever changes come aboard, your class may be nerfed, or buffed, or other classes can suddenly become stronger (Or even, though unlikely, we get something completely new without any changes, AKA a new, very working build). When this happens, as much as it annoys me to say this, will be a flood of complaining. "This is UP, that is OP, blarrghphlphpl". That's just plain wrong. Sure, if there are serious issues with balance, it can be discussed about constructively. However, in the meantime, you are to adapt (And incase there really isn't such balance issue, you don't do it in the meantime). The game changes, you have to do so too to keep at the top. It's not like you made a build when the game began and could've kept winning steadily at all times without changing. So, your precious skill got nerfed? So what? Adapt to it. Evolve, become better, stronger... or fail. ...I'm believe I know what I talk about. Not once have I changed the core of the build (SC TM). However, what it looks like now is vastly different from what it looked in the beginning. As changes are made to the game, I always make sure that I check my build over again, in case something could be improved overall, or made to counter certain new, future builds. A good example is one person I fought today. He had maxed HA, but he lacked the Dex for it to work. They don't follow changes, they don't attemot to evolve, at least not on their own. They are to fail until they realize the need of evolution. tl;dr: I have no idea what I just wrote.
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