Wraith -> The current passives -- Your opinions (10/19/2011 19:22:44)
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THIS IS NOT TO DISCUSS NERFING WHATSOEVER. TO AKs/MODS: IF THIS TOPIC ENDS UP LIKE THAT PLEASE LOCK IT. THANK YOU. Hybrid Armor: Well obviously this is the best passive, ever. 13 bonus defense/resistance can save you up to 50 damage in a normal fight. (4 round,13*4=52 and look at the STR TLMs). However, the downside is that it is a necessity. A mercenary without Hybrid Armor is one that must enjoy dying. [Shadow Arts: Sorta odd. While very, VERY useful, it is completely luck-based. There might be a chance that it will be useless, but it certainly helps CH/BHs. High Dexfor BH is key, not as much for CH however. Bloodlust: Hit to live. The concept is sound, but it is not the strongest passive IMHO, because once you are smoked (again the amount of STR TLMs using smoke is shocking) you will have a harder time using this skill. Though in boss fights it is awesome, but ED is PvP based. Reroute: Essential skill for Mages, not as much for TLM. TLM can simply out-tank the damage. I think of TLM without Reroute as a BH without Bloodlust but with Hybrid Armor, which is infinitesimally better. For Mages, without this and only the base 48 energy (or a few extra if extra stat points are owned). It's idea is as a 'lifesaver' for Tech Mages, because the ability to regain energy literally forever as long as they are not dead allows them to heal on and on, aka survival. I rank them: 1) Hybrid Armor 2) Reroute 3) Bloodlust 4) Shadow Arts Please do not just give a list, please also explain your reasons and your opinion of the skill. =) I look forward to seeing your opinions. To AKs/Mods: This doesn't belong in the =ED= Balance Discussions thread because it is only opinions. If you read the first line I mentioned that nerfing (or anything balance related) is not supposed to be here, so this isn't about discussing balance.
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